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AssetImportWorker0-prev.log 26KB

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  1. Using pre-set license
  2. Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release'
  3. OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16334 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. D:\Unity\6000.0.9f1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker0
  12. -projectPath
  13. D:/Unity/ICS-SCADA-APP-WEN
  14. -logFile
  15. Logs/AssetImportWorker0.log
  16. -srvPort
  17. 57142
  18. -job-worker-count
  19. 5
  20. -background-job-worker-count
  21. 8
  22. -asset-garbage-collectors
  23. 1
  24. Successfully changed project path to: D:/Unity/ICS-SCADA-APP-WEN
  25. D:/Unity/ICS-SCADA-APP-WEN
  26. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  27. "memorysetup-bucket-allocator-granularity=16"
  28. "memorysetup-bucket-allocator-bucket-count=8"
  29. "memorysetup-bucket-allocator-block-size=33554432"
  30. "memorysetup-bucket-allocator-block-count=8"
  31. "memorysetup-main-allocator-block-size=16777216"
  32. "memorysetup-thread-allocator-block-size=16777216"
  33. "memorysetup-gfx-main-allocator-block-size=16777216"
  34. "memorysetup-gfx-thread-allocator-block-size=16777216"
  35. "memorysetup-cache-allocator-block-size=4194304"
  36. "memorysetup-typetree-allocator-block-size=2097152"
  37. "memorysetup-profiler-bucket-allocator-granularity=16"
  38. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  39. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  40. "memorysetup-profiler-bucket-allocator-block-count=8"
  41. "memorysetup-profiler-allocator-block-size=16777216"
  42. "memorysetup-profiler-editor-allocator-block-size=1048576"
  43. "memorysetup-temp-allocator-size-main=16777216"
  44. "memorysetup-job-temp-allocator-block-size=2097152"
  45. "memorysetup-job-temp-allocator-block-size-background=1048576"
  46. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  47. "memorysetup-allocator-temp-initial-block-size-main=262144"
  48. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  49. "memorysetup-temp-allocator-size-background-worker=32768"
  50. "memorysetup-temp-allocator-size-job-worker=262144"
  51. "memorysetup-temp-allocator-size-preload-manager=33554432"
  52. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  53. "memorysetup-temp-allocator-size-audio-worker=65536"
  54. "memorysetup-temp-allocator-size-cloud-worker=32768"
  55. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  56. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  57. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  58. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  59. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  60. "memorysetup-temp-allocator-size-gfx=262144"
  61. Player connection [27972] Target information:
  62. Player connection [27972] * "[IP] 192.168.0.187 [Port] 0 [Flags] 2 [Guid] 1377973117 [EditorId] 1377973117 [Version] 1048832 [Id] WindowsEditor(7,¤u¥©©ú´ú¸Õ¦øªA¾¹) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
  63. Player connection [27972] Host joined multi-casting on [225.0.0.222:54997]...
  64. Player connection [27972] Host joined alternative multi-casting on [225.0.0.222:34997]...
  65. JobSystem: Creating JobQueue using job-worker-count value 5
  66. Library Redirect Path: Library/
  67. [PhysX] Initialized MultithreadedTaskDispatcher with 6 workers.
  68. Refreshing native plugins compatible for Editor in 11.51 ms, found 4 plugins.
  69. Preloading 0 native plugins for Editor in 0.00 ms.
  70. Initialize engine version: 6000.0.9f1 (1490908003ac)
  71. [Subsystems] Discovering subsystems at path D:/Unity/6000.0.9f1/Editor/Data/Resources/UnitySubsystems
  72. [Subsystems] Discovering subsystems at path D:/Unity/ICS-SCADA-APP-WEN/Assets
  73. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  74. Direct3D:
  75. Version: Direct3D 11.0 [level 11.1]
  76. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  77. Vendor: NVIDIA
  78. VRAM: 4018 MB
  79. Driver: 27.21.14.5671
  80. Initialize mono
  81. Mono path[0] = 'D:/Unity/6000.0.9f1/Editor/Data/Managed'
  82. Mono path[1] = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  83. Mono config path = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc'
  84. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56344
  85. Begin MonoManager ReloadAssembly
  86. Registering precompiled unity dll's ...
  87. Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  88. Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  89. Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  90. Registered in 0.004801 seconds.
