Aucune description
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
unknown 6f466a7c59 back il y a 1 an
..
Documentation~ back il y a 1 an
Editor back il y a 1 an
Graphics back il y a 1 an
Runtime back il y a 1 an
.npmignore.release back il y a 1 an
.signature back il y a 1 an
CHANGELOG.md back il y a 1 an
CHANGELOG.md.meta back il y a 1 an
Editor.meta back il y a 1 an
Graphics.meta back il y a 1 an
LICENSE.md back il y a 1 an
LICENSE.md.meta back il y a 1 an
README.md back il y a 1 an
README.md.meta back il y a 1 an
Runtime.meta back il y a 1 an
Third Party Notices.md back il y a 1 an
Third Party Notices.md.meta back il y a 1 an
ValidationConfig.json back il y a 1 an
ValidationConfig.json.meta back il y a 1 an
ValidationExceptions.json back il y a 1 an
ValidationExceptions.json.meta back il y a 1 an
package.json back il y a 1 an
package.json.meta back il y a 1 an

README.md

Visual Scripting (com.unity.visualscripting)

Visual Scripting, previously known as BOLT, is an alternative workflow to design behaviours. Instead of the classic method of writing a C# script, visual scripting offers a way to design behaviours intuitively without code, by connecting events, actions, and data together in a graph.

Both programmers and non-programmers can use node-based graphs to design final logic or to quickly create prototypes. This package also features an API that programmers can use for more advanced tasks, or to create custom nodes that can be used by other team members.

Required Software

Unity: Supported versions include 2021.1

Documentation

Documentation is available here.

For further discussion, visit the Discord or the Visual Scripting forum.