Brak opisu
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

TimelineDragging.cs 27KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using UnityEditor.IMGUI.Controls;
  5. using UnityEditor.Timeline;
  6. using UnityEngine;
  7. using UnityEngine.Timeline;
  8. using UnityEngine.Playables;
  9. using UnityObject = UnityEngine.Object;
  10. namespace UnityEditor
  11. {
  12. class TimelineDragging : TreeViewDragging
  13. {
  14. public delegate bool TypeResolver(IEnumerable<Type> types, Action<Type> onComplete, string format);
  15. private static readonly string k_SelectTrackWithBinding = L10n.Tr("Add {0}");
  16. private static readonly string k_SelectTrackWithClip = L10n.Tr("Add Clip With {0}");
  17. private static readonly string k_SelectClip = L10n.Tr("Add {0}");
  18. const string k_GenericDragId = "TimelineDragging";
  19. readonly int kDragSensitivity = 2;
  20. readonly TimelineAsset m_Timeline;
  21. readonly TimelineWindow m_Window;
  22. class TimelineDragData
  23. {
  24. public TimelineDragData(List<TreeViewItem> draggedItems)
  25. {
  26. this.draggedItems = draggedItems;
  27. }
  28. public readonly List<TreeViewItem> draggedItems;
  29. }
  30. public TimelineDragging(TreeViewController treeView, TimelineWindow window, TimelineAsset data)
  31. : base(treeView)
  32. {
  33. m_Timeline = data;
  34. m_Window = window;
  35. }
  36. public override bool CanStartDrag(TreeViewItem targetItem, List<int> draggedItemIDs, Vector2 mouseDownPosition)
  37. {
  38. if (Event.current.modifiers != EventModifiers.None)
  39. return false;
  40. // Can only drag when starting in the track header area
  41. if (mouseDownPosition.x > m_Window.sequenceHeaderRect.xMax)
  42. return false;
  43. var trackBaseGUI = targetItem as TimelineTrackBaseGUI;
  44. if (trackBaseGUI == null || trackBaseGUI.track == null)
  45. return false;
  46. if (trackBaseGUI.track.lockedInHierarchy)
  47. return false;
  48. if (Event.current.type == EventType.MouseDrag && Mathf.Abs(Event.current.delta.y) < kDragSensitivity)
  49. return false;
  50. // Make sure dragged items are selected
  51. // TODO Use similar system than the SceneHierarchyWindow in order to handle selection between treeView and tracks.
  52. SelectionManager.Clear();
  53. var draggedTrackGUIs = m_Window.allTracks.Where(t => draggedItemIDs.Contains(t.id));
  54. foreach (var trackGUI in draggedTrackGUIs)
  55. SelectionManager.Add(trackGUI.track);
  56. return true;
  57. }
  58. public override void StartDrag(TreeViewItem draggedNode, List<int> draggedItemIDs)
  59. {
  60. DragAndDrop.PrepareStartDrag();
  61. var tvItems = SelectionManager.SelectedTrackGUI().Cast<TreeViewItem>().ToList();
  62. DragAndDrop.SetGenericData(k_GenericDragId, new TimelineDragData(tvItems));
  63. DragAndDrop.objectReferences = new UnityObject[] { }; // this IS required for dragging to work
  64. string title = draggedItemIDs.Count + (draggedItemIDs.Count > 1 ? "s" : ""); // title is only shown on OSX (at the cursor)
  65. TimelineGroupGUI groupGui = draggedNode as TimelineGroupGUI;
  66. if (groupGui != null)
  67. {
  68. title = groupGui.displayName;
  69. }
  70. DragAndDrop.StartDrag(title);
  71. }
  72. public static bool ResolveType(IEnumerable<System.Type> types, Action<Type> onComplete, string formatString)
  73. {
  74. if (!types.Any() || onComplete == null)
  75. return false;
  76. if (types.Count() == 1)
  77. {
  78. onComplete(types.First());
  79. return true;
  80. }
