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ClipsActions.cs 14KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using JetBrains.Annotations;
  4. using UnityEditor.Timeline.Actions;
  5. using UnityEngine;
  6. using UnityEngine.Timeline;
  7. using UnityEngine.Playables;
  8. namespace UnityEditor.Timeline
  9. {
  10. [MenuEntry("Edit in Animation Window", MenuPriority.ClipEditActionSection.editInAnimationWindow), UsedImplicitly]
  11. class EditClipInAnimationWindow : ClipAction
  12. {
  13. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  14. {
  15. if (!GetEditableClip(clips, out _, out _))
  16. return ActionValidity.NotApplicable;
  17. return ActionValidity.Valid;
  18. }
  19. public override bool Execute(IEnumerable<TimelineClip> clips)
  20. {
  21. TimelineClip clip;
  22. AnimationClip clipToEdit;
  23. if (!GetEditableClip(clips, out clip, out clipToEdit))
  24. return false;
  25. GameObject gameObject = null;
  26. if (TimelineEditor.inspectedDirector != null)
  27. gameObject = TimelineUtility.GetSceneGameObject(TimelineEditor.inspectedDirector, clip.GetParentTrack());
  28. var timeController = TimelineAnimationUtilities.CreateTimeController(clip);
  29. TimelineAnimationUtilities.EditAnimationClipWithTimeController(
  30. clipToEdit, timeController, clip.animationClip != null ? gameObject : null);
  31. return true;
  32. }
  33. private static bool GetEditableClip(IEnumerable<TimelineClip> clips, out TimelineClip clip, out AnimationClip animClip)
  34. {
  35. clip = null;
  36. animClip = null;
  37. if (clips.Count() != 1)
  38. return false;
  39. clip = clips.FirstOrDefault();
  40. if (clip == null)
  41. return false;
  42. if (clip.animationClip != null)
  43. animClip = clip.animationClip;
  44. else if (clip.curves != null && !clip.curves.empty)
  45. animClip = clip.curves;
  46. return animClip != null;
  47. }
  48. }
  49. [MenuEntry("Edit Sub-Timeline", MenuPriority.ClipEditActionSection.editSubTimeline), UsedImplicitly]
  50. class EditSubTimeline : ClipAction
  51. {
  52. private static readonly string MultiItemPrefix = "Edit Sub-Timelines/";
  53. private static readonly string SingleItemPrefix = "Edit ";
  54. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  55. {
  56. if (clips == null || clips.Count() != 1 || TimelineEditor.inspectedDirector == null)
  57. return ActionValidity.NotApplicable;
  58. var clip = clips.First();
  59. var directors = TimelineUtility.GetSubTimelines(clip, TimelineEditor.inspectedDirector);
  60. return directors.Any(x => x != null) ? ActionValidity.Valid : ActionValidity.NotApplicable;
  61. }
  62. public override bool Execute(IEnumerable<TimelineClip> clips)
  63. {
  64. if (Validate(clips) != ActionValidity.Valid) return false;
  65. var clip = clips.First();
  66. var directors = TimelineUtility.GetSubTimelines(clip, TimelineEditor.inspectedDirector);
  67. ExecuteInternal(directors, 0, clip);
  68. return true;
  69. }
  70. static void ExecuteInternal(IList<PlayableDirector> directors, int directorIndex, TimelineClip clip)
  71. {
  72. SelectionManager.Clear();
  73. TimelineWindow.instance.SetCurrentTimeline(directors[directorIndex], clip);
  74. }
  75. internal void AddMenuItem(List<MenuActionItem> menuItems)
  76. {
  77. var clips = TimelineEditor.selectedClips;
  78. if (clips == null || clips.Length != 1)
  79. return;
  80. var mode = TimelineWindow.instance.currentMode.mode;
  81. MenuEntryAttribute menuAttribute = GetType().GetCustomAttributes(typeof(MenuEntryAttribute), false).OfType<MenuEntryAttribute>().FirstOrDefault();
  82. var menuItem = new MenuActionItem()
  83. {
  84. category = menuAttribute.subMenuPath ?? string.Empty,
  85. entryName = menuAttribute.name,
  86. isActiveInMode = this.IsActionActiveInMode(mode),
  87. priority = menuAttribute.priority,
  88. state = Validate(clips),
  89. callback = null
  90. };
  91. var subDirectors = TimelineUtility.GetSubTimelines(clips[0], TimelineEditor.inspectedDirector);
  92. if (subDirectors.Count == 1)
  93. {
  94. menuItem.entryName = SingleItemPrefix + DisplayNameHelper.GetDisplayName(subDirectors[0]);
  95. menuItem.callback = () =>
  96. {
  97. Execute(clips);
  98. };
  99. menuItems.Add(menuItem);
  100. }
  101. else
  102. {
  103. for (int i = 0; i < subDirectors.Count; i++)
  104. {
  105. var index = i;
  106. menuItem.category = MultiItemPrefix;
