123456789101112131415161718192021222324252627282930313233343536373839 |
- using System;
- using UnityEditor;
- using UnityEditor.UIElements;
- using UnityEngine.UIElements;
-
- namespace Unity.PerformanceTesting.Editor.UIElements
- {
- internal class ToolbarWithSearch : VisualElement
- {
- private string m_searchString;
- public Action<string> SearchTextChanged;
-
- public ToolbarWithSearch()
- {
- // Create the toolbar and search field elements
- var toolbar = new Toolbar();
- var searchField = new ToolbarSearchField();
-
- // Add the toolbar and search field elements to this element
- Add(toolbar);
- Add(searchField);
- }
-
- public void Draw()
- {
- EditorGUILayout.BeginHorizontal(EditorStyles.toolbar);
- EditorGUI.BeginChangeCheck();
- m_searchString = EditorGUILayout.TextField(m_searchString, EditorStyles.toolbarSearchField);
- if (EditorGUI.EndChangeCheck()) SearchTextChanged?.Invoke(m_searchString);
- EditorGUILayout.EndHorizontal();
- }
-
- public void ClearSearchString()
- {
- m_searchString = string.Empty;
- SearchTextChanged?.Invoke(m_searchString);
- }
- }
- }
|