설명 없음
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

Building_root.prefab 60KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1216203366112677848
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1216203366112677849}
  12. - component: {fileID: 1216203366112677828}
  13. - component: {fileID: 1216203366112677851}
  14. - component: {fileID: 1216203366112677850}
  15. m_Layer: 0
  16. m_Name: Cube (10)
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &1216203366112677849
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1216203366112677848}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: -3.124, y: 2.12, z: -1.009}
  31. m_LocalScale: {x: 4.8517456, y: 0.45800862, z: 1.2393597}
  32. m_Children: []
  33. m_Father: {fileID: 6848224500915701027}
  34. m_RootOrder: 18
  35. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  36. --- !u!33 &1216203366112677828
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 1216203366112677848}
  43. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  44. --- !u!23 &1216203366112677851
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 1216203366112677848}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_MotionVectors: 1
  56. m_LightProbeUsage: 1
  57. m_ReflectionProbeUsage: 1
  58. m_RayTracingMode: 2
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. --- !u!65 &1216203366112677850
  84. BoxCollider:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 1216203366112677848}
  90. m_Material: {fileID: 0}
  91. m_IsTrigger: 0
  92. m_Enabled: 1
  93. serializedVersion: 2
  94. m_Size: {x: 1, y: 1, z: 1}
  95. m_Center: {x: 0, y: 0, z: 0}
  96. --- !u!1 &1216203367022256110
  97. GameObject:
  98. m_ObjectHideFlags: 0
  99. m_CorrespondingSourceObject: {fileID: 0}
  100. m_PrefabInstance: {fileID: 0}
  101. m_PrefabAsset: {fileID: 0}
  102. serializedVersion: 6
  103. m_Component:
  104. - component: {fileID: 1216203367022256111}
  105. - component: {fileID: 1216203367022256104}
  106. m_Layer: 0
  107. m_Name: Point Light
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!4 &1216203367022256111
  114. Transform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 1216203367022256110}
  120. m_LocalRotation: {x: 0.7068315, y: 0.019730236, z: 0.019730236, w: 0.7068315}
  121. m_LocalPosition: {x: -4.334966, y: 0.81720614, z: -0.95286876}
  122. m_LocalScale: {x: 0.29266068, y: 0.5351889, z: 0.2002428}
  123. m_Children: []
  124. m_Father: {fileID: 6848224500915701027}
  125. m_RootOrder: 20
  126. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  127. --- !u!108 &1216203367022256104
  128. Light:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1216203367022256110}
  134. m_Enabled: 1
  135. serializedVersion: 10
  136. m_Type: 2
  137. m_Shape: 0
  138. m_Color: {r: 1, g: 1, b: 1, a: 1}
  139. m_Intensity: 1.29
  140. m_Range: 101.7
  141. m_SpotAngle: 30
  142. m_InnerSpotAngle: 21.80208
  143. m_CookieSize: 10
  144. m_Shadows:
  145. m_Type: 2
  146. m_Resolution: -1
  147. m_CustomResolution: -1
  148. m_Strength: 0.112
  149. m_Bias: 0.05
  150. m_NormalBias: 0.4
  151. m_NearPlane: 0.2
  152. m_CullingMatrixOverride:
  153. e00: 1
  154. e01: 0
  155. e02: 0
  156. e03: 0
  157. e10: 0
  158. e11: 1
  159. e12: 0
  160. e13: 0
  161. e20: 0
  162. e21: 0
  163. e22: 1
  164. e23: 0
  165. e30: 0
  166. e31: 0
  167. e32: 0
  168. e33: 1
  169. m_UseCullingMatrixOverride: 0
  170. m_Cookie: {fileID: 0}
  171. m_DrawHalo: 0
  172. m_Flare: {fileID: 0}
  173. m_RenderMode: 0
  174. m_CullingMask:
  175. serializedVersion: 2
  176. m_Bits: 4294967295
  177. m_RenderingLayerMask: 1
  178. m_Lightmapping: 1
  179. m_LightShadowCasterMode: 0
  180. m_AreaSize: {x: 1, y: 1}
  181. m_BounceIntensity: 1
  182. m_ColorTemperature: 6570
  183. m_UseColorTemperature: 0
  184. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  185. m_UseBoundingSphereOverride: 0
  186. m_ShadowRadius: 0
  187. m_ShadowAngle: 0
  188. --- !u!1 &1216203367419222617
  189. GameObject:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. serializedVersion: 6
  195. m_Component:
  196. - component: {fileID: 1216203367419222618}
  197. - component: {fileID: 1216203367419222597}
  198. - component: {fileID: 1216203367419222596}
  199. - component: {fileID: 1216203367419222619}
  200. m_Layer: 0
  201. m_Name: Cube (11)
  202. m_TagString: Untagged
  203. m_Icon: {fileID: 0}
  204. m_NavMeshLayer: 0
  205. m_StaticEditorFlags: 0
  206. m_IsActive: 1
  207. --- !u!4 &1216203367419222618
  208. Transform:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 1216203367419222617}
  214. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  215. m_LocalPosition: {x: -3.99, y: 2.113, z: 0.029}
  216. m_LocalScale: {x: 4.8517456, y: 0.45800862, z: 0.8439043}
  217. m_Children: []
  218. m_Father: {fileID: 6848224500915701027}
  219. m_RootOrder: 19
  220. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  221. --- !u!33 &1216203367419222597
  222. MeshFilter:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 1216203367419222617}
  228. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  229. --- !u!23 &1216203367419222596
  230. MeshRenderer:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 1216203367419222617}
  236. m_Enabled: 1
  237. m_CastShadows: 1
  238. m_ReceiveShadows: 1
  239. m_DynamicOccludee: 1
  240. m_MotionVectors: 1
  241. m_LightProbeUsage: 1
  242. m_ReflectionProbeUsage: 1
  243. m_RayTracingMode: 2
  244. m_RenderingLayerMask: 1
  245. m_RendererPriority: 0
  246. m_Materials:
  247. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  248. m_StaticBatchInfo:
  249. firstSubMesh: 0
  250. subMeshCount: 0
  251. m_StaticBatchRoot: {fileID: 0}
  252. m_ProbeAnchor: {fileID: 0}
  253. m_LightProbeVolumeOverride: {fileID: 0}
  254. m_ScaleInLightmap: 1
  255. m_ReceiveGI: 1
  256. m_PreserveUVs: 0
  257. m_IgnoreNormalsForChartDetection: 0
  258. m_ImportantGI: 0
  259. m_StitchLightmapSeams: 1
  260. m_SelectedEditorRenderState: 3
  261. m_MinimumChartSize: 4
  262. m_AutoUVMaxDistance: 0.5
  263. m_AutoUVMaxAngle: 89
  264. m_LightmapParameters: {fileID: 0}
  265. m_SortingLayerID: 0
  266. m_SortingLayer: 0
  267. m_SortingOrder: 0
  268. --- !u!65 &1216203367419222619
  269. BoxCollider:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. m_GameObject: {fileID: 1216203367419222617}
  275. m_Material: {fileID: 0}
  276. m_IsTrigger: 0
  277. m_Enabled: 1
  278. serializedVersion: 2
  279. m_Size: {x: 1, y: 1, z: 1}
  280. m_Center: {x: 0, y: 0, z: 0}
  281. --- !u!1 &6001888411584195796
  282. GameObject:
  283. m_ObjectHideFlags: 0
  284. m_CorrespondingSourceObject: {fileID: 0}
  285. m_PrefabInstance: {fileID: 0}
  286. m_PrefabAsset: {fileID: 0}
  287. serializedVersion: 6
  288. m_Component:
  289. - component: {fileID: 6001888411584195795}
  290. - component: {fileID: 6001888411584195792}
  291. - component: {fileID: 6001888411584195793}
  292. - component: {fileID: 6001888411584195794}
  293. m_Layer: 0
  294. m_Name: Cube (3)
  295. m_TagString: Untagged
  296. m_Icon: {fileID: 0}
  297. m_NavMeshLayer: 0
  298. m_StaticEditorFlags: 0
  299. m_IsActive: 1
  300. --- !u!4 &6001888411584195795
  301. Transform:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 6001888411584195796}
  307. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  308. m_LocalPosition: {x: -1.0159999, y: 0.19400002, z: -0.555}
  309. m_LocalScale: {x: 1.2967529, y: 0.19758493, z: 0.13148291}
  310. m_Children: []
  311. m_Father: {fileID: 6848224500915701027}
  312. m_RootOrder: 4
  313. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  314. --- !u!33 &6001888411584195792
  315. MeshFilter:
  316. m_ObjectHideFlags: 0
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInstance: {fileID: 0}
  319. m_PrefabAsset: {fileID: 0}
  320. m_GameObject: {fileID: 6001888411584195796}
  321. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  322. --- !u!23 &6001888411584195793
  323. MeshRenderer:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 6001888411584195796}
  329. m_Enabled: 1
  330. m_CastShadows: 1
  331. m_ReceiveShadows: 1
  332. m_DynamicOccludee: 1
  333. m_MotionVectors: 1
  334. m_LightProbeUsage: 1
  335. m_ReflectionProbeUsage: 1
  336. m_RayTracingMode: 2
  337. m_RenderingLayerMask: 1
  338. m_RendererPriority: 0
  339. m_Materials:
  340. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  341. m_StaticBatchInfo:
  342. firstSubMesh: 0
  343. subMeshCount: 0
  344. m_StaticBatchRoot: {fileID: 0}
  345. m_ProbeAnchor: {fileID: 0}
  346. m_LightProbeVolumeOverride: {fileID: 0}
  347. m_ScaleInLightmap: 1
  348. m_ReceiveGI: 1