  107. menuItem.entryName = DisplayNameHelper.GetDisplayName(subDirectors[i]);
  108. menuItem.callback = () =>
  109. {
  110. ExecuteInternal(subDirectors, index, clips[0]);
  111. };
  112. menuItems.Add(menuItem);
  113. }
  114. }
  115. }
  116. }
  117. [MenuEntry("Editing/Trim Start", MenuPriority.ClipActionSection.trimStart)]
  118. [Shortcut(Shortcuts.Clip.trimStart), UsedImplicitly]
  119. class TrimStart : ClipAction
  120. {
  121. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  122. {
  123. return clips.All(x => TimelineEditor.inspectedSequenceTime <= x.start || TimelineEditor.inspectedSequenceTime >= x.start + x.duration) ? ActionValidity.Invalid : ActionValidity.Valid;
  124. }
  125. public override bool Execute(IEnumerable<TimelineClip> clips)
  126. {
  127. return ClipModifier.TrimStart(clips, TimelineEditor.inspectedSequenceTime);
  128. }
  129. }
  130. [MenuEntry("Editing/Trim End", MenuPriority.ClipActionSection.trimEnd), UsedImplicitly]
  131. [Shortcut(Shortcuts.Clip.trimEnd)]
  132. class TrimEnd : ClipAction
  133. {
  134. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  135. {
  136. return clips.All(x => TimelineEditor.inspectedSequenceTime <= x.start || TimelineEditor.inspectedSequenceTime >= x.start + x.duration) ? ActionValidity.Invalid : ActionValidity.Valid;
  137. }
  138. public override bool Execute(IEnumerable<TimelineClip> clips)
  139. {
  140. return ClipModifier.TrimEnd(clips, TimelineEditor.inspectedSequenceTime);
  141. }
  142. }
  143. [Shortcut(Shortcuts.Clip.split)]
  144. [MenuEntry("Editing/Split", MenuPriority.ClipActionSection.split), UsedImplicitly]
  145. class Split : ClipAction
  146. {
  147. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  148. {
  149. return clips.All(x => TimelineEditor.inspectedSequenceTime <= x.start || TimelineEditor.inspectedSequenceTime >= x.start + x.duration) ? ActionValidity.Invalid : ActionValidity.Valid;
  150. }
  151. public override bool Execute(IEnumerable<TimelineClip> clips)
  152. {
  153. bool success = ClipModifier.Split(clips, TimelineEditor.inspectedSequenceTime, TimelineEditor.inspectedDirector);
  154. if (success)
  155. TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
  156. return success;
  157. }
  158. }
  159. [MenuEntry("Editing/Complete Last Loop", MenuPriority.ClipActionSection.completeLastLoop), UsedImplicitly]
  160. class CompleteLastLoop : ClipAction
  161. {
  162. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  163. {
  164. bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
  165. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  166. }
  167. public override bool Execute(IEnumerable<TimelineClip> clips)
  168. {
  169. return ClipModifier.CompleteLastLoop(clips);
  170. }
  171. }
  172. [MenuEntry("Editing/Trim Last Loop", MenuPriority.ClipActionSection.trimLastLoop), UsedImplicitly]
  173. class TrimLastLoop : ClipAction
  174. {
  175. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  176. {
  177. bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
  178. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  179. }
  180. public override bool Execute(IEnumerable<TimelineClip> clips)
  181. {
  182. return ClipModifier.TrimLastLoop(clips);
  183. }
  184. }
  185. [MenuEntry("Editing/Match Duration", MenuPriority.ClipActionSection.matchDuration), UsedImplicitly]
  186. class MatchDuration : ClipAction
  187. {
  188. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  189. {
  190. return clips.Count() > 1 ? ActionValidity.Valid : ActionValidity.Invalid;
  191. }
  192. public override bool Execute(IEnumerable<TimelineClip> clips)
  193. {
  194. return ClipModifier.MatchDuration(clips);
  195. }
  196. }
  197. [MenuEntry("Editing/Double Speed", MenuPriority.ClipActionSection.doubleSpeed), UsedImplicitly]
  198. class DoubleSpeed : ClipAction
  199. {
  200. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  201. {
  202. bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
  203. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  204. }
  205. public override bool Execute(IEnumerable<TimelineClip> clips)
  206. {
  207. return ClipModifier.DoubleSpeed(clips);
  208. }
  209. }
  210. [MenuEntry("Editing/Half Speed", MenuPriority.ClipActionSection.halfSpeed), UsedImplicitly]
  211. class HalfSpeed : ClipAction
  212. {