  91. - Loaded All Assemblies, in 0.929 seconds
  92. [usbmuxd] Start listen thread
  93. [usbmuxd] Listen thread started
  94. Native extension for iOS target not found
  95. Native extension for Android target not found
  96. Android Extension - Scanning For ADB Devices 580 ms
  97. Native extension for WindowsStandalone target not found
  98. Mono: successfully reloaded assembly
  99. - Finished resetting the current domain, in 1.206 seconds
  100. Domain Reload Profiling: 2135ms
  101. BeginReloadAssembly (345ms)
  102. ExecutionOrderSort (0ms)
  103. DisableScriptedObjects (0ms)
  104. BackupInstance (0ms)
  105. ReleaseScriptingObjects (0ms)
  106. CreateAndSetChildDomain (1ms)
  107. RebuildCommonClasses (123ms)
  108. RebuildNativeTypeToScriptingClass (26ms)
  109. initialDomainReloadingComplete (74ms)
  110. LoadAllAssembliesAndSetupDomain (361ms)
  111. LoadAssemblies (346ms)
  112. RebuildTransferFunctionScriptingTraits (0ms)
  113. AnalyzeDomain (355ms)
  114. TypeCache.Refresh (353ms)
  115. TypeCache.ScanAssembly (324ms)
  116. BuildScriptInfoCaches (0ms)
  117. ResolveRequiredComponents (1ms)
  118. FinalizeReload (1207ms)
  119. ReleaseScriptCaches (0ms)
  120. RebuildScriptCaches (0ms)
  121. SetupLoadedEditorAssemblies (1115ms)
  122. LogAssemblyErrors (0ms)
  123. InitializePlatformSupportModulesInManaged (728ms)
  124. SetLoadedEditorAssemblies (4ms)
  125. BeforeProcessingInitializeOnLoad (7ms)
  126. ProcessInitializeOnLoadAttributes (145ms)
  127. ProcessInitializeOnLoadMethodAttributes (230ms)
  128. AfterProcessingInitializeOnLoad (0ms)
  129. EditorAssembliesLoaded (0ms)
  130. ExecutionOrderSort2 (0ms)
  131. AwakeInstancesAfterBackupRestoration (0ms)
  132. ========================================================================
  133. Worker process is ready to serve import requests
  134. Import Worker Mode flag is 0x00
  135. Begin MonoManager ReloadAssembly
  136. - Loaded All Assemblies, in 1.824 seconds
  137. Refreshing native plugins compatible for Editor in 12.49 ms, found 4 plugins.
  138. Native extension for iOS target not found
  139. Native extension for Android target not found
  140. Native extension for WindowsStandalone target not found
  141. Mono: successfully reloaded assembly
  142. - Finished resetting the current domain, in 1.111 seconds
  143. Domain Reload Profiling: 2932ms
  144. BeginReloadAssembly (1087ms)
  145. ExecutionOrderSort (0ms)
  146. DisableScriptedObjects (7ms)
  147. BackupInstance (0ms)
  148. ReleaseScriptingObjects (0ms)
  149. CreateAndSetChildDomain (40ms)
  150. RebuildCommonClasses (48ms)
  151. RebuildNativeTypeToScriptingClass (14ms)
  152. initialDomainReloadingComplete (35ms)