  349. m_PreserveUVs: 0
  350. m_IgnoreNormalsForChartDetection: 0
  351. m_ImportantGI: 0
  352. m_StitchLightmapSeams: 1
  353. m_SelectedEditorRenderState: 3
  354. m_MinimumChartSize: 4
  355. m_AutoUVMaxDistance: 0.5
  356. m_AutoUVMaxAngle: 89
  357. m_LightmapParameters: {fileID: 0}
  358. m_SortingLayerID: 0
  359. m_SortingLayer: 0
  360. m_SortingOrder: 0
  361. --- !u!65 &6001888411584195794
  362. BoxCollider:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 6001888411584195796}
  368. m_Material: {fileID: 0}
  369. m_IsTrigger: 0
  370. m_Enabled: 1
  371. serializedVersion: 2
  372. m_Size: {x: 1, y: 1, z: 1}
  373. m_Center: {x: 0, y: 0, z: 0}
  374. --- !u!1 &6001888411629353440
  375. GameObject:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. serializedVersion: 6
  381. m_Component:
  382. - component: {fileID: 6001888411629353455}
  383. - component: {fileID: 6001888411629353452}
  384. - component: {fileID: 6001888411629353453}
  385. - component: {fileID: 6001888411629353454}
  386. m_Layer: 0
  387. m_Name: Cube (15)
  388. m_TagString: Untagged
  389. m_Icon: {fileID: 0}
  390. m_NavMeshLayer: 0
  391. m_StaticEditorFlags: 0
  392. m_IsActive: 1
  393. --- !u!4 &6001888411629353455
  394. Transform:
  395. m_ObjectHideFlags: 0
  396. m_CorrespondingSourceObject: {fileID: 0}
  397. m_PrefabInstance: {fileID: 0}
  398. m_PrefabAsset: {fileID: 0}
  399. m_GameObject: {fileID: 6001888411629353440}
  400. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  401. m_LocalPosition: {x: -3.0079997, y: 0.66, z: -0.298}
  402. m_LocalScale: {x: 0.022274476, y: 0.58315307, z: 0.06322608}
  403. m_Children: []
  404. m_Father: {fileID: 6848224500915701027}
  405. m_RootOrder: 12
  406. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  407. --- !u!33 &6001888411629353452
  408. MeshFilter:
  409. m_ObjectHideFlags: 0
  410. m_CorrespondingSourceObject: {fileID: 0}
  411. m_PrefabInstance: {fileID: 0}
  412. m_PrefabAsset: {fileID: 0}
  413. m_GameObject: {fileID: 6001888411629353440}
  414. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  415. --- !u!23 &6001888411629353453
  416. MeshRenderer:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. m_GameObject: {fileID: 6001888411629353440}
  422. m_Enabled: 1
  423. m_CastShadows: 1
  424. m_ReceiveShadows: 1
  425. m_DynamicOccludee: 1
  426. m_MotionVectors: 1
  427. m_LightProbeUsage: 1
  428. m_ReflectionProbeUsage: 1
  429. m_RayTracingMode: 2
  430. m_RenderingLayerMask: 1
  431. m_RendererPriority: 0
  432. m_Materials:
  433. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  434. m_StaticBatchInfo:
  435. firstSubMesh: 0
  436. subMeshCount: 0
  437. m_StaticBatchRoot: {fileID: 0}
  438. m_ProbeAnchor: {fileID: 0}
  439. m_LightProbeVolumeOverride: {fileID: 0}
  440. m_ScaleInLightmap: 1
  441. m_ReceiveGI: 1
  442. m_PreserveUVs: 0
  443. m_IgnoreNormalsForChartDetection: 0
  444. m_ImportantGI: 0
  445. m_StitchLightmapSeams: 1
  446. m_SelectedEditorRenderState: 3
  447. m_MinimumChartSize: 4
  448. m_AutoUVMaxDistance: 0.5
  449. m_AutoUVMaxAngle: 89
  450. m_LightmapParameters: {fileID: 0}
  451. m_SortingLayerID: 0
  452. m_SortingLayer: 0
  453. m_SortingOrder: 0
  454. --- !u!65 &6001888411629353454
  455. BoxCollider:
  456. m_ObjectHideFlags: 0
  457. m_CorrespondingSourceObject: {fileID: 0}
  458. m_PrefabInstance: {fileID: 0}
  459. m_PrefabAsset: {fileID: 0}
  460. m_GameObject: {fileID: 6001888411629353440}
  461. m_Material: {fileID: 0}
  462. m_IsTrigger: 0
  463. m_Enabled: 1
  464. serializedVersion: 2
  465. m_Size: {x: 1, y: 1, z: 1}
  466. m_Center: {x: 0, y: 0, z: 0}
  467. --- !u!1 &6001888412060943196
  468. GameObject:
  469. m_ObjectHideFlags: 0
  470. m_CorrespondingSourceObject: {fileID: 0}
  471. m_PrefabInstance: {fileID: 0}
  472. m_PrefabAsset: {fileID: 0}
  473. serializedVersion: 6
  474. m_Component:
  475. - component: {fileID: 6001888412060943195}
  476. - component: {fileID: 6001888412060943192}
  477. - component: {fileID: 6001888412060943193}
  478. - component: {fileID: 6001888412060943194}
  479. m_Layer: 0
  480. m_Name: Cube (19)
  481. m_TagString: Untagged
  482. m_Icon: {fileID: 0}
  483. m_NavMeshLayer: 0
  484. m_StaticEditorFlags: 0
  485. m_IsActive: 1
  486. --- !u!4 &6001888412060943195
  487. Transform:
  488. m_ObjectHideFlags: 0
  489. m_CorrespondingSourceObject: {fileID: 0}
  490. m_PrefabInstance: {fileID: 0}
  491. m_PrefabAsset: {fileID: 0}
  492. m_GameObject: {fileID: 6001888412060943196}
  493. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  494. m_LocalPosition: {x: -3.0079997, y: 0.763, z: -0.15300003}
  495. m_LocalScale: {x: 0.91019183, y: 0.042850543, z: 0.077219866}
  496. m_Children: []
  497. m_Father: {fileID: 6848224500915701027}
  498. m_RootOrder: 17
  499. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  500. --- !u!33 &6001888412060943192
  501. MeshFilter:
  502. m_ObjectHideFlags: 0
  503. m_CorrespondingSourceObject: {fileID: 0}
  504. m_PrefabInstance: {fileID: 0}
  505. m_PrefabAsset: {fileID: 0}
  506. m_GameObject: {fileID: 6001888412060943196}
  507. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  508. --- !u!23 &6001888412060943193
  509. MeshRenderer:
  510. m_ObjectHideFlags: 0
  511. m_CorrespondingSourceObject: {fileID: 0}
  512. m_PrefabInstance: {fileID: 0}
  513. m_PrefabAsset: {fileID: 0}
  514. m_GameObject: {fileID: 6001888412060943196}
  515. m_Enabled: 1
  516. m_CastShadows: 1
  517. m_ReceiveShadows: 1
  518. m_DynamicOccludee: 1
  519. m_MotionVectors: 1
  520. m_LightProbeUsage: 1
  521. m_ReflectionProbeUsage: 1
  522. m_RayTracingMode: 2
  523. m_RenderingLayerMask: 1
  524. m_RendererPriority: 0
  525. m_Materials:
  526. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  527. m_StaticBatchInfo:
  528. firstSubMesh: 0
  529. subMeshCount: 0
  530. m_StaticBatchRoot: {fileID: 0}
  531. m_ProbeAnchor: {fileID: 0}
  532. m_LightProbeVolumeOverride: {fileID: 0}
  533. m_ScaleInLightmap: 1
  534. m_ReceiveGI: 1
  535. m_PreserveUVs: 0
  536. m_IgnoreNormalsForChartDetection: 0
  537. m_ImportantGI: 0
  538. m_StitchLightmapSeams: 1
  539. m_SelectedEditorRenderState: 3
  540. m_MinimumChartSize: 4
  541. m_AutoUVMaxDistance: 0.5
  542. m_AutoUVMaxAngle: 89
  543. m_LightmapParameters: {fileID: 0}
  544. m_SortingLayerID: 0
  545. m_SortingLayer: 0
  546. m_SortingOrder: 0
  547. --- !u!65 &6001888412060943194
  548. BoxCollider:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. m_GameObject: {fileID: 6001888412060943196}
  554. m_Material: {fileID: 0}
  555. m_IsTrigger: 0
  556. m_Enabled: 1
  557. serializedVersion: 2
  558. m_Size: {x: 1, y: 1, z: 1}
  559. m_Center: {x: 0, y: 0, z: 0}
  560. --- !u!1 &6001888412098927799
  561. GameObject:
  562. m_ObjectHideFlags: 0
  563. m_CorrespondingSourceObject: {fileID: 0}
  564. m_PrefabInstance: {fileID: 0}
  565. m_PrefabAsset: {fileID: 0}
  566. serializedVersion: 6
  567. m_Component:
  568. - component: {fileID: 6001888412098927798}
  569. - component: {fileID: 6001888412098927795}
  570. - component: {fileID: 6001888412098927796}
  571. - component: {fileID: 6001888412098927797}
  572. m_Layer: 0
  573. m_Name: Cube (5)
  574. m_TagString: Untagged
  575. m_Icon: {fileID: 0}
  576. m_NavMeshLayer: 0
  577. m_StaticEditorFlags: 0
  578. m_IsActive: 1
  579. --- !u!4 &6001888412098927798
  580. Transform:
  581. m_ObjectHideFlags: 0
  582. m_CorrespondingSourceObject: {fileID: 0}
  583. m_PrefabInstance: {fileID: 0}
  584. m_PrefabAsset: {fileID: 0}
  585. m_GameObject: {fileID: 6001888412098927799}
  586. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  587. m_LocalPosition: {x: -1.0159999, y: 0.27100003, z: -0.61600006}
  588. m_LocalScale: {x: 1.2967529, y: 0.19758493, z: 0.13148291}
  589. m_Children: []
  590. m_Father: {fileID: 6848224500915701027}
  591. m_RootOrder: 6
  592. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  593. --- !u!33 &6001888412098927795
  594. MeshFilter:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 6001888412098927799}
  600. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  601. --- !u!23 &6001888412098927796
  602. MeshRenderer:
  603. m_ObjectHideFlags: 0
  604. m_CorrespondingSourceObject: {fileID: 0}
  605. m_PrefabInstance: {fileID: 0}
  606. m_PrefabAsset: {fileID: 0}
  607. m_GameObject: {fileID: 6001888412098927799}
  608. m_Enabled: 1
  609. m_CastShadows: 1
  610. m_ReceiveShadows: 1
  611. m_DynamicOccludee: 1
  612. m_MotionVectors: 1
  613. m_LightProbeUsage: 1
  614. m_ReflectionProbeUsage: 1
  615. m_RayTracingMode: 2
  616. m_RenderingLayerMask: 1
  617. m_RendererPriority: 0
