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EditorClip.cs 512B

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  1. using UnityEngine;
  2. using UnityEngine.Timeline;
  3. namespace UnityEditor.Timeline
  4. {
  5. [ExcludeFromPreset]
  6. [TimelineHelpURL(typeof(TimelineClip))]
  7. class EditorClip : ScriptableObject
  8. {
  9. [SerializeField] TimelineClip m_Clip;
  10. public TimelineClip clip
  11. {
  12. get { return m_Clip; }
  13. set { m_Clip = value; }
  14. }
  15. public int lastHash { get; set; }
  16. public override int GetHashCode()
  17. {
  18. return clip.Hash();
  19. }
  20. }
  21. }