  81. var menu = new GenericMenu();
  82. var builtInTypes = types.Where(TypeUtility.IsBuiltIn).OrderBy(TypeUtility.GetDisplayName).ToArray();
  83. var customTypes = types.Where(x => !TypeUtility.IsBuiltIn(x)).OrderBy(TypeUtility.GetDisplayName).ToArray();
  84. foreach (var t in builtInTypes)
  85. {
  86. menu.AddItem(new GUIContent(string.Format(formatString, TypeUtility.GetDisplayName(t))), false, s => onComplete((System.Type)s), t);
  87. }
  88. if (builtInTypes.Length != 0 && customTypes.Length != 0)
  89. menu.AddSeparator(string.Empty);
  90. foreach (var t in customTypes)
  91. {
  92. menu.AddItem(new GUIContent(string.Format(formatString, TypeUtility.GetDisplayName(t))), false, s => onComplete((System.Type)s), t);
  93. }
  94. menu.ShowAsContext();
  95. return true;
  96. }
  97. public override bool DragElement(TreeViewItem targetItem, Rect targetItemRect, int row)
  98. {
  99. if (TimelineWindow.instance.state.editSequence.isReadOnly)
  100. return false;
  101. // the drop rect contains the row rect plus additional spacing. The base drag element overlaps 1/2 the height of the next track
  102. // which interferes with track bindings
  103. var targetTrack = targetItem as TimelineGroupGUI;
  104. if (row > 0 && targetTrack != null && !targetTrack.dropRect.Contains(Event.current.mousePosition))
  105. return false;
  106. return base.DragElement(targetItem, targetItemRect, row);
  107. }
  108. TreeViewItem GetNextItem(TreeViewItem item)
  109. {
  110. if (item == null)
  111. return null;
  112. if (item.parent == null)
  113. {
  114. int row = m_Window.treeView.data.GetRow(item.id);
  115. var items = m_Window.treeView.data.GetRows();
  116. if (items.Count > row + 1)
  117. return items[row + 1];
  118. return null;
  119. }
  120. var children = item.parent.children;
  121. if (children == null)
  122. return null;
  123. for (int i = 0; i < children.Count - 1; i++)
  124. {
  125. if (children[i] == item)
  126. return children[i + 1];
  127. }
  128. return null;
  129. }
  130. private static TrackAsset GetTrack(TreeViewItem item)
  131. {
  132. TimelineTrackBaseGUI baseGui = item as TimelineTrackBaseGUI;
  133. if (baseGui == null)
  134. return null;
  135. return baseGui.track;
  136. }
  137. // The drag and drop may be over an expanded group but might be between tracks
  138. private void HandleNestedItemGUI(ref TreeViewItem parentItem, ref TreeViewItem targetItem, ref TreeViewItem insertBefore)
  139. {
  140. const float kTopPad = 5;
  141. const float kBottomPad = 5;
  142. insertBefore = null;
  143. if (!ShouldUseHierarchyDragAndDrop())
  144. return;
  145. var targetTrack = targetItem as TimelineGroupGUI;
  146. if (targetTrack == null)
  147. return;
  148. var mousePosition = Event.current.mousePosition;
  149. var dropBefore = targetTrack.rowRect.yMin + kTopPad > mousePosition.y;
  150. var dropAfter = !(targetTrack.track is GroupTrack) && (targetTrack.rowRect.yMax - kBottomPad < mousePosition.y);
  151. targetTrack.drawInsertionMarkerBefore = dropBefore;
  152. targetTrack.drawInsertionMarkerAfter = dropAfter;
  153. if (dropBefore)
  154. {
  155. targetItem = parentItem;
  156. parentItem = targetItem != null ? targetItem.parent : null;
  157. insertBefore = targetTrack;
  158. }
  159. else if (dropAfter)
  160. {
  161. targetItem = parentItem;
  162. parentItem = targetItem != null ? targetItem.parent : null;
  163. insertBefore = GetNextItem(targetTrack);
  164. }
  165. else if (targetTrack.track is GroupTrack)