  618. m_Materials:
  619. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  620. m_StaticBatchInfo:
  621. firstSubMesh: 0
  622. subMeshCount: 0
  623. m_StaticBatchRoot: {fileID: 0}
  624. m_ProbeAnchor: {fileID: 0}
  625. m_LightProbeVolumeOverride: {fileID: 0}
  626. m_ScaleInLightmap: 1
  627. m_ReceiveGI: 1
  628. m_PreserveUVs: 0
  629. m_IgnoreNormalsForChartDetection: 0
  630. m_ImportantGI: 0
  631. m_StitchLightmapSeams: 1
  632. m_SelectedEditorRenderState: 3
  633. m_MinimumChartSize: 4
  634. m_AutoUVMaxDistance: 0.5
  635. m_AutoUVMaxAngle: 89
  636. m_LightmapParameters: {fileID: 0}
  637. m_SortingLayerID: 0
  638. m_SortingLayer: 0
  639. m_SortingOrder: 0
  640. --- !u!65 &6001888412098927797
  641. BoxCollider:
  642. m_ObjectHideFlags: 0
  643. m_CorrespondingSourceObject: {fileID: 0}
  644. m_PrefabInstance: {fileID: 0}
  645. m_PrefabAsset: {fileID: 0}
  646. m_GameObject: {fileID: 6001888412098927799}
  647. m_Material: {fileID: 0}
  648. m_IsTrigger: 0
  649. m_Enabled: 1
  650. serializedVersion: 2
  651. m_Size: {x: 1, y: 1, z: 1}
  652. m_Center: {x: 0, y: 0, z: 0}
  653. --- !u!1 &6001888412225238814
  654. GameObject:
  655. m_ObjectHideFlags: 0
  656. m_CorrespondingSourceObject: {fileID: 0}
  657. m_PrefabInstance: {fileID: 0}
  658. m_PrefabAsset: {fileID: 0}
  659. serializedVersion: 6
  660. m_Component:
  661. - component: {fileID: 6001888412225238813}
  662. - component: {fileID: 6001888412225238810}
  663. - component: {fileID: 6001888412225238811}
  664. - component: {fileID: 6001888412225238812}
  665. m_Layer: 0
  666. m_Name: Cube (1)
  667. m_TagString: Untagged
  668. m_Icon: {fileID: 0}
  669. m_NavMeshLayer: 0
  670. m_StaticEditorFlags: 0
  671. m_IsActive: 1
  672. --- !u!4 &6001888412225238813
  673. Transform:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 6001888412225238814}
  679. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  680. m_LocalPosition: {x: -1.0159999, y: 0.238, z: -1.079}
  681. m_LocalScale: {x: 1.2967529, y: 0.45800862, z: 0.88525695}
  682. m_Children: []
  683. m_Father: {fileID: 6848224500915701027}
  684. m_RootOrder: 3
  685. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  686. --- !u!33 &6001888412225238810
  687. MeshFilter:
  688. m_ObjectHideFlags: 0
  689. m_CorrespondingSourceObject: {fileID: 0}
  690. m_PrefabInstance: {fileID: 0}
  691. m_PrefabAsset: {fileID: 0}
  692. m_GameObject: {fileID: 6001888412225238814}
  693. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  694. --- !u!23 &6001888412225238811
  695. MeshRenderer:
  696. m_ObjectHideFlags: 0
  697. m_CorrespondingSourceObject: {fileID: 0}
  698. m_PrefabInstance: {fileID: 0}
  699. m_PrefabAsset: {fileID: 0}
  700. m_GameObject: {fileID: 6001888412225238814}
  701. m_Enabled: 1
  702. m_CastShadows: 1
  703. m_ReceiveShadows: 1
  704. m_DynamicOccludee: 1
  705. m_MotionVectors: 1
  706. m_LightProbeUsage: 1
  707. m_ReflectionProbeUsage: 1
  708. m_RayTracingMode: 2
  709. m_RenderingLayerMask: 1
  710. m_RendererPriority: 0
  711. m_Materials:
  712. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  713. m_StaticBatchInfo:
  714. firstSubMesh: 0
  715. subMeshCount: 0
  716. m_StaticBatchRoot: {fileID: 0}
  717. m_ProbeAnchor: {fileID: 0}
  718. m_LightProbeVolumeOverride: {fileID: 0}
  719. m_ScaleInLightmap: 1
  720. m_ReceiveGI: 1
  721. m_PreserveUVs: 0
  722. m_IgnoreNormalsForChartDetection: 0
  723. m_ImportantGI: 0
  724. m_StitchLightmapSeams: 1
  725. m_SelectedEditorRenderState: 3
  726. m_MinimumChartSize: 4
  727. m_AutoUVMaxDistance: 0.5
  728. m_AutoUVMaxAngle: 89
  729. m_LightmapParameters: {fileID: 0}
  730. m_SortingLayerID: 0
  731. m_SortingLayer: 0
  732. m_SortingOrder: 0
  733. --- !u!65 &6001888412225238812
  734. BoxCollider:
  735. m_ObjectHideFlags: 0
  736. m_CorrespondingSourceObject: {fileID: 0}
  737. m_PrefabInstance: {fileID: 0}
  738. m_PrefabAsset: {fileID: 0}
  739. m_GameObject: {fileID: 6001888412225238814}
  740. m_Material: {fileID: 0}
  741. m_IsTrigger: 0
  742. m_Enabled: 1
  743. serializedVersion: 2
  744. m_Size: {x: 1, y: 1, z: 1}
  745. m_Center: {x: 0, y: 0, z: 0}
  746. --- !u!1 &6001888412240820689
  747. GameObject:
  748. m_ObjectHideFlags: 0
  749. m_CorrespondingSourceObject: {fileID: 0}
  750. m_PrefabInstance: {fileID: 0}
  751. m_PrefabAsset: {fileID: 0}
  752. serializedVersion: 6
  753. m_Component:
  754. - component: {fileID: 6001888412240820688}
  755. - component: {fileID: 6001888412240820701}
  756. - component: {fileID: 6001888412240820702}
  757. - component: {fileID: 6001888412240820703}
  758. m_Layer: 0
  759. m_Name: Cube (18)
  760. m_TagString: Untagged
  761. m_Icon: {fileID: 0}
  762. m_NavMeshLayer: 0
  763. m_StaticEditorFlags: 0
  764. m_IsActive: 1
  765. --- !u!4 &6001888412240820688
  766. Transform:
  767. m_ObjectHideFlags: 0
  768. m_CorrespondingSourceObject: {fileID: 0}
  769. m_PrefabInstance: {fileID: 0}
  770. m_PrefabAsset: {fileID: 0}
  771. m_GameObject: {fileID: 6001888412240820689}
  772. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  773. m_LocalPosition: {x: -3.1889997, y: 0.673, z: 0.327}
  774. m_LocalScale: {x: 3.2573235, y: 0.59925103, z: 0.07721987}
  775. m_Children: []
  776. m_Father: {fileID: 6848224500915701027}
  777. m_RootOrder: 15
  778. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  779. --- !u!33 &6001888412240820701
  780. MeshFilter:
  781. m_ObjectHideFlags: 0
  782. m_CorrespondingSourceObject: {fileID: 0}
  783. m_PrefabInstance: {fileID: 0}
  784. m_PrefabAsset: {fileID: 0}
  785. m_GameObject: {fileID: 6001888412240820689}
  786. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  787. --- !u!23 &6001888412240820702
  788. MeshRenderer:
  789. m_ObjectHideFlags: 0
  790. m_CorrespondingSourceObject: {fileID: 0}
  791. m_PrefabInstance: {fileID: 0}
  792. m_PrefabAsset: {fileID: 0}
  793. m_GameObject: {fileID: 6001888412240820689}
  794. m_Enabled: 1
  795. m_CastShadows: 1
  796. m_ReceiveShadows: 1
  797. m_DynamicOccludee: 1
  798. m_MotionVectors: 1
  799. m_LightProbeUsage: 1
  800. m_ReflectionProbeUsage: 1
  801. m_RayTracingMode: 2
  802. m_RenderingLayerMask: 1
  803. m_RendererPriority: 0
  804. m_Materials:
  805. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  806. m_StaticBatchInfo:
  807. firstSubMesh: 0
  808. subMeshCount: 0
  809. m_StaticBatchRoot: {fileID: 0}
  810. m_ProbeAnchor: {fileID: 0}
  811. m_LightProbeVolumeOverride: {fileID: 0}
  812. m_ScaleInLightmap: 1
  813. m_ReceiveGI: 1
  814. m_PreserveUVs: 0
  815. m_IgnoreNormalsForChartDetection: 0
  816. m_ImportantGI: 0
  817. m_StitchLightmapSeams: 1
  818. m_SelectedEditorRenderState: 3
  819. m_MinimumChartSize: 4
  820. m_AutoUVMaxDistance: 0.5
  821. m_AutoUVMaxAngle: 89
  822. m_LightmapParameters: {fileID: 0}
  823. m_SortingLayerID: 0
  824. m_SortingLayer: 0
  825. m_SortingOrder: 0
  826. --- !u!65 &6001888412240820703
  827. BoxCollider:
  828. m_ObjectHideFlags: 0
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInstance: {fileID: 0}
  831. m_PrefabAsset: {fileID: 0}
  832. m_GameObject: {fileID: 6001888412240820689}
  833. m_Material: {fileID: 0}
  834. m_IsTrigger: 0
  835. m_Enabled: 1
  836. serializedVersion: 2
  837. m_Size: {x: 1, y: 1, z: 1}
  838. m_Center: {x: 0, y: 0, z: 0}
  839. --- !u!1 &6001888412266545606
  840. GameObject:
  841. m_ObjectHideFlags: 0
  842. m_CorrespondingSourceObject: {fileID: 0}
  843. m_PrefabInstance: {fileID: 0}
  844. m_PrefabAsset: {fileID: 0}
  845. serializedVersion: 6
  846. m_Component:
  847. - component: {fileID: 6001888412266545605}
  848. - component: {fileID: 6001888412266545602}
  849. - component: {fileID: 6001888412266545603}
  850. - component: {fileID: 6001888412266545604}
  851. m_Layer: 0
  852. m_Name: Cube (17)
  853. m_TagString: Untagged
  854. m_Icon: {fileID: 0}
  855. m_NavMeshLayer: 0
  856. m_StaticEditorFlags: 0
  857. m_IsActive: 1
  858. --- !u!4 &6001888412266545605
  859. Transform:
  860. m_ObjectHideFlags: 0
  861. m_CorrespondingSourceObject: {fileID: 0}
  862. m_PrefabInstance: {fileID: 0}
  863. m_PrefabAsset: {fileID: 0}
  864. m_GameObject: {fileID: 6001888412266545606}
  865. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  866. m_LocalPosition: {x: -3.0079997, y: 0.6600001, z: 0.05}
  867. m_LocalScale: {x: 0.022274476, y: 0.58315307, z: 0.06322608}
  868. m_Children: []
  869. m_Father: {fileID: 6848224500915701027}
  870. m_RootOrder: 14
  871. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  872. --- !u!33 &6001888412266545602
  873. MeshFilter:
  874. m_ObjectHideFlags: 0
  875. m_CorrespondingSourceObject: {fileID: 0}
