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  1. #include "CVTextureCache.h"
  2. #include "DisplayManager.h"
  3. #include <CoreVideo/CVMetalTextureCache.h>
  4. void* CreateCVTextureCache()
  5. {
  6. void* ret = 0;
  7. CVReturn err = 0;
  8. if (UnitySelectedRenderingAPI() == apiMetal)
  9. err = CVMetalTextureCacheCreate(kCFAllocatorDefault, 0, UnityGetMetalDevice(), 0, (CVMetalTextureCacheRef*)&ret);
  10. if (err)
  11. {
  12. ::printf("Error at CVMetalTextureCacheCreate: %d", err);
  13. ret = 0;
  14. }
  15. return ret;
  16. }
  17. void FlushCVTextureCache(void* cache)
  18. {
  19. if (UnitySelectedRenderingAPI() == apiMetal)
  20. CVMetalTextureCacheFlush((CVMetalTextureCacheRef)cache, 0);
  21. }
  22. void* CreateTextureFromCVTextureCache2(void* cache, void* image, size_t w, size_t h, uint64_t metalFormat)
  23. {
  24. void* texture = 0;
  25. CVReturn err = 0;
  26. if (UnitySelectedRenderingAPI() == apiMetal)
  27. {
  28. err = CVMetalTextureCacheCreateTextureFromImage(
  29. kCFAllocatorDefault, (CVMetalTextureCacheRef)cache, (CVImageBufferRef)image, 0,
  30. (MTLPixelFormat)metalFormat, w, h, 0, (CVMetalTextureRef*)&texture
  31. );
  32. }
  33. if (err)
  34. {
  35. ::printf("Error at CVMetalTextureCacheCreateTextureFromImage: %d\n", err);
  36. texture = 0;
  37. }
  38. return texture;
  39. }
  40. id<MTLTexture> GetMetalTextureFromCVTextureCache(void* texture)
  41. {
  42. assert(UnitySelectedRenderingAPI() == apiMetal);
  43. return CVMetalTextureGetTexture((CVMetalTextureRef)texture);
  44. }
  45. uintptr_t GetTextureFromCVTextureCache(void* texture)
  46. {
  47. if (UnitySelectedRenderingAPI() == apiMetal)
  48. return (uintptr_t)(__bridge void*)GetMetalTextureFromCVTextureCache(texture);
  49. return 0;
  50. }
  51. void* CreatePixelBufferForCVTextureCache2(size_t w, size_t h, uint32_t cvFormat)
  52. {
  53. CVPixelBufferRef pb = 0;
  54. NSDictionary* options = @{ (__bridge NSString*)kCVPixelBufferPixelFormatTypeKey: @(cvFormat),
  55. (__bridge NSString*)kCVPixelBufferWidthKey: @(w),
  56. (__bridge NSString*)kCVPixelBufferHeightKey: @(h),
  57. (__bridge NSString*)kCVPixelBufferMetalCompatibilityKey: @(YES),
  58. (__bridge NSString*)kCVPixelBufferIOSurfacePropertiesKey: @{}};
  59. CVPixelBufferCreate(kCFAllocatorDefault, w, h, cvFormat, (__bridge CFDictionaryRef)options, &pb);
  60. return pb;
  61. }
  62. void* CreateReadableRTFromCVTextureCache2(void* cache, size_t w, size_t h, uint32_t cvFormat, uint64_t metalFormat, void** pb)
  63. {
  64. *pb = CreatePixelBufferForCVTextureCache2(w, h, cvFormat);
  65. return CreateTextureFromCVTextureCache2(cache, *pb, w, h, metalFormat);
  66. }
  67. int IsCVTextureFlipped(void* texture)
  68. {
  69. if (UnitySelectedRenderingAPI() == apiMetal)
  70. return CVMetalTextureIsFlipped((CVMetalTextureRef)texture);
  71. return 0;
  72. }
  73. //
  74. // deprecated
  75. //
  76. void* CreatePixelBufferForCVTextureCache(size_t w, size_t h)
  77. {
  78. return CreatePixelBufferForCVTextureCache2(w, h, kCVPixelFormatType_32BGRA);
  79. }
  80. void* CreateReadableRTFromCVTextureCache(void* cache, size_t w, size_t h, void** pb)
  81. {
  82. *pb = CreatePixelBufferForCVTextureCache2(w, h, kCVPixelFormatType_32BGRA);
  83. return CreateBGRA32TextureFromCVTextureCache(cache, *pb, w, h);
  84. }
  85. void* CreateBGRA32TextureFromCVTextureCache(void* cache, void* image, size_t w, size_t h)
  86. {
  87. void* texture = 0;
  88. CVReturn err = 0;
  89. if (UnitySelectedRenderingAPI() == apiMetal)
  90. {
  91. err = CVMetalTextureCacheCreateTextureFromImage(
  92. kCFAllocatorDefault, (CVMetalTextureCacheRef)cache, (CVImageBufferRef)image, 0,
  93. (MTLPixelFormat)((UnityDisplaySurfaceMTL*)GetMainDisplaySurface())->colorFormat, w, h, 0, (CVMetalTextureRef*)&texture
  94. );
  95. }
  96. if (err)
  97. {
  98. ::printf("Error at CVMetalTextureCacheCreateTextureFromImage: %d\n", err);
  99. texture = 0;
  100. }
  101. return texture;
  102. }
  103. void* CreateHalfFloatTextureFromCVTextureCache(void* cache, void* image, size_t w, size_t h)
  104. {
  105. void* texture = 0;
  106. CVReturn err = 0;
  107. if (UnitySelectedRenderingAPI() == apiMetal)
  108. {
  109. err = CVMetalTextureCacheCreateTextureFromImage(
  110. kCFAllocatorDefault, (CVMetalTextureCacheRef)cache, (CVImageBufferRef)image, 0,
  111. MTLPixelFormatR16Float, w, h, 0, (CVMetalTextureRef*)&texture
  112. );
  113. }
  114. if (err)
  115. {
  116. ::printf("Error at CVMetalTextureCacheCreateTextureFromImage: %d\n", err);
  117. texture = 0;
  118. }
  119. return texture;
  120. }