  153. LoadAllAssembliesAndSetupDomain (638ms)
  154. LoadAssemblies (522ms)
  155. RebuildTransferFunctionScriptingTraits (0ms)
  156. AnalyzeDomain (272ms)
  157. TypeCache.Refresh (209ms)
  158. TypeCache.ScanAssembly (187ms)
  159. BuildScriptInfoCaches (51ms)
  160. ResolveRequiredComponents (8ms)
  161. FinalizeReload (1111ms)
  162. ReleaseScriptCaches (0ms)
  163. RebuildScriptCaches (0ms)
  164. SetupLoadedEditorAssemblies (815ms)
  165. LogAssemblyErrors (0ms)
  166. InitializePlatformSupportModulesInManaged (27ms)
  167. SetLoadedEditorAssemblies (5ms)
  168. BeforeProcessingInitializeOnLoad (58ms)
  169. ProcessInitializeOnLoadAttributes (437ms)
  170. ProcessInitializeOnLoadMethodAttributes (286ms)
  171. AfterProcessingInitializeOnLoad (2ms)
  172. EditorAssembliesLoaded (0ms)
  173. ExecutionOrderSort2 (0ms)
  174. AwakeInstancesAfterBackupRestoration (16ms)
  175. Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
  176. Refreshing native plugins compatible for Editor in 13.38 ms, found 4 plugins.
  177. Preloading 0 native plugins for Editor in 0.00 ms.
  178. Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
  179. Unloading 4840 unused Assets / (1.4 MB). Loaded Objects now: 5377.
  180. Memory consumption went from 127.9 MB to 126.4 MB.
  181. Total: 9.154600 ms (FindLiveObjects: 0.775400 ms CreateObjectMapping: 1.035600 ms MarkObjects: 5.739900 ms DeleteObjects: 1.602200 ms)
  182. ========================================================================
  183. Received Prepare
  184. Begin MonoManager ReloadAssembly
  185. - Loaded All Assemblies, in 0.857 seconds
  186. Refreshing native plugins compatible for Editor in 9.91 ms, found 4 plugins.
  187. Native extension for iOS target not found
  188. Native extension for Android target not found
  189. Native extension for WindowsStandalone target not found
  190. Mono: successfully reloaded assembly
  191. - Finished resetting the current domain, in 0.893 seconds
  192. Domain Reload Profiling: 1751ms
  193. BeginReloadAssembly (251ms)
  194. ExecutionOrderSort (0ms)
  195. DisableScriptedObjects (14ms)
  196. BackupInstance (0ms)
  197. ReleaseScriptingObjects (0ms)
  198. CreateAndSetChildDomain (56ms)
  199. RebuildCommonClasses (43ms)
  200. RebuildNativeTypeToScriptingClass (15ms)
  201. initialDomainReloadingComplete (43ms)
  202. LoadAllAssembliesAndSetupDomain (506ms)
  203. LoadAssemblies (455ms)
  204. RebuildTransferFunctionScriptingTraits (0ms)
  205. AnalyzeDomain (192ms)
  206. TypeCache.Refresh (11ms)
  207. TypeCache.ScanAssembly (2ms)
  208. BuildScriptInfoCaches (169ms)
  209. ResolveRequiredComponents (8ms)
  210. FinalizeReload (893ms)
  211. ReleaseScriptCaches (0ms)
  212. RebuildScriptCaches (0ms)
  213. SetupLoadedEditorAssemblies (632ms)
  214. LogAssemblyErrors (0ms)
  215. InitializePlatformSupportModulesInManaged (24ms)
  216. SetLoadedEditorAssemblies (4ms)
  217. BeforeProcessingInitializeOnLoad (46ms)
  218. ProcessInitializeOnLoadAttributes (332ms)
  219. ProcessInitializeOnLoadMethodAttributes (224ms)
  220. AfterProcessingInitializeOnLoad (2ms)
  221. EditorAssembliesLoaded (0ms)
  222. ExecutionOrderSort2 (0ms)
  223. AwakeInstancesAfterBackupRestoration (15ms)
  224. Refreshing native plugins compatible for Editor in 10.01 ms, found 4 plugins.
  225. Preloading 0 native plugins for Editor in 0.00 ms.
  226. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  227. Unloading 4838 unused Assets / (1.1 MB). Loaded Objects now: 5380.
  228. Memory consumption went from 120.8 MB to 119.6 MB.
  229. Total: 7.749100 ms (FindLiveObjects: 0.564200 ms CreateObjectMapping: 0.622800 ms MarkObjects: 5.344900 ms DeleteObjects: 1.216400 ms)