  876. m_PrefabInstance: {fileID: 0}
  877. m_PrefabAsset: {fileID: 0}
  878. m_GameObject: {fileID: 6001888412266545606}
  879. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  880. --- !u!23 &6001888412266545603
  881. MeshRenderer:
  882. m_ObjectHideFlags: 0
  883. m_CorrespondingSourceObject: {fileID: 0}
  884. m_PrefabInstance: {fileID: 0}
  885. m_PrefabAsset: {fileID: 0}
  886. m_GameObject: {fileID: 6001888412266545606}
  887. m_Enabled: 1
  888. m_CastShadows: 1
  889. m_ReceiveShadows: 1
  890. m_DynamicOccludee: 1
  891. m_MotionVectors: 1
  892. m_LightProbeUsage: 1
  893. m_ReflectionProbeUsage: 1
  894. m_RayTracingMode: 2
  895. m_RenderingLayerMask: 1
  896. m_RendererPriority: 0
  897. m_Materials:
  898. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  899. m_StaticBatchInfo:
  900. firstSubMesh: 0
  901. subMeshCount: 0
  902. m_StaticBatchRoot: {fileID: 0}
  903. m_ProbeAnchor: {fileID: 0}
  904. m_LightProbeVolumeOverride: {fileID: 0}
  905. m_ScaleInLightmap: 1
  906. m_ReceiveGI: 1
  907. m_PreserveUVs: 0
  908. m_IgnoreNormalsForChartDetection: 0
  909. m_ImportantGI: 0
  910. m_StitchLightmapSeams: 1
  911. m_SelectedEditorRenderState: 3
  912. m_MinimumChartSize: 4
  913. m_AutoUVMaxDistance: 0.5
  914. m_AutoUVMaxAngle: 89
  915. m_LightmapParameters: {fileID: 0}
  916. m_SortingLayerID: 0
  917. m_SortingLayer: 0
  918. m_SortingOrder: 0
  919. --- !u!65 &6001888412266545604
  920. BoxCollider:
  921. m_ObjectHideFlags: 0
  922. m_CorrespondingSourceObject: {fileID: 0}
  923. m_PrefabInstance: {fileID: 0}
  924. m_PrefabAsset: {fileID: 0}
  925. m_GameObject: {fileID: 6001888412266545606}
  926. m_Material: {fileID: 0}
  927. m_IsTrigger: 0
  928. m_Enabled: 1
  929. serializedVersion: 2
  930. m_Size: {x: 1, y: 1, z: 1}
  931. m_Center: {x: 0, y: 0, z: 0}
  932. --- !u!1 &6001888412287662351
  933. GameObject:
  934. m_ObjectHideFlags: 0
  935. m_CorrespondingSourceObject: {fileID: 0}
  936. m_PrefabInstance: {fileID: 0}
  937. m_PrefabAsset: {fileID: 0}
  938. serializedVersion: 6
  939. m_Component:
  940. - component: {fileID: 6001888412287662350}
  941. - component: {fileID: 6001888412287662347}
  942. - component: {fileID: 6001888412287662348}
  943. - component: {fileID: 6001888412287662349}
  944. m_Layer: 0
  945. m_Name: Cube (4)
  946. m_TagString: Untagged
  947. m_Icon: {fileID: 0}
  948. m_NavMeshLayer: 0
  949. m_StaticEditorFlags: 0
  950. m_IsActive: 1
  951. --- !u!4 &6001888412287662350
  952. Transform:
  953. m_ObjectHideFlags: 0
  954. m_CorrespondingSourceObject: {fileID: 0}
  955. m_PrefabInstance: {fileID: 0}
  956. m_PrefabAsset: {fileID: 0}
  957. m_GameObject: {fileID: 6001888412287662351}
  958. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  959. m_LocalPosition: {x: -3.23, y: 0.2, z: -0.58}
  960. m_LocalScale: {x: 1.8849344, y: 0.5351587, z: 3.305621}
  961. m_Children: []
  962. m_Father: {fileID: 6848224500915701027}
  963. m_RootOrder: 2
  964. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  965. --- !u!33 &6001888412287662347
  966. MeshFilter:
  967. m_ObjectHideFlags: 0
  968. m_CorrespondingSourceObject: {fileID: 0}
  969. m_PrefabInstance: {fileID: 0}
  970. m_PrefabAsset: {fileID: 0}
  971. m_GameObject: {fileID: 6001888412287662351}
  972. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  973. --- !u!23 &6001888412287662348
  974. MeshRenderer:
  975. m_ObjectHideFlags: 0
  976. m_CorrespondingSourceObject: {fileID: 0}
  977. m_PrefabInstance: {fileID: 0}
  978. m_PrefabAsset: {fileID: 0}
  979. m_GameObject: {fileID: 6001888412287662351}
  980. m_Enabled: 1
  981. m_CastShadows: 1
  982. m_ReceiveShadows: 1
  983. m_DynamicOccludee: 1
  984. m_MotionVectors: 1
  985. m_LightProbeUsage: 1
  986. m_ReflectionProbeUsage: 1
  987. m_RayTracingMode: 2
  988. m_RenderingLayerMask: 1
  989. m_RendererPriority: 0
  990. m_Materials:
  991. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  992. m_StaticBatchInfo:
  993. firstSubMesh: 0
  994. subMeshCount: 0
  995. m_StaticBatchRoot: {fileID: 0}
  996. m_ProbeAnchor: {fileID: 0}
  997. m_LightProbeVolumeOverride: {fileID: 0}
  998. m_ScaleInLightmap: 1
  999. m_ReceiveGI: 1
  1000. m_PreserveUVs: 0
  1001. m_IgnoreNormalsForChartDetection: 0
  1002. m_ImportantGI: 0
  1003. m_StitchLightmapSeams: 1
  1004. m_SelectedEditorRenderState: 3
  1005. m_MinimumChartSize: 4
  1006. m_AutoUVMaxDistance: 0.5
  1007. m_AutoUVMaxAngle: 89
  1008. m_LightmapParameters: {fileID: 0}
  1009. m_SortingLayerID: 0
  1010. m_SortingLayer: 0
  1011. m_SortingOrder: 0
  1012. --- !u!65 &6001888412287662349
  1013. BoxCollider:
  1014. m_ObjectHideFlags: 0
  1015. m_CorrespondingSourceObject: {fileID: 0}
  1016. m_PrefabInstance: {fileID: 0}
  1017. m_PrefabAsset: {fileID: 0}
  1018. m_GameObject: {fileID: 6001888412287662351}
  1019. m_Material: {fileID: 0}
  1020. m_IsTrigger: 0
  1021. m_Enabled: 1
  1022. serializedVersion: 2
  1023. m_Size: {x: 1, y: 1, z: 1}
  1024. m_Center: {x: 0, y: 0, z: 0}
  1025. --- !u!1 &6001888412346327162
  1026. GameObject:
  1027. m_ObjectHideFlags: 0
  1028. m_CorrespondingSourceObject: {fileID: 0}
  1029. m_PrefabInstance: {fileID: 0}
  1030. m_PrefabAsset: {fileID: 0}
  1031. serializedVersion: 6
  1032. m_Component:
  1033. - component: {fileID: 6001888412346327142}
  1034. m_Layer: 0
  1035. m_Name: Building_root
  1036. m_TagString: Untagged
  1037. m_Icon: {fileID: 0}
  1038. m_NavMeshLayer: 0
  1039. m_StaticEditorFlags: 0
  1040. m_IsActive: 1
  1041. --- !u!4 &6001888412346327142
  1042. Transform:
  1043. m_ObjectHideFlags: 0
  1044. m_CorrespondingSourceObject: {fileID: 0}
  1045. m_PrefabInstance: {fileID: 0}
  1046. m_PrefabAsset: {fileID: 0}
  1047. m_GameObject: {fileID: 6001888412346327162}
  1048. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1049. m_LocalPosition: {x: 0, y: 0, z: 0}
  1050. m_LocalScale: {x: 10, y: 1, z: 10}
  1051. m_Children:
  1052. - {fileID: 6848224500915701027}
  1053. - {fileID: 6273032947994853365}
  1054. m_Father: {fileID: 0}
  1055. m_RootOrder: 0
  1056. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1057. --- !u!1 &6001888412406243709
  1058. GameObject:
  1059. m_ObjectHideFlags: 0
  1060. m_CorrespondingSourceObject: {fileID: 0}
  1061. m_PrefabInstance: {fileID: 0}
  1062. m_PrefabAsset: {fileID: 0}
  1063. serializedVersion: 6
  1064. m_Component:
  1065. - component: {fileID: 6001888412406243708}
  1066. - component: {fileID: 6001888412406243705}
  1067. - component: {fileID: 6001888412406243706}
  1068. - component: {fileID: 6001888412406243707}
  1069. m_Layer: 0
  1070. m_Name: Cube (9)
  1071. m_TagString: Untagged
  1072. m_Icon: {fileID: 0}
  1073. m_NavMeshLayer: 0
  1074. m_StaticEditorFlags: 0
  1075. m_IsActive: 1
  1076. --- !u!4 &6001888412406243708
  1077. Transform:
  1078. m_ObjectHideFlags: 0
  1079. m_CorrespondingSourceObject: {fileID: 0}
  1080. m_PrefabInstance: {fileID: 0}
  1081. m_PrefabAsset: {fileID: 0}
  1082. m_GameObject: {fileID: 6001888412406243709}
  1083. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  1084. m_LocalPosition: {x: -3.077, y: 0.493, z: -0.172}
  1085. m_LocalScale: {x: 0.92936313, y: 0.19758493, z: 0.21497557}
  1086. m_Children: []
  1087. m_Father: {fileID: 6848224500915701027}
  1088. m_RootOrder: 9
  1089. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1090. --- !u!33 &6001888412406243705
  1091. MeshFilter:
  1092. m_ObjectHideFlags: 0
  1093. m_CorrespondingSourceObject: {fileID: 0}
  1094. m_PrefabInstance: {fileID: 0}
  1095. m_PrefabAsset: {fileID: 0}
  1096. m_GameObject: {fileID: 6001888412406243709}
  1097. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1098. --- !u!23 &6001888412406243706
  1099. MeshRenderer:
  1100. m_ObjectHideFlags: 0
  1101. m_CorrespondingSourceObject: {fileID: 0}
  1102. m_PrefabInstance: {fileID: 0}
  1103. m_PrefabAsset: {fileID: 0}
  1104. m_GameObject: {fileID: 6001888412406243709}
  1105. m_Enabled: 1
  1106. m_CastShadows: 1
  1107. m_ReceiveShadows: 1
  1108. m_DynamicOccludee: 1
  1109. m_MotionVectors: 1
  1110. m_LightProbeUsage: 1
  1111. m_ReflectionProbeUsage: 1
  1112. m_RayTracingMode: 2
  1113. m_RenderingLayerMask: 1
  1114. m_RendererPriority: 0
  1115. m_Materials:
  1116. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1117. m_StaticBatchInfo:
  1118. firstSubMesh: 0
  1119. subMeshCount: 0
  1120. m_StaticBatchRoot: {fileID: 0}
  1121. m_ProbeAnchor: {fileID: 0}
  1122. m_LightProbeVolumeOverride: {fileID: 0}
  1123. m_ScaleInLightmap: 1
  1124. m_ReceiveGI: 1
  1125. m_PreserveUVs: 0
  1126. m_IgnoreNormalsForChartDetection: 0
  1127. m_ImportantGI: 0
  1128. m_StitchLightmapSeams: 1