  166. {
  167. targetTrack.isDropTarget = true;
  168. }
  169. }
  170. public override DragAndDropVisualMode DoDrag(TreeViewItem parentItem, TreeViewItem targetItem, bool perform, DropPosition dropPos)
  171. {
  172. m_Window.isDragging = false;
  173. var retMode = DragAndDropVisualMode.None;
  174. var trackDragData = DragAndDrop.GetGenericData(k_GenericDragId) as TimelineDragData;
  175. if (trackDragData != null)
  176. {
  177. retMode = HandleTrackDrop(parentItem, targetItem, perform, dropPos);
  178. if (retMode == DragAndDropVisualMode.Copy && targetItem != null && Event.current.type == EventType.DragUpdated)
  179. {
  180. var targetActor = targetItem as TimelineGroupGUI;
  181. if (targetActor != null)
  182. targetActor.isDropTarget = true;
  183. }
  184. }
  185. else if (DragAndDrop.objectReferences.Any())
  186. {
  187. var objectsBeingDropped = DragAndDrop.objectReferences.OfType<UnityObject>();
  188. var director = m_Window.state.editSequence.director;
  189. if (ShouldUseHierarchyDragAndDrop())
  190. {
  191. // for object drawing
  192. var originalTarget = targetItem;
  193. TreeViewItem insertBeforeItem = null;
  194. HandleNestedItemGUI(ref parentItem, ref targetItem, ref insertBeforeItem);
  195. var track = GetTrack(targetItem);
  196. var parent = GetTrack(parentItem);
  197. var insertBefore = GetTrack(insertBeforeItem);
  198. retMode = HandleHierarchyPaneDragAndDrop(objectsBeingDropped, track, perform, m_Timeline, director, ResolveType, insertBefore);
  199. // fallback to old clip behaviour
  200. if (retMode == DragAndDropVisualMode.None)
  201. {
  202. retMode = HandleClipPaneObjectDragAndDrop(objectsBeingDropped, track, perform, m_Timeline, parent, director, m_Window.state.timeAreaShownRange.x, ResolveType, insertBefore);
  203. }
  204. // if we are rejected, clear any drop markers
  205. if (retMode == DragAndDropVisualMode.Rejected && targetItem != null)
  206. {
  207. ClearInsertionMarkers(originalTarget);
  208. ClearInsertionMarkers(targetItem);
  209. ClearInsertionMarkers(parentItem);
  210. ClearInsertionMarkers(insertBeforeItem);
  211. }
  212. }
  213. else
  214. {
  215. var candidateTime = TimelineHelpers.GetCandidateTime(Event.current.mousePosition);
  216. retMode = HandleClipPaneObjectDragAndDrop(objectsBeingDropped, GetTrack(targetItem), perform, m_Timeline, GetTrack(parentItem), director, candidateTime, ResolveType);
  217. }
  218. }
  219. m_Window.isDragging = false;
  220. return retMode;
  221. }
  222. void ClearInsertionMarkers(TreeViewItem item)
  223. {
  224. var trackGUI = item as TimelineTrackBaseGUI;
  225. if (trackGUI != null)
  226. {
  227. trackGUI.drawInsertionMarkerAfter = false;
  228. trackGUI.drawInsertionMarkerBefore = false;
  229. trackGUI.isDropTarget = false;
  230. }
  231. }
  232. bool ShouldUseHierarchyDragAndDrop()
  233. {
  234. return m_Window.state.IsEditingAnEmptyTimeline() || m_Window.state.sequencerHeaderWidth > Event.current.mousePosition.x;
  235. }
  236. public static DragAndDropVisualMode HandleHierarchyPaneDragAndDrop(IEnumerable<UnityObject> objectsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, PlayableDirector director, TypeResolver typeResolver, TrackAsset insertBefore = null)
  237. {
  238. if (timeline == null)
  239. return DragAndDropVisualMode.Rejected;
  240. // if we are over a target track, defer to track binding system (implemented in TrackGUIs), unless we are a groupTrack