  230. Prepare: number of updated asset objects reloaded= 0
  231. ========================================================================
  232. Received Prepare
  233. Begin MonoManager ReloadAssembly
  234. - Loaded All Assemblies, in 0.856 seconds
  235. Refreshing native plugins compatible for Editor in 13.54 ms, found 4 plugins.
  236. Native extension for iOS target not found
  237. Native extension for Android target not found
  238. Native extension for WindowsStandalone target not found
  239. Mono: successfully reloaded assembly
  240. - Finished resetting the current domain, in 0.981 seconds
  241. Domain Reload Profiling: 1839ms
  242. BeginReloadAssembly (264ms)
  243. ExecutionOrderSort (0ms)
  244. DisableScriptedObjects (14ms)
  245. BackupInstance (0ms)
  246. ReleaseScriptingObjects (0ms)
  247. CreateAndSetChildDomain (58ms)
  248. RebuildCommonClasses (45ms)
  249. RebuildNativeTypeToScriptingClass (15ms)
  250. initialDomainReloadingComplete (41ms)
  251. LoadAllAssembliesAndSetupDomain (493ms)
  252. LoadAssemblies (458ms)
  253. RebuildTransferFunctionScriptingTraits (0ms)
  254. AnalyzeDomain (189ms)
  255. TypeCache.Refresh (14ms)
  256. TypeCache.ScanAssembly (3ms)
  257. BuildScriptInfoCaches (163ms)
  258. ResolveRequiredComponents (8ms)
  259. FinalizeReload (982ms)
  260. ReleaseScriptCaches (0ms)
  261. RebuildScriptCaches (0ms)
  262. SetupLoadedEditorAssemblies (718ms)
  263. LogAssemblyErrors (0ms)
  264. InitializePlatformSupportModulesInManaged (27ms)
  265. SetLoadedEditorAssemblies (6ms)
  266. BeforeProcessingInitializeOnLoad (47ms)
  267. ProcessInitializeOnLoadAttributes (316ms)
  268. ProcessInitializeOnLoadMethodAttributes (319ms)
  269. AfterProcessingInitializeOnLoad (2ms)
  270. EditorAssembliesLoaded (0ms)
  271. ExecutionOrderSort2 (0ms)
  272. AwakeInstancesAfterBackupRestoration (15ms)
  273. Refreshing native plugins compatible for Editor in 13.05 ms, found 4 plugins.
  274. Preloading 0 native plugins for Editor in 0.00 ms.
  275. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  276. Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5382.
  277. Memory consumption went from 120.8 MB to 119.5 MB.
  278. Total: 8.267900 ms (FindLiveObjects: 0.575400 ms CreateObjectMapping: 0.630300 ms MarkObjects: 5.792700 ms DeleteObjects: 1.268500 ms)
  279. Prepare: number of updated asset objects reloaded= 0
  280. ========================================================================
  281. Received Prepare
  282. Begin MonoManager ReloadAssembly
  283. - Loaded All Assemblies, in 0.940 seconds
  284. Refreshing native plugins compatible for Editor in 14.21 ms, found 4 plugins.
  285. Native extension for iOS target not found
  286. Native extension for Android target not found
  287. Native extension for WindowsStandalone target not found
  288. Mono: successfully reloaded assembly
  289. - Finished resetting the current domain, in 0.872 seconds
  290. Domain Reload Profiling: 1814ms
  291. BeginReloadAssembly (256ms)
  292. ExecutionOrderSort (0ms)
  293. DisableScriptedObjects (15ms)
  294. BackupInstance (0ms)
  295. ReleaseScriptingObjects (0ms)
  296. CreateAndSetChildDomain (50ms)
  297. RebuildCommonClasses (41ms)
  298. RebuildNativeTypeToScriptingClass (14ms)
  299. initialDomainReloadingComplete (35ms)