  1129. m_SelectedEditorRenderState: 3
  1130. m_MinimumChartSize: 4
  1131. m_AutoUVMaxDistance: 0.5
  1132. m_AutoUVMaxAngle: 89
  1133. m_LightmapParameters: {fileID: 0}
  1134. m_SortingLayerID: 0
  1135. m_SortingLayer: 0
  1136. m_SortingOrder: 0
  1137. --- !u!65 &6001888412406243707
  1138. BoxCollider:
  1139. m_ObjectHideFlags: 0
  1140. m_CorrespondingSourceObject: {fileID: 0}
  1141. m_PrefabInstance: {fileID: 0}
  1142. m_PrefabAsset: {fileID: 0}
  1143. m_GameObject: {fileID: 6001888412406243709}
  1144. m_Material: {fileID: 0}
  1145. m_IsTrigger: 0
  1146. m_Enabled: 1
  1147. serializedVersion: 2
  1148. m_Size: {x: 1, y: 1, z: 1}
  1149. m_Center: {x: 0, y: 0, z: 0}
  1150. --- !u!1 &6001888412600189996
  1151. GameObject:
  1152. m_ObjectHideFlags: 0
  1153. m_CorrespondingSourceObject: {fileID: 0}
  1154. m_PrefabInstance: {fileID: 0}
  1155. m_PrefabAsset: {fileID: 0}
  1156. serializedVersion: 6
  1157. m_Component:
  1158. - component: {fileID: 6001888412600189995}
  1159. - component: {fileID: 6001888412600189992}
  1160. - component: {fileID: 6001888412600189993}
  1161. - component: {fileID: 6001888412600189994}
  1162. m_Layer: 0
  1163. m_Name: Cylinder
  1164. m_TagString: Untagged
  1165. m_Icon: {fileID: 0}
  1166. m_NavMeshLayer: 0
  1167. m_StaticEditorFlags: 0
  1168. m_IsActive: 1
  1169. --- !u!4 &6001888412600189995
  1170. Transform:
  1171. m_ObjectHideFlags: 0
  1172. m_CorrespondingSourceObject: {fileID: 0}
  1173. m_PrefabInstance: {fileID: 0}
  1174. m_PrefabAsset: {fileID: 0}
  1175. m_GameObject: {fileID: 6001888412600189996}
  1176. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1177. m_LocalPosition: {x: -0.5384957, y: 1.0917848, z: -0.36160922}
  1178. m_LocalScale: {x: 0.38247973, y: 1.2769891, z: 0.26169816}
  1179. m_Children: []
  1180. m_Father: {fileID: 6848224500915701027}
  1181. m_RootOrder: 0
  1182. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1183. --- !u!33 &6001888412600189992
  1184. MeshFilter:
  1185. m_ObjectHideFlags: 0
  1186. m_CorrespondingSourceObject: {fileID: 0}
  1187. m_PrefabInstance: {fileID: 0}
  1188. m_PrefabAsset: {fileID: 0}
  1189. m_GameObject: {fileID: 6001888412600189996}
  1190. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1191. --- !u!23 &6001888412600189993
  1192. MeshRenderer:
  1193. m_ObjectHideFlags: 0
  1194. m_CorrespondingSourceObject: {fileID: 0}
  1195. m_PrefabInstance: {fileID: 0}
  1196. m_PrefabAsset: {fileID: 0}
  1197. m_GameObject: {fileID: 6001888412600189996}
  1198. m_Enabled: 1
  1199. m_CastShadows: 1
  1200. m_ReceiveShadows: 1
  1201. m_DynamicOccludee: 1
  1202. m_MotionVectors: 1
  1203. m_LightProbeUsage: 1
  1204. m_ReflectionProbeUsage: 1
  1205. m_RayTracingMode: 2
  1206. m_RenderingLayerMask: 1
  1207. m_RendererPriority: 0
  1208. m_Materials:
  1209. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1210. m_StaticBatchInfo:
  1211. firstSubMesh: 0
  1212. subMeshCount: 0
  1213. m_StaticBatchRoot: {fileID: 0}
  1214. m_ProbeAnchor: {fileID: 0}
  1215. m_LightProbeVolumeOverride: {fileID: 0}
  1216. m_ScaleInLightmap: 1
  1217. m_ReceiveGI: 1
  1218. m_PreserveUVs: 0
  1219. m_IgnoreNormalsForChartDetection: 0
  1220. m_ImportantGI: 0
  1221. m_StitchLightmapSeams: 1
  1222. m_SelectedEditorRenderState: 3
  1223. m_MinimumChartSize: 4
  1224. m_AutoUVMaxDistance: 0.5
  1225. m_AutoUVMaxAngle: 89
  1226. m_LightmapParameters: {fileID: 0}
  1227. m_SortingLayerID: 0
  1228. m_SortingLayer: 0
  1229. m_SortingOrder: 0
  1230. --- !u!136 &6001888412600189994
  1231. CapsuleCollider:
  1232. m_ObjectHideFlags: 0
  1233. m_CorrespondingSourceObject: {fileID: 0}
  1234. m_PrefabInstance: {fileID: 0}
  1235. m_PrefabAsset: {fileID: 0}
  1236. m_GameObject: {fileID: 6001888412600189996}
  1237. m_Material: {fileID: 0}
  1238. m_IsTrigger: 0
  1239. m_Enabled: 1
  1240. m_Radius: 0.5000001
  1241. m_Height: 2
  1242. m_Direction: 1
  1243. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
  1244. --- !u!1 &6001888412773632878
  1245. GameObject:
  1246. m_ObjectHideFlags: 0
  1247. m_CorrespondingSourceObject: {fileID: 0}
  1248. m_PrefabInstance: {fileID: 0}
  1249. m_PrefabAsset: {fileID: 0}
  1250. serializedVersion: 6
  1251. m_Component:
  1252. - component: {fileID: 6001888412773632877}
  1253. - component: {fileID: 6001888412773632874}
  1254. - component: {fileID: 6001888412773632875}
  1255. - component: {fileID: 6001888412773632876}
  1256. m_Layer: 0
  1257. m_Name: Cube (6)
  1258. m_TagString: Untagged
  1259. m_Icon: {fileID: 0}
  1260. m_NavMeshLayer: 0
  1261. m_StaticEditorFlags: 0
  1262. m_IsActive: 1
  1263. --- !u!4 &6001888412773632877
  1264. Transform:
  1265. m_ObjectHideFlags: 0
  1266. m_CorrespondingSourceObject: {fileID: 0}
  1267. m_PrefabInstance: {fileID: 0}
  1268. m_PrefabAsset: {fileID: 0}
  1269. m_GameObject: {fileID: 6001888412773632878}
  1270. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1271. m_LocalPosition: {x: -1.0159999, y: 0.046000004, z: -0.437}
  1272. m_LocalScale: {x: 1.2967529, y: 0.19758493, z: 0.13148291}
  1273. m_Children: []
  1274. m_Father: {fileID: 6848224500915701027}
  1275. m_RootOrder: 5
  1276. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  1277. --- !u!33 &6001888412773632874
  1278. MeshFilter:
  1279. m_ObjectHideFlags: 0
  1280. m_CorrespondingSourceObject: {fileID: 0}
  1281. m_PrefabInstance: {fileID: 0}
  1282. m_PrefabAsset: {fileID: 0}
  1283. m_GameObject: {fileID: 6001888412773632878}
  1284. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1285. --- !u!23 &6001888412773632875
  1286. MeshRenderer:
  1287. m_ObjectHideFlags: 0
  1288. m_CorrespondingSourceObject: {fileID: 0}
  1289. m_PrefabInstance: {fileID: 0}
  1290. m_PrefabAsset: {fileID: 0}
  1291. m_GameObject: {fileID: 6001888412773632878}
  1292. m_Enabled: 1
  1293. m_CastShadows: 1
  1294. m_ReceiveShadows: 1
  1295. m_DynamicOccludee: 1
  1296. m_MotionVectors: 1
  1297. m_LightProbeUsage: 1
  1298. m_ReflectionProbeUsage: 1
  1299. m_RayTracingMode: 2
  1300. m_RenderingLayerMask: 1
  1301. m_RendererPriority: 0
  1302. m_Materials:
  1303. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1304. m_StaticBatchInfo:
  1305. firstSubMesh: 0
  1306. subMeshCount: 0
  1307. m_StaticBatchRoot: {fileID: 0}
  1308. m_ProbeAnchor: {fileID: 0}
  1309. m_LightProbeVolumeOverride: {fileID: 0}
  1310. m_ScaleInLightmap: 1
  1311. m_ReceiveGI: 1
  1312. m_PreserveUVs: 0
  1313. m_IgnoreNormalsForChartDetection: 0
  1314. m_ImportantGI: 0
  1315. m_StitchLightmapSeams: 1
  1316. m_SelectedEditorRenderState: 3
  1317. m_MinimumChartSize: 4
  1318. m_AutoUVMaxDistance: 0.5
  1319. m_AutoUVMaxAngle: 89
  1320. m_LightmapParameters: {fileID: 0}
  1321. m_SortingLayerID: 0
  1322. m_SortingLayer: 0
  1323. m_SortingOrder: 0
  1324. --- !u!65 &6001888412773632876
  1325. BoxCollider:
  1326. m_ObjectHideFlags: 0
  1327. m_CorrespondingSourceObject: {fileID: 0}
  1328. m_PrefabInstance: {fileID: 0}
  1329. m_PrefabAsset: {fileID: 0}
  1330. m_GameObject: {fileID: 6001888412773632878}
  1331. m_Material: {fileID: 0}
  1332. m_IsTrigger: 0
  1333. m_Enabled: 1
  1334. serializedVersion: 2
  1335. m_Size: {x: 1, y: 1, z: 1}
  1336. m_Center: {x: 0, y: 0, z: 0}
  1337. --- !u!1 &6001888412938428224
  1338. GameObject:
  1339. m_ObjectHideFlags: 0
  1340. m_CorrespondingSourceObject: {fileID: 0}
  1341. m_PrefabInstance: {fileID: 0}
  1342. m_PrefabAsset: {fileID: 0}
  1343. serializedVersion: 6
  1344. m_Component:
  1345. - component: {fileID: 6001888412938428239}
  1346. - component: {fileID: 6001888412938428236}
  1347. - component: {fileID: 6001888412938428237}
  1348. - component: {fileID: 6001888412938428238}
  1349. m_Layer: 0
  1350. m_Name: Cube (14)
  1351. m_TagString: Untagged
  1352. m_Icon: {fileID: 0}
  1353. m_NavMeshLayer: 0
  1354. m_StaticEditorFlags: 0
  1355. m_IsActive: 1
  1356. --- !u!4 &6001888412938428239
  1357. Transform:
  1358. m_ObjectHideFlags: 0
  1359. m_CorrespondingSourceObject: {fileID: 0}
  1360. m_PrefabInstance: {fileID: 0}
  1361. m_PrefabAsset: {fileID: 0}
  1362. m_GameObject: {fileID: 6001888412938428224}
  1363. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  1364. m_LocalPosition: {x: -3.0079997, y: 0.771, z: 0.352}
  1365. m_LocalScale: {x: 0.022274476, y: 0.42057747, z: 0.077219866}
  1366. m_Children: []
  1367. m_Father: {fileID: 6848224500915701027}
  1368. m_RootOrder: 11
  1369. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1370. --- !u!33 &6001888412938428236
  1371. MeshFilter:
  1372. m_ObjectHideFlags: 0
  1373. m_CorrespondingSourceObject: {fileID: 0}
  1374. m_PrefabInstance: {fileID: 0}