  241. if (targetTrack != null && (targetTrack as GroupTrack) == null)
  242. return DragAndDropVisualMode.Rejected;
  243. if (targetTrack != null && targetTrack.lockedInHierarchy)
  244. return DragAndDropVisualMode.Rejected;
  245. var tracksWithBinding = objectsBeingDropped.SelectMany(TypeUtility.GetTracksCreatableFromObject).Distinct();
  246. if (!tracksWithBinding.Any())
  247. return DragAndDropVisualMode.None;
  248. if (perform)
  249. {
  250. Action<Type> onResolve = trackType =>
  251. {
  252. foreach (var obj in objectsBeingDropped)
  253. {
  254. if (!obj.IsPrefab() && TypeUtility.IsTrackCreatableFromObject(obj, trackType))
  255. {
  256. var newTrack = TimelineHelpers.CreateTrack(timeline, trackType, targetTrack, string.Empty);
  257. if (insertBefore != null)
  258. {
  259. if (targetTrack != null)
  260. targetTrack.MoveLastTrackBefore(insertBefore);
  261. else
  262. timeline.MoveLastTrackBefore(insertBefore);
  263. }
  264. BindingUtility.BindWithEditorValidation(director, newTrack, obj);
  265. }
  266. }
  267. TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
  268. };
  269. typeResolver(tracksWithBinding, onResolve, k_SelectTrackWithBinding);
  270. }
  271. return DragAndDropVisualMode.Copy;
  272. }
  273. public static DragAndDropVisualMode HandleClipPaneObjectDragAndDrop(IEnumerable<UnityObject> objectsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, TrackAsset parent, PlayableDirector director, double candidateTime, TypeResolver typeResolver, TrackAsset insertBefore = null)
  274. {
  275. if (timeline == null)
  276. return DragAndDropVisualMode.Rejected;
  277. // locked tracks always reject
  278. if (targetTrack != null && targetTrack.lockedInHierarchy)
  279. return DragAndDropVisualMode.Rejected;
  280. // treat group tracks as having no track
  281. if (targetTrack is GroupTrack)
  282. {
  283. parent = targetTrack;
  284. targetTrack = null;
  285. }
  286. // Special case for monoscripts, since they describe the type
  287. if (objectsBeingDropped.Any(o => o is MonoScript))
  288. return HandleClipPaneMonoScriptDragAndDrop(objectsBeingDropped.OfType<MonoScript>(), targetTrack, perform, timeline, parent, director, candidateTime);
  289. // no unity objects, or explicit exceptions
  290. if (!objectsBeingDropped.Any() || objectsBeingDropped.Any(o => !ValidateObjectDrop(o)))
  291. return DragAndDropVisualMode.Rejected;
  292. // reject scene references if we have no context
  293. if (director == null && objectsBeingDropped.Any(o => o.IsSceneObject()))
  294. return DragAndDropVisualMode.Rejected;
  295. var validTrackTypes = objectsBeingDropped.SelectMany(o => TypeUtility.GetTrackTypesForObject(o)).Distinct().ToList();
  296. // special case for playable assets
  297. if (objectsBeingDropped.Any(o => TypeUtility.IsConcretePlayableAsset(o.GetType())))
  298. {
  299. var playableAssets = objectsBeingDropped.OfType<IPlayableAsset>().Where(o => TypeUtility.IsConcretePlayableAsset(o.GetType()));
  300. return HandleClipPanePlayableAssetDragAndDrop(playableAssets, targetTrack, perform, timeline, parent, director, candidateTime, typeResolver);
  301. }
  302. var markerTypes = objectsBeingDropped.SelectMany(o => TypeUtility.MarkerTypesWithFieldForObject(o)).Distinct();
  303. // No tracks or markers support this object
  304. if (!(markerTypes.Any() || validTrackTypes.Any()))
  305. {
  306. return DragAndDropVisualMode.Rejected;
  307. }
  308. // track is not compatible with marker