  300. LoadAllAssembliesAndSetupDomain (596ms)
  301. LoadAssemblies (545ms)
  302. RebuildTransferFunctionScriptingTraits (0ms)
  303. AnalyzeDomain (205ms)
  304. TypeCache.Refresh (9ms)
  305. TypeCache.ScanAssembly (0ms)
  306. BuildScriptInfoCaches (185ms)
  307. ResolveRequiredComponents (7ms)
  308. FinalizeReload (872ms)
  309. ReleaseScriptCaches (0ms)
  310. RebuildScriptCaches (0ms)
  311. SetupLoadedEditorAssemblies (622ms)
  312. LogAssemblyErrors (0ms)
  313. InitializePlatformSupportModulesInManaged (23ms)
  314. SetLoadedEditorAssemblies (5ms)
  315. BeforeProcessingInitializeOnLoad (45ms)
  316. ProcessInitializeOnLoadAttributes (299ms)
  317. ProcessInitializeOnLoadMethodAttributes (248ms)
  318. AfterProcessingInitializeOnLoad (2ms)
  319. EditorAssembliesLoaded (0ms)
  320. ExecutionOrderSort2 (0ms)
  321. AwakeInstancesAfterBackupRestoration (15ms)
  322. Refreshing native plugins compatible for Editor in 9.82 ms, found 4 plugins.
  323. Preloading 0 native plugins for Editor in 0.00 ms.
  324. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  325. Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5384.
  326. Memory consumption went from 120.8 MB to 119.6 MB.
  327. Total: 7.676700 ms (FindLiveObjects: 0.572500 ms CreateObjectMapping: 0.606100 ms MarkObjects: 5.265200 ms DeleteObjects: 1.231800 ms)
  328. Prepare: number of updated asset objects reloaded= 0
  329. ========================================================================
  330. Received Prepare
  331. Begin MonoManager ReloadAssembly
  332. - Loaded All Assemblies, in 0.805 seconds
  333. Refreshing native plugins compatible for Editor in 12.77 ms, found 4 plugins.
  334. Native extension for iOS target not found
  335. Native extension for Android target not found
  336. Native extension for WindowsStandalone target not found
  337. System.IO.IOException: Sharing violation on path D:\Unity\ICS-SCADA-APP-WEN\ProjectSettings\GvhProjectSettings.xml
  338. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
  339. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
  340. at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
  341. at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0
  342. at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0
  343. at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
  344. at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
  345. at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104
  346. at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777
  347. at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558
  348. at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606
  349. at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619
  350. at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039
  351. at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727
  352. 0x00007fff0bfc5e6d (Unity) StackWalker::ShowCallstack
  353. 0x00007fff0bfd5dc9 (Unity) PlatformStacktrace::GetStacktrace
  354. 0x00007fff0d23823e (Unity) Stacktrace::GetStacktrace
  355. 0x00007fff0d7df7ff (Unity) DebugStringToFile
  356. 0x00007fff0b086b35 (Unity) DebugLogHandler_CUSTOM_Internal_Log
  357. 0x0000023f0220515d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
  358. 0x0000023f02205023 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
  359. 0x0000023f02204b4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  360. 0x0000023f02204350 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
  361. 0x0000023f02204215 (Mono JIT Code) UnityEngine.Debug:LogError (object)
  362. 0x0000023ef8b6bab3 (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
  363. 0x0000023efb611048 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)
  364. 0x00007fff165e694e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
  365. 0x00007fff16528444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
  366. 0x00007fff16528530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
  367. 0x00007fff0beeab94 (Unity) scripting_method_invoke
  368. 0x00007fff0bec2d53 (Unity) ScriptingInvocation::Invoke