  1375. m_PrefabAsset: {fileID: 0}
  1376. m_GameObject: {fileID: 6001888412938428224}
  1377. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1378. --- !u!23 &6001888412938428237
  1379. MeshRenderer:
  1380. m_ObjectHideFlags: 0
  1381. m_CorrespondingSourceObject: {fileID: 0}
  1382. m_PrefabInstance: {fileID: 0}
  1383. m_PrefabAsset: {fileID: 0}
  1384. m_GameObject: {fileID: 6001888412938428224}
  1385. m_Enabled: 1
  1386. m_CastShadows: 1
  1387. m_ReceiveShadows: 1
  1388. m_DynamicOccludee: 1
  1389. m_MotionVectors: 1
  1390. m_LightProbeUsage: 1
  1391. m_ReflectionProbeUsage: 1
  1392. m_RayTracingMode: 2
  1393. m_RenderingLayerMask: 1
  1394. m_RendererPriority: 0
  1395. m_Materials:
  1396. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1397. m_StaticBatchInfo:
  1398. firstSubMesh: 0
  1399. subMeshCount: 0
  1400. m_StaticBatchRoot: {fileID: 0}
  1401. m_ProbeAnchor: {fileID: 0}
  1402. m_LightProbeVolumeOverride: {fileID: 0}
  1403. m_ScaleInLightmap: 1
  1404. m_ReceiveGI: 1
  1405. m_PreserveUVs: 0
  1406. m_IgnoreNormalsForChartDetection: 0
  1407. m_ImportantGI: 0
  1408. m_StitchLightmapSeams: 1
  1409. m_SelectedEditorRenderState: 3
  1410. m_MinimumChartSize: 4
  1411. m_AutoUVMaxDistance: 0.5
  1412. m_AutoUVMaxAngle: 89
  1413. m_LightmapParameters: {fileID: 0}
  1414. m_SortingLayerID: 0
  1415. m_SortingLayer: 0
  1416. m_SortingOrder: 0
  1417. --- !u!65 &6001888412938428238
  1418. BoxCollider:
  1419. m_ObjectHideFlags: 0
  1420. m_CorrespondingSourceObject: {fileID: 0}
  1421. m_PrefabInstance: {fileID: 0}
  1422. m_PrefabAsset: {fileID: 0}
  1423. m_GameObject: {fileID: 6001888412938428224}
  1424. m_Material: {fileID: 0}
  1425. m_IsTrigger: 0
  1426. m_Enabled: 1
  1427. serializedVersion: 2
  1428. m_Size: {x: 1, y: 1, z: 1}
  1429. m_Center: {x: 0, y: 0, z: 0}
  1430. --- !u!1 &6001888413165159295
  1431. GameObject:
  1432. m_ObjectHideFlags: 0
  1433. m_CorrespondingSourceObject: {fileID: 0}
  1434. m_PrefabInstance: {fileID: 0}
  1435. m_PrefabAsset: {fileID: 0}
  1436. serializedVersion: 6
  1437. m_Component:
  1438. - component: {fileID: 6001888413165159294}
  1439. - component: {fileID: 6001888413165159291}
  1440. - component: {fileID: 6001888413165159292}
  1441. - component: {fileID: 6001888413165159293}
  1442. m_Layer: 0
  1443. m_Name: Cube (13)
  1444. m_TagString: Untagged
  1445. m_Icon: {fileID: 0}
  1446. m_NavMeshLayer: 0
  1447. m_StaticEditorFlags: 0
  1448. m_IsActive: 1
  1449. --- !u!4 &6001888413165159294
  1450. Transform:
  1451. m_ObjectHideFlags: 0
  1452. m_CorrespondingSourceObject: {fileID: 0}
  1453. m_PrefabInstance: {fileID: 0}
  1454. m_PrefabAsset: {fileID: 0}
  1455. m_GameObject: {fileID: 6001888413165159295}
  1456. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  1457. m_LocalPosition: {x: -3.0079997, y: 0.96, z: -0.15300003}
  1458. m_LocalScale: {x: 0.91019183, y: 0.042850543, z: 0.077219866}
  1459. m_Children: []
  1460. m_Father: {fileID: 6848224500915701027}
  1461. m_RootOrder: 10
  1462. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1463. --- !u!33 &6001888413165159291
  1464. MeshFilter:
  1465. m_ObjectHideFlags: 0
  1466. m_CorrespondingSourceObject: {fileID: 0}
  1467. m_PrefabInstance: {fileID: 0}
  1468. m_PrefabAsset: {fileID: 0}
  1469. m_GameObject: {fileID: 6001888413165159295}
  1470. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1471. --- !u!23 &6001888413165159292
  1472. MeshRenderer:
  1473. m_ObjectHideFlags: 0
  1474. m_CorrespondingSourceObject: {fileID: 0}
  1475. m_PrefabInstance: {fileID: 0}
  1476. m_PrefabAsset: {fileID: 0}
  1477. m_GameObject: {fileID: 6001888413165159295}
  1478. m_Enabled: 1
  1479. m_CastShadows: 1
  1480. m_ReceiveShadows: 1
  1481. m_DynamicOccludee: 1
  1482. m_MotionVectors: 1
  1483. m_LightProbeUsage: 1
  1484. m_ReflectionProbeUsage: 1
  1485. m_RayTracingMode: 2
  1486. m_RenderingLayerMask: 1
  1487. m_RendererPriority: 0
  1488. m_Materials:
  1489. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1490. m_StaticBatchInfo:
  1491. firstSubMesh: 0
  1492. subMeshCount: 0
  1493. m_StaticBatchRoot: {fileID: 0}
  1494. m_ProbeAnchor: {fileID: 0}
  1495. m_LightProbeVolumeOverride: {fileID: 0}
  1496. m_ScaleInLightmap: 1
  1497. m_ReceiveGI: 1
  1498. m_PreserveUVs: 0
  1499. m_IgnoreNormalsForChartDetection: 0
  1500. m_ImportantGI: 0
  1501. m_StitchLightmapSeams: 1
  1502. m_SelectedEditorRenderState: 3
  1503. m_MinimumChartSize: 4
  1504. m_AutoUVMaxDistance: 0.5
  1505. m_AutoUVMaxAngle: 89
  1506. m_LightmapParameters: {fileID: 0}
  1507. m_SortingLayerID: 0
  1508. m_SortingLayer: 0
  1509. m_SortingOrder: 0
  1510. --- !u!65 &6001888413165159293
  1511. BoxCollider:
  1512. m_ObjectHideFlags: 0
  1513. m_CorrespondingSourceObject: {fileID: 0}
  1514. m_PrefabInstance: {fileID: 0}
  1515. m_PrefabAsset: {fileID: 0}
  1516. m_GameObject: {fileID: 6001888413165159295}
  1517. m_Material: {fileID: 0}
  1518. m_IsTrigger: 0
  1519. m_Enabled: 1
  1520. serializedVersion: 2
  1521. m_Size: {x: 1, y: 1, z: 1}
  1522. m_Center: {x: 0, y: 0, z: 0}
  1523. --- !u!1 &6001888413234589672
  1524. GameObject:
  1525. m_ObjectHideFlags: 0
  1526. m_CorrespondingSourceObject: {fileID: 0}
  1527. m_PrefabInstance: {fileID: 0}
  1528. m_PrefabAsset: {fileID: 0}
  1529. serializedVersion: 6
  1530. m_Component:
  1531. - component: {fileID: 6001888413234589463}
  1532. - component: {fileID: 6001888413234589460}
  1533. - component: {fileID: 6001888413234589461}
  1534. - component: {fileID: 6001888413234589462}
  1535. m_Layer: 0
  1536. m_Name: Cube (8)
  1537. m_TagString: Untagged
  1538. m_Icon: {fileID: 0}
  1539. m_NavMeshLayer: 0
  1540. m_StaticEditorFlags: 0
  1541. m_IsActive: 1
  1542. --- !u!4 &6001888413234589463
  1543. Transform:
  1544. m_ObjectHideFlags: 0
  1545. m_CorrespondingSourceObject: {fileID: 0}
  1546. m_PrefabInstance: {fileID: 0}
  1547. m_PrefabAsset: {fileID: 0}
  1548. m_GameObject: {fileID: 6001888413234589672}
  1549. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1550. m_LocalPosition: {x: -1.0159999, y: -0.03, z: -0.381}
  1551. m_LocalScale: {x: 1.2967529, y: 0.19758493, z: 0.13148291}
  1552. m_Children: []
  1553. m_Father: {fileID: 6848224500915701027}
  1554. m_RootOrder: 8
  1555. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  1556. --- !u!33 &6001888413234589460
  1557. MeshFilter:
  1558. m_ObjectHideFlags: 0
  1559. m_CorrespondingSourceObject: {fileID: 0}
  1560. m_PrefabInstance: {fileID: 0}
  1561. m_PrefabAsset: {fileID: 0}
  1562. m_GameObject: {fileID: 6001888413234589672}
  1563. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1564. --- !u!23 &6001888413234589461
  1565. MeshRenderer:
  1566. m_ObjectHideFlags: 0
  1567. m_CorrespondingSourceObject: {fileID: 0}
  1568. m_PrefabInstance: {fileID: 0}
  1569. m_PrefabAsset: {fileID: 0}
  1570. m_GameObject: {fileID: 6001888413234589672}
  1571. m_Enabled: 1
  1572. m_CastShadows: 1
  1573. m_ReceiveShadows: 1
  1574. m_DynamicOccludee: 1
  1575. m_MotionVectors: 1
  1576. m_LightProbeUsage: 1
  1577. m_ReflectionProbeUsage: 1
  1578. m_RayTracingMode: 2
  1579. m_RenderingLayerMask: 1
  1580. m_RendererPriority: 0
  1581. m_Materials:
  1582. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1583. m_StaticBatchInfo:
  1584. firstSubMesh: 0
  1585. subMeshCount: 0
  1586. m_StaticBatchRoot: {fileID: 0}
  1587. m_ProbeAnchor: {fileID: 0}
  1588. m_LightProbeVolumeOverride: {fileID: 0}
  1589. m_ScaleInLightmap: 1
  1590. m_ReceiveGI: 1
  1591. m_PreserveUVs: 0
  1592. m_IgnoreNormalsForChartDetection: 0
  1593. m_ImportantGI: 0
  1594. m_StitchLightmapSeams: 1
  1595. m_SelectedEditorRenderState: 3
  1596. m_MinimumChartSize: 4
  1597. m_AutoUVMaxDistance: 0.5
  1598. m_AutoUVMaxAngle: 89
  1599. m_LightmapParameters: {fileID: 0}
  1600. m_SortingLayerID: 0
  1601. m_SortingLayer: 0
  1602. m_SortingOrder: 0
  1603. --- !u!65 &6001888413234589462
  1604. BoxCollider:
  1605. m_ObjectHideFlags: 0
  1606. m_CorrespondingSourceObject: {fileID: 0}
  1607. m_PrefabInstance: {fileID: 0}
  1608. m_PrefabAsset: {fileID: 0}
  1609. m_GameObject: {fileID: 6001888413234589672}
  1610. m_Material: {fileID: 0}
  1611. m_IsTrigger: 0
  1612. m_Enabled: 1
  1613. serializedVersion: 2
  1614. m_Size: {x: 1, y: 1, z: 1}
  1615. m_Center: {x: 0, y: 0, z: 0}
  1616. --- !u!1 &6001888413369667042
  1617. GameObject:
  1618. m_ObjectHideFlags: 0
  1619. m_CorrespondingSourceObject: {fileID: 0}
  1620. m_PrefabInstance: {fileID: 0}
  1621. m_PrefabAsset: {fileID: 0}
  1622. serializedVersion: 6
  1623. m_Component:
  1624. - component: {fileID: 6001888413369667041}