  213. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  214. {
  215. bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
  216. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  217. }
  218. public override bool Execute(IEnumerable<TimelineClip> clips)
  219. {
  220. return ClipModifier.HalfSpeed(clips);
  221. }
  222. }
  223. [MenuEntry("Editing/Reset Duration", MenuPriority.ClipActionSection.resetDuration), UsedImplicitly]
  224. class ResetDuration : ClipAction
  225. {
  226. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  227. {
  228. bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
  229. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  230. }
  231. public override bool Execute(IEnumerable<TimelineClip> clips)
  232. {
  233. return ClipModifier.ResetEditing(clips);
  234. }
  235. }
  236. [MenuEntry("Editing/Reset Speed", MenuPriority.ClipActionSection.resetSpeed), UsedImplicitly]
  237. class ResetSpeed : ClipAction
  238. {
  239. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  240. {
  241. bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
  242. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  243. }
  244. public override bool Execute(IEnumerable<TimelineClip> clips)
  245. {
  246. return ClipModifier.ResetSpeed(clips);
  247. }
  248. }
  249. [MenuEntry("Editing/Reset All", MenuPriority.ClipActionSection.resetAll), UsedImplicitly]
  250. class ResetAll : ClipAction
  251. {
  252. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  253. {
  254. bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration) || clips.All(x => x.SupportsSpeedMultiplier());
  255. return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
  256. }
  257. public override bool Execute(IEnumerable<TimelineClip> clips)
  258. {
  259. var speedResult = ClipModifier.ResetSpeed(clips);
  260. var editResult = ClipModifier.ResetEditing(clips);
  261. return speedResult || editResult;
  262. }
  263. }
  264. [MenuEntry("Tile", MenuPriority.ClipActionSection.tile), UsedImplicitly]
  265. class Tile : ClipAction
  266. {
  267. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  268. {
  269. return clips.Count() > 1 ? ActionValidity.Valid : ActionValidity.Invalid;
  270. }
  271. public override bool Execute(IEnumerable<TimelineClip> clips)
  272. {
  273. return ClipModifier.Tile(clips);
  274. }
  275. }
  276. [MenuEntry("Find Source Asset", MenuPriority.ClipActionSection.findSourceAsset), UsedImplicitly]
  277. [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
  278. class FindSourceAsset : ClipAction
  279. {
  280. public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
  281. {
  282. if (clips.Count() > 1)
  283. return ActionValidity.Invalid;
  284. if (GetUnderlyingAsset(clips.First()) == null)
  285. return ActionValidity.Invalid;
  286. return ActionValidity.Valid;
  287. }
  288. public override bool Execute(IEnumerable<TimelineClip> clips)
  289. {
  290. EditorGUIUtility.PingObject(GetUnderlyingAsset(clips.First()));
  291. return true;
  292. }
  293. private static UnityEngine.Object GetExternalPlayableAsset(TimelineClip clip)
  294. {
  295. if (clip.asset == null)
  296. return null;
  297. if ((clip.asset.hideFlags & HideFlags.HideInHierarchy) != 0)
  298. return null;
  299. return clip.asset;
  300. }
  301. private static UnityEngine.Object GetUnderlyingAsset(TimelineClip clip)
  302. {
  303. var asset = clip.asset as ScriptableObject;
  304. if (asset == null)
  305. return null;
  306. var fields = ObjectReferenceField.FindObjectReferences(asset.GetType());
  307. if (fields.Length == 0)
  308. return GetExternalPlayableAsset(clip);
  309. // Find the first non-null field
  310. foreach (var field in fields)
  311. {
  312. // skip scene refs in asset mode
  313. if (TimelineEditor.inspectedDirector == null && field.isSceneReference)
  314. continue;
  315. var obj = field.Find(asset, TimelineEditor.inspectedDirector);
  316. if (obj != null)
  317. return obj;
  318. }
  319. return GetExternalPlayableAsset(clip);
  320. }
  321. }
  322. class CopyClipsToClipboard : ClipAction
  323. {
  324. public override ActionValidity Validate(IEnumerable<TimelineClip> clips) => ActionValidity.Valid;
  325. public override bool Execute(IEnumerable<TimelineClip> clips)
  326. {
  327. TimelineEditor.clipboard.CopyItems(clips.ToItems());
  328. return true;
  329. }
  330. }
  331. }