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- <?xml version="1.0" encoding="utf-8"?>
- <UXML xmlns:ui="UnityEngine.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
- <aui:WeightToolbar name="WeightToolbar">
- <ui:PopupWindow name="PopupWindow" text="Weights">
- <ui:Button name="AutoGenerateWeight" tooltip="Automatically generates weights between existing bones and vertices.">
- <ui:Image name="AutoGenerateWeightImage" />
- <ui:Label text ="Auto Weights"/>
- </ui:Button>
- <ui:Button name="WeightPainterSlider" tooltip="Controls the individual bone weights on selected vertices or geometry.">
- <ui:Image name="WeightPainterSliderImage" />
- <ui:Label text ="Weight Slider"/>
- </ui:Button>
- <ui:Button name="WeightPainterBrush" tooltip="Paints bone weights across vertices in selected geometry.">
- <ui:Image name="WeightPainterBrushImage" />
- <ui:Label text ="Weight Brush"/>
- </ui:Button>
- <ui:Button name="BoneInfluenceWidget" tooltip="Selects which bones influence the selected Sprite.">
- <ui:Image name="BoneInfluenceWidgetImage" />
- <ui:Label text ="Bone Influence"/>
- </ui:Button>
- <ui:Button name="SpriteInfluenceWidget" tooltip="Selects which Sprites influence the selected bone.">
- <ui:Image name="SpriteInfluenceWidgetImage" />
- <ui:Label text ="Sprite Influence"/>
- </ui:Button>
- </ui:PopupWindow>
- </aui:WeightToolbar>
- </UXML>
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