  309. if (targetTrack != null && markerTypes.Any(o => !TypeUtility.DoesTrackSupportMarkerType(targetTrack, o)))
  310. {
  311. // track is not compatible with object
  312. if (!validTrackTypes.Contains(targetTrack.GetType()))
  313. return DragAndDropVisualMode.Rejected;
  314. }
  315. // there is no target track, dropping to empty space, or onto a group
  316. if (perform)
  317. {
  318. // choose track and then clip
  319. if (targetTrack == null)
  320. {
  321. var createdTrack = HandleTrackAndItemCreation(objectsBeingDropped, candidateTime, typeResolver, timeline, parent, validTrackTypes, insertBefore);
  322. if (!createdTrack)
  323. {
  324. timeline.CreateMarkerTrack();
  325. HandleItemCreation(objectsBeingDropped, timeline.markerTrack, candidateTime, typeResolver, true); // menu is always popped if ambiguous choice
  326. }
  327. }
  328. // just choose clip/marker
  329. else
  330. {
  331. HandleItemCreation(objectsBeingDropped, targetTrack, candidateTime, typeResolver, true); // menu is always popped if ambiguous choice
  332. }
  333. }
  334. return DragAndDropVisualMode.Copy;
  335. }
  336. static bool HandleTrackAndItemCreation(IEnumerable<UnityEngine.Object> objectsBeingDropped, double candidateTime, TypeResolver typeResolver, TimelineAsset timeline, TrackAsset parent, IEnumerable<Type> validTrackTypes, TrackAsset insertBefore = null)
  337. {
  338. Action<Type> onResolved = t =>
  339. {
  340. var newTrack = TimelineHelpers.CreateTrack(timeline, t, parent, string.Empty);
  341. if (insertBefore != null)
  342. {
  343. if (parent != null)
  344. parent.MoveLastTrackBefore(insertBefore);
  345. else
  346. timeline.MoveLastTrackBefore(insertBefore);
  347. }
  348. HandleItemCreation(objectsBeingDropped, newTrack, candidateTime, typeResolver, validTrackTypes.Count() == 1); // menu is popped if ambiguous clip choice and unambiguous track choice
  349. };
  350. return typeResolver(validTrackTypes, t => onResolved(t), k_SelectTrackWithClip); // Did it create a track
  351. }
  352. static void HandleItemCreation(IEnumerable<UnityEngine.Object> objectsBeingDropped, TrackAsset targetTrack, double candidateTime, TypeResolver typeResolver, bool allowMenu)
  353. {
  354. var assetTypes = objectsBeingDropped.Select(o =>
  355. TypeUtility.GetAssetTypesForObject(targetTrack.GetType(), o)
  356. .Union(TypeUtility.MarkerTypesWithFieldForObject(o))).ToList();
  357. Action<Type> onCreateItem = assetType =>
  358. {
  359. if (typeof(PlayableAsset).IsAssignableFrom(assetType))
  360. {
  361. TimelineHelpers.CreateClipsFromObjects(assetType, targetTrack, candidateTime,
  362. objectsBeingDropped);
  363. }
  364. else
  365. {
  366. TimelineHelpers.CreateMarkersFromObjects(assetType, targetTrack, candidateTime, objectsBeingDropped);
  367. }
  368. };
  369. var flatAssetTypes = assetTypes.SelectMany(x => x).Distinct();
  370. // If there is a one to one mapping between assets and timeline types, no need to go through the type resolution, not ambiguous.
  371. if (assetTypes.All(x => x.Count() <= 1))
  372. {
  373. foreach (var type in flatAssetTypes)
  374. {
  375. onCreateItem(type);
  376. }
  377. }
  378. else
  379. {
  380. if (!allowMenu) // If we already popped a menu, and are presented with an ambiguous choice, take the first entry
  381. {
  382. flatAssetTypes = new[] { flatAssetTypes.First() };
  383. }
  384. typeResolver(flatAssetTypes, onCreateItem, k_SelectClip);
  385. }
  386. }
  387. /// Handles drag and drop of a mono script.