  1625. - component: {fileID: 6001888413369667054}
  1626. - component: {fileID: 6001888413369667055}
  1627. - component: {fileID: 6001888413369667040}
  1628. m_Layer: 0
  1629. m_Name: Cube (2)
  1630. m_TagString: Untagged
  1631. m_Icon: {fileID: 0}
  1632. m_NavMeshLayer: 0
  1633. m_StaticEditorFlags: 0
  1634. m_IsActive: 1
  1635. --- !u!4 &6001888413369667041
  1636. Transform:
  1637. m_ObjectHideFlags: 0
  1638. m_CorrespondingSourceObject: {fileID: 0}
  1639. m_PrefabInstance: {fileID: 0}
  1640. m_PrefabAsset: {fileID: 0}
  1641. m_GameObject: {fileID: 6001888413369667042}
  1642. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  1643. m_LocalPosition: {x: -2.7539997, y: 1.15, z: -1.636}
  1644. m_LocalScale: {x: 0.36970863, y: 2.3937683, z: 4.2497845}
  1645. m_Children: []
  1646. m_Father: {fileID: 6848224500915701027}
  1647. m_RootOrder: 16
  1648. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1649. --- !u!33 &6001888413369667054
  1650. MeshFilter:
  1651. m_ObjectHideFlags: 0
  1652. m_CorrespondingSourceObject: {fileID: 0}
  1653. m_PrefabInstance: {fileID: 0}
  1654. m_PrefabAsset: {fileID: 0}
  1655. m_GameObject: {fileID: 6001888413369667042}
  1656. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1657. --- !u!23 &6001888413369667055
  1658. MeshRenderer:
  1659. m_ObjectHideFlags: 0
  1660. m_CorrespondingSourceObject: {fileID: 0}
  1661. m_PrefabInstance: {fileID: 0}
  1662. m_PrefabAsset: {fileID: 0}
  1663. m_GameObject: {fileID: 6001888413369667042}
  1664. m_Enabled: 1
  1665. m_CastShadows: 1
  1666. m_ReceiveShadows: 1
  1667. m_DynamicOccludee: 1
  1668. m_MotionVectors: 1
  1669. m_LightProbeUsage: 1
  1670. m_ReflectionProbeUsage: 1
  1671. m_RayTracingMode: 2
  1672. m_RenderingLayerMask: 1
  1673. m_RendererPriority: 0
  1674. m_Materials:
  1675. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1676. m_StaticBatchInfo:
  1677. firstSubMesh: 0
  1678. subMeshCount: 0
  1679. m_StaticBatchRoot: {fileID: 0}
  1680. m_ProbeAnchor: {fileID: 0}
  1681. m_LightProbeVolumeOverride: {fileID: 0}
  1682. m_ScaleInLightmap: 1
  1683. m_ReceiveGI: 1
  1684. m_PreserveUVs: 0
  1685. m_IgnoreNormalsForChartDetection: 0
  1686. m_ImportantGI: 0
  1687. m_StitchLightmapSeams: 1
  1688. m_SelectedEditorRenderState: 3
  1689. m_MinimumChartSize: 4
  1690. m_AutoUVMaxDistance: 0.5
  1691. m_AutoUVMaxAngle: 89
  1692. m_LightmapParameters: {fileID: 0}
  1693. m_SortingLayerID: 0
  1694. m_SortingLayer: 0
  1695. m_SortingOrder: 0
  1696. --- !u!65 &6001888413369667040
  1697. BoxCollider:
  1698. m_ObjectHideFlags: 0
  1699. m_CorrespondingSourceObject: {fileID: 0}
  1700. m_PrefabInstance: {fileID: 0}
  1701. m_PrefabAsset: {fileID: 0}
  1702. m_GameObject: {fileID: 6001888413369667042}
  1703. m_Material: {fileID: 0}
  1704. m_IsTrigger: 0
  1705. m_Enabled: 1
  1706. serializedVersion: 2
  1707. m_Size: {x: 1, y: 1, z: 1}
  1708. m_Center: {x: 0, y: 0, z: 0}
  1709. --- !u!1 &6001888413624286523
  1710. GameObject:
  1711. m_ObjectHideFlags: 0
  1712. m_CorrespondingSourceObject: {fileID: 0}
  1713. m_PrefabInstance: {fileID: 0}
  1714. m_PrefabAsset: {fileID: 0}
  1715. serializedVersion: 6
  1716. m_Component:
  1717. - component: {fileID: 6001888413624286522}
  1718. - component: {fileID: 6001888413624286503}
  1719. - component: {fileID: 6001888413624286520}
  1720. - component: {fileID: 6001888413624286521}
  1721. m_Layer: 0
  1722. m_Name: Cube (7)
  1723. m_TagString: Untagged
  1724. m_Icon: {fileID: 0}
  1725. m_NavMeshLayer: 0
  1726. m_StaticEditorFlags: 0
  1727. m_IsActive: 1
  1728. --- !u!4 &6001888413624286522
  1729. Transform:
  1730. m_ObjectHideFlags: 0
  1731. m_CorrespondingSourceObject: {fileID: 0}
  1732. m_PrefabInstance: {fileID: 0}
  1733. m_PrefabAsset: {fileID: 0}
  1734. m_GameObject: {fileID: 6001888413624286523}
  1735. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1736. m_LocalPosition: {x: -1.0159999, y: 0.12300002, z: -0.498}
  1737. m_LocalScale: {x: 1.2967529, y: 0.19758493, z: 0.13148291}
  1738. m_Children: []
  1739. m_Father: {fileID: 6848224500915701027}
  1740. m_RootOrder: 7
  1741. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  1742. --- !u!33 &6001888413624286503
  1743. MeshFilter:
  1744. m_ObjectHideFlags: 0
  1745. m_CorrespondingSourceObject: {fileID: 0}
  1746. m_PrefabInstance: {fileID: 0}
  1747. m_PrefabAsset: {fileID: 0}
  1748. m_GameObject: {fileID: 6001888413624286523}
  1749. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1750. --- !u!23 &6001888413624286520
  1751. MeshRenderer:
  1752. m_ObjectHideFlags: 0
  1753. m_CorrespondingSourceObject: {fileID: 0}
  1754. m_PrefabInstance: {fileID: 0}
  1755. m_PrefabAsset: {fileID: 0}
  1756. m_GameObject: {fileID: 6001888413624286523}
  1757. m_Enabled: 1
  1758. m_CastShadows: 1
  1759. m_ReceiveShadows: 1
  1760. m_DynamicOccludee: 1
  1761. m_MotionVectors: 1
  1762. m_LightProbeUsage: 1
  1763. m_ReflectionProbeUsage: 1
  1764. m_RayTracingMode: 2
  1765. m_RenderingLayerMask: 1
  1766. m_RendererPriority: 0
  1767. m_Materials:
  1768. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1769. m_StaticBatchInfo:
  1770. firstSubMesh: 0
  1771. subMeshCount: 0
  1772. m_StaticBatchRoot: {fileID: 0}
  1773. m_ProbeAnchor: {fileID: 0}
  1774. m_LightProbeVolumeOverride: {fileID: 0}
  1775. m_ScaleInLightmap: 1
  1776. m_ReceiveGI: 1
  1777. m_PreserveUVs: 0
  1778. m_IgnoreNormalsForChartDetection: 0
  1779. m_ImportantGI: 0
  1780. m_StitchLightmapSeams: 1
  1781. m_SelectedEditorRenderState: 3
  1782. m_MinimumChartSize: 4
  1783. m_AutoUVMaxDistance: 0.5
  1784. m_AutoUVMaxAngle: 89
  1785. m_LightmapParameters: {fileID: 0}
  1786. m_SortingLayerID: 0
  1787. m_SortingLayer: 0
  1788. m_SortingOrder: 0
  1789. --- !u!65 &6001888413624286521
  1790. BoxCollider:
  1791. m_ObjectHideFlags: 0
  1792. m_CorrespondingSourceObject: {fileID: 0}
  1793. m_PrefabInstance: {fileID: 0}
  1794. m_PrefabAsset: {fileID: 0}
  1795. m_GameObject: {fileID: 6001888413624286523}
  1796. m_Material: {fileID: 0}
  1797. m_IsTrigger: 0
  1798. m_Enabled: 1
  1799. serializedVersion: 2
  1800. m_Size: {x: 1, y: 1, z: 1}
  1801. m_Center: {x: 0, y: 0, z: 0}
  1802. --- !u!1 &6001888413632736534
  1803. GameObject:
  1804. m_ObjectHideFlags: 0
  1805. m_CorrespondingSourceObject: {fileID: 0}
  1806. m_PrefabInstance: {fileID: 0}
  1807. m_PrefabAsset: {fileID: 0}
  1808. serializedVersion: 6
  1809. m_Component:
  1810. - component: {fileID: 6001888413632736533}
  1811. - component: {fileID: 6001888413632736530}
  1812. - component: {fileID: 6001888413632736531}
  1813. - component: {fileID: 6001888413632736532}
  1814. m_Layer: 0
  1815. m_Name: Cube (16)
  1816. m_TagString: Untagged
  1817. m_Icon: {fileID: 0}
  1818. m_NavMeshLayer: 0
  1819. m_StaticEditorFlags: 0
  1820. m_IsActive: 1
  1821. --- !u!4 &6001888413632736533
  1822. Transform:
  1823. m_ObjectHideFlags: 0
  1824. m_CorrespondingSourceObject: {fileID: 0}
  1825. m_PrefabInstance: {fileID: 0}
  1826. m_PrefabAsset: {fileID: 0}
  1827. m_GameObject: {fileID: 6001888413632736534}
  1828. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  1829. m_LocalPosition: {x: -3.0079997, y: 0.69100004, z: -0.615}
  1830. m_LocalScale: {x: 0.022274476, y: 0.58315307, z: 0.06322608}
  1831. m_Children: []
  1832. m_Father: {fileID: 6848224500915701027}
  1833. m_RootOrder: 13
  1834. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1835. --- !u!33 &6001888413632736530
  1836. MeshFilter:
  1837. m_ObjectHideFlags: 0
  1838. m_CorrespondingSourceObject: {fileID: 0}
  1839. m_PrefabInstance: {fileID: 0}
  1840. m_PrefabAsset: {fileID: 0}
  1841. m_GameObject: {fileID: 6001888413632736534}
  1842. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1843. --- !u!23 &6001888413632736531
  1844. MeshRenderer:
  1845. m_ObjectHideFlags: 0
  1846. m_CorrespondingSourceObject: {fileID: 0}
  1847. m_PrefabInstance: {fileID: 0}
  1848. m_PrefabAsset: {fileID: 0}
  1849. m_GameObject: {fileID: 6001888413632736534}
  1850. m_Enabled: 1
  1851. m_CastShadows: 1
  1852. m_ReceiveShadows: 1
  1853. m_DynamicOccludee: 1
  1854. m_MotionVectors: 1
  1855. m_LightProbeUsage: 1
  1856. m_ReflectionProbeUsage: 1
  1857. m_RayTracingMode: 2
  1858. m_RenderingLayerMask: 1
  1859. m_RendererPriority: 0
  1860. m_Materials:
  1861. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1862. m_StaticBatchInfo:
  1863. firstSubMesh: 0
  1864. subMeshCount: 0
  1865. m_StaticBatchRoot: {fileID: 0}
  1866. m_ProbeAnchor: {fileID: 0}
  1867. m_LightProbeVolumeOverride: {fileID: 0}
  1868. m_ScaleInLightmap: 1
  1869. m_ReceiveGI: 1
  1870. m_PreserveUVs: 0