  369. 0x00007fff0bebded5 (Unity) ScriptingInvocation::Invoke<void>
  370. 0x00007fff0c038243 (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadAttributes
  371. 0x00007fff0beb956c (Unity) MonoManager::SetupLoadedEditorAssemblies
  372. 0x00007fff0beb0cba (Unity) MonoManager::FinalizeReload
  373. 0x00007fff0d3dcd15 (Unity) ScriptingInitializer::FinalizeReload
  374. 0x00007fff0d42c42f (Unity) AssetImportWorkerClient::ReloadScriptingDomain
  375. 0x00007fff0d405ffc (Unity) <lambda_94302c41bc55323db1fed16712a08587>::operator()
  376. 0x00007fff0d4e9c0e (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
  377. 0x00007fff0d4d749a (Unity) asio::detail::win_iocp_io_context::do_one
  378. 0x00007fff0d4d8804 (Unity) asio::detail::win_iocp_io_context::run
  379. 0x00007fff0d4e822c (Unity) IOService::Run
  380. 0x00007fff0d430216 (Unity) RunAssetImportWorkerClientV2
  381. 0x00007fff0d4302db (Unity) RunAssetImporterV2
  382. 0x00007fff0cc3500a (Unity) Application::InitializeProject
  383. 0x00007fff0d242615 (Unity) UnityMain
  384. 0x00007ff7dd8a2fba (Unity) __scrt_common_main_seh
  385. 0x00007fffa9f5257d (KERNEL32) BaseThreadInitThunk
  386. 0x00007fffaa6eaf28 (ntdll) RtlUserThreadStart
  387. Mono: successfully reloaded assembly
  388. - Finished resetting the current domain, in 1.409 seconds
  389. Domain Reload Profiling: 2215ms
  390. BeginReloadAssembly (248ms)
  391. ExecutionOrderSort (0ms)
  392. DisableScriptedObjects (15ms)
  393. BackupInstance (0ms)
  394. ReleaseScriptingObjects (0ms)
  395. CreateAndSetChildDomain (56ms)
  396. RebuildCommonClasses (43ms)
  397. RebuildNativeTypeToScriptingClass (14ms)
  398. initialDomainReloadingComplete (32ms)
  399. LoadAllAssembliesAndSetupDomain (469ms)
  400. LoadAssemblies (436ms)
  401. RebuildTransferFunctionScriptingTraits (0ms)
  402. AnalyzeDomain (174ms)
  403. TypeCache.Refresh (7ms)
  404. TypeCache.ScanAssembly (0ms)
  405. BuildScriptInfoCaches (155ms)
  406. ResolveRequiredComponents (8ms)
  407. FinalizeReload (1409ms)
  408. ReleaseScriptCaches (0ms)
  409. RebuildScriptCaches (0ms)
  410. SetupLoadedEditorAssemblies (1161ms)
  411. LogAssemblyErrors (0ms)
  412. InitializePlatformSupportModulesInManaged (23ms)
  413. SetLoadedEditorAssemblies (4ms)
  414. BeforeProcessingInitializeOnLoad (44ms)
  415. ProcessInitializeOnLoadAttributes (866ms)
  416. ProcessInitializeOnLoadMethodAttributes (221ms)
  417. AfterProcessingInitializeOnLoad (2ms)
  418. EditorAssembliesLoaded (0ms)
  419. ExecutionOrderSort2 (0ms)
  420. AwakeInstancesAfterBackupRestoration (14ms)
  421. Refreshing native plugins compatible for Editor in 10.11 ms, found 4 plugins.
  422. Preloading 0 native plugins for Editor in 0.00 ms.
  423. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  424. Unloading 4838 unused Assets / (1.1 MB). Loaded Objects now: 5386.
  425. Memory consumption went from 120.8 MB to 119.7 MB.
  426. Total: 7.458500 ms (FindLiveObjects: 0.690700 ms CreateObjectMapping: 0.621200 ms MarkObjects: 5.057200 ms DeleteObjects: 1.088400 ms)
  427. Prepare: number of updated asset objects reloaded= 0
  428. ========================================================================
  429. Received Prepare
  430. Begin MonoManager ReloadAssembly
  431. - Loaded All Assemblies, in 0.809 seconds
  432. Refreshing native plugins compatible for Editor in 10.24 ms, found 4 plugins.
  433. Native extension for iOS target not found
  434. Native extension for Android target not found
  435. Native extension for WindowsStandalone target not found
  436. Mono: successfully reloaded assembly
  437. - Finished resetting the current domain, in 0.840 seconds
  438. Domain Reload Profiling: 1650ms
  439. BeginReloadAssembly (245ms)
  440. ExecutionOrderSort (0ms)
  441. DisableScriptedObjects (13ms)
  442. BackupInstance (0ms)
  443. ReleaseScriptingObjects (0ms)
  444. CreateAndSetChildDomain (57ms)
  445. RebuildCommonClasses (40ms)
  446. RebuildNativeTypeToScriptingClass (14ms)
  447. initialDomainReloadingComplete (32ms)