  388. public static DragAndDropVisualMode HandleClipPaneMonoScriptDragAndDrop(IEnumerable<MonoScript> scriptsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, TrackAsset parent, PlayableDirector director, double candidateTime)
  389. {
  390. var playableAssetTypes = scriptsBeingDropped.Select(s => s.GetClass()).Where(TypeUtility.IsConcretePlayableAsset).Distinct();
  391. if (!playableAssetTypes.Any())
  392. return DragAndDropVisualMode.Rejected;
  393. var targetTrackType = typeof(PlayableTrack);
  394. if (targetTrack != null)
  395. targetTrackType = targetTrack.GetType();
  396. var trackAssetsTypes = TypeUtility.GetPlayableAssetsHandledByTrack(targetTrackType);
  397. var supportedTypes = trackAssetsTypes.Intersect(playableAssetTypes);
  398. if (!supportedTypes.Any())
  399. return DragAndDropVisualMode.Rejected;
  400. if (perform)
  401. {
  402. if (targetTrack == null)
  403. targetTrack = TimelineHelpers.CreateTrack(timeline, targetTrackType, parent, string.Empty);
  404. TimelineHelpers.CreateClipsFromTypes(supportedTypes, targetTrack, candidateTime);
  405. }
  406. return DragAndDropVisualMode.Copy;
  407. }
  408. public static DragAndDropVisualMode HandleClipPanePlayableAssetDragAndDrop(IEnumerable<IPlayableAsset> assetsBeingDropped, TrackAsset targetTrack, bool perform, TimelineAsset timeline, TrackAsset parent, PlayableDirector director, double candidateTime, TypeResolver typeResolver)
  409. {
  410. // get the list of supported track types
  411. var assetTypes = assetsBeingDropped.Select(x => x.GetType()).Distinct();
  412. IEnumerable<Type> supportedTypes = null;
  413. if (targetTrack == null)
  414. {
  415. supportedTypes = TypeUtility.AllTrackTypes().Where(t => TypeUtility.GetPlayableAssetsHandledByTrack(t).Intersect(assetTypes).Any()).ToList();
  416. }
  417. else
  418. {
  419. supportedTypes = Enumerable.Empty<Type>();
  420. var trackAssetTypes = TypeUtility.GetPlayableAssetsHandledByTrack(targetTrack.GetType());
  421. if (trackAssetTypes.Intersect(assetTypes).Any())
  422. supportedTypes = new[] { targetTrack.GetType() };
  423. }
  424. if (!supportedTypes.Any())
  425. return DragAndDropVisualMode.Rejected;
  426. if (perform)
  427. {
  428. Action<Type> onResolved = (t) =>
  429. {
  430. if (targetTrack == null)
  431. targetTrack = TimelineHelpers.CreateTrack(timeline, t, parent, string.Empty);
  432. var clipTypes = TypeUtility.GetPlayableAssetsHandledByTrack(targetTrack.GetType());
  433. foreach (var asset in assetsBeingDropped)
  434. {
  435. if (clipTypes.Contains(asset.GetType()))
  436. TimelineHelpers.CreateClipOnTrackFromPlayableAsset(asset, targetTrack, candidateTime);
  437. }
  438. };
  439. typeResolver(supportedTypes, onResolved, k_SelectTrackWithClip);
  440. }
  441. return DragAndDropVisualMode.Copy;
  442. }
  443. static bool ValidateObjectDrop(UnityObject obj)
  444. {
  445. // legacy animation clips are not supported at all
  446. AnimationClip clip = obj as AnimationClip;
  447. if (clip != null && clip.legacy)
  448. return false;
  449. return !(obj is TimelineAsset);
  450. }
  451. public DragAndDropVisualMode HandleTrackDrop(TreeViewItem parentItem, TreeViewItem targetItem, bool perform, DropPosition dropPos)
  452. {
  453. ((TimelineTreeView)m_Window.treeView.gui).showInsertionMarker = false;