  1871. m_IgnoreNormalsForChartDetection: 0
  1872. m_ImportantGI: 0
  1873. m_StitchLightmapSeams: 1
  1874. m_SelectedEditorRenderState: 3
  1875. m_MinimumChartSize: 4
  1876. m_AutoUVMaxDistance: 0.5
  1877. m_AutoUVMaxAngle: 89
  1878. m_LightmapParameters: {fileID: 0}
  1879. m_SortingLayerID: 0
  1880. m_SortingLayer: 0
  1881. m_SortingOrder: 0
  1882. --- !u!65 &6001888413632736532
  1883. BoxCollider:
  1884. m_ObjectHideFlags: 0
  1885. m_CorrespondingSourceObject: {fileID: 0}
  1886. m_PrefabInstance: {fileID: 0}
  1887. m_PrefabAsset: {fileID: 0}
  1888. m_GameObject: {fileID: 6001888413632736534}
  1889. m_Material: {fileID: 0}
  1890. m_IsTrigger: 0
  1891. m_Enabled: 1
  1892. serializedVersion: 2
  1893. m_Size: {x: 1, y: 1, z: 1}
  1894. m_Center: {x: 0, y: 0, z: 0}
  1895. --- !u!1 &6001888413658818867
  1896. GameObject:
  1897. m_ObjectHideFlags: 0
  1898. m_CorrespondingSourceObject: {fileID: 0}
  1899. m_PrefabInstance: {fileID: 0}
  1900. m_PrefabAsset: {fileID: 0}
  1901. serializedVersion: 6
  1902. m_Component:
  1903. - component: {fileID: 6001888413658818879}
  1904. - component: {fileID: 6001888413658818864}
  1905. - component: {fileID: 6001888413658818865}
  1906. - component: {fileID: 6001888413658818866}
  1907. m_Layer: 0
  1908. m_Name: bigWall
  1909. m_TagString: Untagged
  1910. m_Icon: {fileID: 0}
  1911. m_NavMeshLayer: 0
  1912. m_StaticEditorFlags: 0
  1913. m_IsActive: 1
  1914. --- !u!4 &6001888413658818879
  1915. Transform:
  1916. m_ObjectHideFlags: 0
  1917. m_CorrespondingSourceObject: {fileID: 0}
  1918. m_PrefabInstance: {fileID: 0}
  1919. m_PrefabAsset: {fileID: 0}
  1920. m_GameObject: {fileID: 6001888413658818867}
  1921. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1922. m_LocalPosition: {x: -0.537, y: 1.15, z: -5.88}
  1923. m_LocalScale: {x: 0.36970863, y: 2.3937683, z: 11.060985}
  1924. m_Children: []
  1925. m_Father: {fileID: 6848224500915701027}
  1926. m_RootOrder: 1
  1927. m_LocalEulerAnglesHint: {x: 0, y: 27, z: 0}
  1928. --- !u!33 &6001888413658818864
  1929. MeshFilter:
  1930. m_ObjectHideFlags: 0
  1931. m_CorrespondingSourceObject: {fileID: 0}
  1932. m_PrefabInstance: {fileID: 0}
  1933. m_PrefabAsset: {fileID: 0}
  1934. m_GameObject: {fileID: 6001888413658818867}
  1935. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1936. --- !u!23 &6001888413658818865
  1937. MeshRenderer:
  1938. m_ObjectHideFlags: 0
  1939. m_CorrespondingSourceObject: {fileID: 0}
  1940. m_PrefabInstance: {fileID: 0}
  1941. m_PrefabAsset: {fileID: 0}
  1942. m_GameObject: {fileID: 6001888413658818867}
  1943. m_Enabled: 1
  1944. m_CastShadows: 1
  1945. m_ReceiveShadows: 1
  1946. m_DynamicOccludee: 1
  1947. m_MotionVectors: 1
  1948. m_LightProbeUsage: 1
  1949. m_ReflectionProbeUsage: 1
  1950. m_RayTracingMode: 2
  1951. m_RenderingLayerMask: 1
  1952. m_RendererPriority: 0
  1953. m_Materials:
  1954. - {fileID: 2100000, guid: 24efc6c30b4b4425dbe61a9aca708d0f, type: 2}
  1955. m_StaticBatchInfo:
  1956. firstSubMesh: 0
  1957. subMeshCount: 0
  1958. m_StaticBatchRoot: {fileID: 0}
  1959. m_ProbeAnchor: {fileID: 0}
  1960. m_LightProbeVolumeOverride: {fileID: 0}
  1961. m_ScaleInLightmap: 1
  1962. m_ReceiveGI: 1
  1963. m_PreserveUVs: 0
  1964. m_IgnoreNormalsForChartDetection: 0
  1965. m_ImportantGI: 0
  1966. m_StitchLightmapSeams: 1
  1967. m_SelectedEditorRenderState: 3
  1968. m_MinimumChartSize: 4
  1969. m_AutoUVMaxDistance: 0.5
  1970. m_AutoUVMaxAngle: 89
  1971. m_LightmapParameters: {fileID: 0}
  1972. m_SortingLayerID: 0
  1973. m_SortingLayer: 0
  1974. m_SortingOrder: 0
  1975. --- !u!65 &6001888413658818866
  1976. BoxCollider:
  1977. m_ObjectHideFlags: 0
  1978. m_CorrespondingSourceObject: {fileID: 0}
  1979. m_PrefabInstance: {fileID: 0}
  1980. m_PrefabAsset: {fileID: 0}
  1981. m_GameObject: {fileID: 6001888413658818867}
  1982. m_Material: {fileID: 0}
  1983. m_IsTrigger: 0
  1984. m_Enabled: 1
  1985. serializedVersion: 2
  1986. m_Size: {x: 1, y: 1, z: 1}
  1987. m_Center: {x: 0, y: 0, z: 0}
  1988. --- !u!1 &6273032947994853364
  1989. GameObject:
  1990. m_ObjectHideFlags: 0
  1991. m_CorrespondingSourceObject: {fileID: 0}
  1992. m_PrefabInstance: {fileID: 0}
  1993. m_PrefabAsset: {fileID: 0}
  1994. serializedVersion: 6
  1995. m_Component:
  1996. - component: {fileID: 6273032947994853365}
  1997. - component: {fileID: 6273032947994853366}
  1998. m_Layer: 0
  1999. m_Name: Spot_over
  2000. m_TagString: Untagged
  2001. m_Icon: {fileID: 0}
  2002. m_NavMeshLayer: 0
  2003. m_StaticEditorFlags: 0
  2004. m_IsActive: 1
  2005. --- !u!4 &6273032947994853365
  2006. Transform:
  2007. m_ObjectHideFlags: 0
  2008. m_CorrespondingSourceObject: {fileID: 0}
  2009. m_PrefabInstance: {fileID: 0}
  2010. m_PrefabAsset: {fileID: 0}
  2011. m_GameObject: {fileID: 6273032947994853364}
  2012. m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  2013. m_LocalPosition: {x: 0.0849, y: 7.539, z: -0.0079}
  2014. m_LocalScale: {x: 0.1, y: 0.1, z: 1}
  2015. m_Children: []
  2016. m_Father: {fileID: 6001888412346327142}
  2017. m_RootOrder: 1
  2018. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  2019. --- !u!108 &6273032947994853366
  2020. Light:
  2021. m_ObjectHideFlags: 0
  2022. m_CorrespondingSourceObject: {fileID: 0}
  2023. m_PrefabInstance: {fileID: 0}
  2024. m_PrefabAsset: {fileID: 0}
  2025. m_GameObject: {fileID: 6273032947994853364}
  2026. m_Enabled: 1
  2027. serializedVersion: 10
  2028. m_Type: 0
  2029. m_Shape: 0
  2030. m_Color: {r: 1, g: 0.9202889, b: 0.7688679, a: 1}
  2031. m_Intensity: 1
  2032. m_Range: 25.5
  2033. m_SpotAngle: 158
  2034. m_InnerSpotAngle: 21.80208
  2035. m_CookieSize: 10
  2036. m_Shadows:
  2037. m_Type: 2
  2038. m_Resolution: 2
  2039. m_CustomResolution: -1
  2040. m_Strength: 0.505
  2041. m_Bias: 0.05
  2042. m_NormalBias: 0.4
  2043. m_NearPlane: 0.2
  2044. m_CullingMatrixOverride:
  2045. e00: 1
  2046. e01: 0
  2047. e02: 0
  2048. e03: 0
  2049. e10: 0
  2050. e11: 1
  2051. e12: 0
  2052. e13: 0
  2053. e20: 0
  2054. e21: 0
  2055. e22: 1
  2056. e23: 0
  2057. e30: 0
  2058. e31: 0
  2059. e32: 0
  2060. e33: 1
  2061. m_UseCullingMatrixOverride: 0
  2062. m_Cookie: {fileID: 0}
  2063. m_DrawHalo: 0
  2064. m_Flare: {fileID: 0}
  2065. m_RenderMode: 0
  2066. m_CullingMask:
  2067. serializedVersion: 2
  2068. m_Bits: 4294967295
  2069. m_RenderingLayerMask: 1
  2070. m_Lightmapping: 1
  2071. m_LightShadowCasterMode: 0
  2072. m_AreaSize: {x: 1, y: 1}
  2073. m_BounceIntensity: 2.87
  2074. m_ColorTemperature: 6570
  2075. m_UseColorTemperature: 0
  2076. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  2077. m_UseBoundingSphereOverride: 0
  2078. m_ShadowRadius: 0
  2079. m_ShadowAngle: 0
  2080. --- !u!1 &8067220757651583708
  2081. GameObject:
  2082. m_ObjectHideFlags: 0
  2083. m_CorrespondingSourceObject: {fileID: 0}
  2084. m_PrefabInstance: {fileID: 0}
  2085. m_PrefabAsset: {fileID: 0}
  2086. serializedVersion: 6
  2087. m_Component:
  2088. - component: {fileID: 6848224500915701027}
  2089. m_Layer: 0
  2090. m_Name: building
  2091. m_TagString: Untagged
  2092. m_Icon: {fileID: 0}
  2093. m_NavMeshLayer: 0
  2094. m_StaticEditorFlags: 0
  2095. m_IsActive: 1
  2096. --- !u!4 &6848224500915701027
  2097. Transform:
  2098. m_ObjectHideFlags: 0
  2099. m_CorrespondingSourceObject: {fileID: 0}
  2100. m_PrefabInstance: {fileID: 0}
  2101. m_PrefabAsset: {fileID: 0}
  2102. m_GameObject: {fileID: 8067220757651583708}
  2103. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2104. m_LocalPosition: {x: 0, y: 0, z: 0}
  2105. m_LocalScale: {x: 0.3416926, y: 1.8685, z: 0.499394}
  2106. m_Children:
  2107. - {fileID: 6001888412600189995}
  2108. - {fileID: 6001888413658818879}
  2109. - {fileID: 6001888412287662350}
  2110. - {fileID: 6001888412225238813}
  2111. - {fileID: 6001888411584195795}
  2112. - {fileID: 6001888412773632877}
  2113. - {fileID: 6001888412098927798}
  2114. - {fileID: 6001888413624286522}
  2115. - {fileID: 6001888413234589463}
  2116. - {fileID: 6001888412406243708}
  2117. - {fileID: 6001888413165159294}
  2118. - {fileID: 6001888412938428239}
  2119. - {fileID: 6001888411629353455}
  2120. - {fileID: 6001888413632736533}
  2121. - {fileID: 6001888412266545605}
  2122. - {fileID: 6001888412240820688}
  2123. - {fileID: 6001888413369667041}
  2124. - {fileID: 6001888412060943195}
  2125. - {fileID: 1216203366112677849}
  2126. - {fileID: 1216203367419222618}
  2127. - {fileID: 1216203367022256111}
  2128. m_Father: {fileID: 6001888412346327142}
  2129. m_RootOrder: 0
  2130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}