  448. LoadAllAssembliesAndSetupDomain (478ms)
  449. LoadAssemblies (426ms)
  450. RebuildTransferFunctionScriptingTraits (0ms)
  451. AnalyzeDomain (192ms)
  452. TypeCache.Refresh (7ms)
  453. TypeCache.ScanAssembly (0ms)
  454. BuildScriptInfoCaches (174ms)
  455. ResolveRequiredComponents (8ms)
  456. FinalizeReload (840ms)
  457. ReleaseScriptCaches (0ms)
  458. RebuildScriptCaches (0ms)
  459. SetupLoadedEditorAssemblies (585ms)
  460. LogAssemblyErrors (0ms)
  461. InitializePlatformSupportModulesInManaged (23ms)
  462. SetLoadedEditorAssemblies (4ms)
  463. BeforeProcessingInitializeOnLoad (43ms)
  464. ProcessInitializeOnLoadAttributes (295ms)
  465. ProcessInitializeOnLoadMethodAttributes (219ms)
  466. AfterProcessingInitializeOnLoad (2ms)
  467. EditorAssembliesLoaded (0ms)
  468. ExecutionOrderSort2 (0ms)
  469. AwakeInstancesAfterBackupRestoration (15ms)
  470. Refreshing native plugins compatible for Editor in 10.14 ms, found 4 plugins.
  471. Preloading 0 native plugins for Editor in 0.00 ms.
  472. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  473. Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5388.
  474. Memory consumption went from 120.8 MB to 119.6 MB.
  475. Total: 8.060700 ms (FindLiveObjects: 0.582400 ms CreateObjectMapping: 0.640200 ms MarkObjects: 5.548100 ms DeleteObjects: 1.289300 ms)
  476. Prepare: number of updated asset objects reloaded= 0
  477. ========================================================================
  478. Received Prepare
  479. Begin MonoManager ReloadAssembly
  480. - Loaded All Assemblies, in 0.806 seconds
  481. Refreshing native plugins compatible for Editor in 10.60 ms, found 4 plugins.
  482. Native extension for iOS target not found
  483. Native extension for Android target not found
  484. Native extension for WindowsStandalone target not found
  485. Mono: successfully reloaded assembly
  486. - Finished resetting the current domain, in 0.862 seconds
  487. Domain Reload Profiling: 1670ms
  488. BeginReloadAssembly (240ms)
  489. ExecutionOrderSort (0ms)
  490. DisableScriptedObjects (13ms)
  491. BackupInstance (0ms)
  492. ReleaseScriptingObjects (0ms)
  493. CreateAndSetChildDomain (53ms)
  494. RebuildCommonClasses (40ms)
  495. RebuildNativeTypeToScriptingClass (14ms)
  496. initialDomainReloadingComplete (37ms)
  497. LoadAllAssembliesAndSetupDomain (477ms)
  498. LoadAssemblies (436ms)
  499. RebuildTransferFunctionScriptingTraits (0ms)
  500. AnalyzeDomain (178ms)
  501. TypeCache.Refresh (9ms)
  502. TypeCache.ScanAssembly (0ms)
  503. BuildScriptInfoCaches (158ms)
  504. ResolveRequiredComponents (8ms)
  505. FinalizeReload (863ms)
  506. ReleaseScriptCaches (0ms)
  507. RebuildScriptCaches (0ms)
  508. SetupLoadedEditorAssemblies (609ms)
  509. LogAssemblyErrors (0ms)
  510. InitializePlatformSupportModulesInManaged (22ms)
  511. SetLoadedEditorAssemblies (4ms)
  512. BeforeProcessingInitializeOnLoad (45ms)
  513. ProcessInitializeOnLoadAttributes (303ms)
  514. ProcessInitializeOnLoadMethodAttributes (233ms)
  515. AfterProcessingInitializeOnLoad (2ms)
  516. EditorAssembliesLoaded (0ms)
  517. ExecutionOrderSort2 (0ms)
  518. AwakeInstancesAfterBackupRestoration (16ms)
  519. Refreshing native plugins compatible for Editor in 10.18 ms, found 4 plugins.
  520. Preloading 0 native plugins for Editor in 0.00 ms.
  521. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  522. Unloading 4838 unused Assets / (1.1 MB). Loaded Objects now: 5390.
  523. Memory consumption went from 120.8 MB to 119.7 MB.
  524. Total: 8.047800 ms (FindLiveObjects: 0.583200 ms CreateObjectMapping: 0.615000 ms MarkObjects: 5.692100 ms DeleteObjects: 1.156900 ms)
  525. Prepare: number of updated asset objects reloaded= 0