  454. var trackDragData = (TimelineDragData)DragAndDrop.GetGenericData(k_GenericDragId);
  455. bool validDrag = ValidDrag(targetItem, trackDragData.draggedItems);
  456. if (!validDrag)
  457. return DragAndDropVisualMode.None;
  458. var draggedTracks = trackDragData.draggedItems.OfType<TimelineGroupGUI>().Select(x => x.track).ToList();
  459. if (draggedTracks.Count == 0)
  460. return DragAndDropVisualMode.None;
  461. if (parentItem != null)
  462. {
  463. var parentActor = parentItem as TimelineGroupGUI;
  464. if (parentActor != null && parentActor.track != null)
  465. {
  466. if (parentActor.track.lockedInHierarchy)
  467. return DragAndDropVisualMode.Rejected;
  468. if (draggedTracks.Any(x => !TimelineCreateUtilities.ValidateParentTrack(parentActor.track, x.GetType())))
  469. return DragAndDropVisualMode.Rejected;
  470. }
  471. }
  472. var insertAfterItem = targetItem as TimelineGroupGUI;
  473. if (insertAfterItem != null && insertAfterItem.track != null)
  474. {
  475. ((TimelineTreeView)m_Window.treeView.gui).showInsertionMarker = true;
  476. }
  477. if (dropPos == DropPosition.Upon)
  478. {
  479. var groupGUI = targetItem as TimelineGroupGUI;
  480. if (groupGUI != null)
  481. groupGUI.isDropTarget = true;
  482. }
  483. if (perform)
  484. {
  485. PlayableAsset targetParent = m_Timeline;
  486. var parentActor = parentItem as TimelineGroupGUI;
  487. if (parentActor != null && parentActor.track != null)
  488. targetParent = parentActor.track;
  489. TrackAsset siblingTrack = insertAfterItem != null ? insertAfterItem.track : null;
  490. // where the user drops after the last track, make sure to place it after all the tracks
  491. if (targetParent == m_Timeline && dropPos == DropPosition.Below && siblingTrack == null)
  492. {
  493. siblingTrack = m_Timeline.GetRootTracks().LastOrDefault(x => !draggedTracks.Contains(x));
  494. }
  495. if (TrackExtensions.ReparentTracks(TrackExtensions.FilterTracks(draggedTracks).ToList(), targetParent, siblingTrack, dropPos == DropPosition.Above))
  496. {
  497. m_Window.state.Refresh();
  498. }
  499. }
  500. return DragAndDropVisualMode.Move;
  501. }
  502. public static void OnTrackBindingDragUpdate(TrackAsset dropTarget)
  503. {
  504. if (DragAndDrop.objectReferences.Length == 0)
  505. {
  506. OnRejectTrackBindingDragUpdate();
  507. return;
  508. }
  509. var trackEditor = CustomTimelineEditorCache.GetTrackEditor(dropTarget);
  510. var isDragValid = trackEditor.IsBindingAssignableFrom_Safe(DragAndDrop.objectReferences[0], dropTarget);
  511. if (isDragValid)
  512. OnAcceptTrackBindingDragUpdate();
  513. else
  514. OnRejectTrackBindingDragUpdate();
  515. }
  516. static void OnAcceptTrackBindingDragUpdate()
  517. {
  518. DragAndDrop.visualMode = DragAndDropVisualMode.Link;
  519. }
  520. static void OnRejectTrackBindingDragUpdate()
  521. {
  522. DragAndDrop.visualMode = DragAndDropVisualMode.Rejected;
  523. DragAndDrop.activeControlID = 0;
  524. }
  525. static bool ValidDrag(TreeViewItem target, List<TreeViewItem> draggedItems)
  526. {
  527. TreeViewItem currentParent = target;
  528. while (currentParent != null)
  529. {
  530. if (draggedItems.Contains(currentParent))
  531. return false;
  532. currentParent = currentParent.parent;
  533. }
  534. // dragging into the sequence itself
  535. return true;
  536. }
  537. }
  538. }