Nenhuma descrição
Você não pode selecionar mais de 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.
unknown 6f466a7c59 back 11 meses atrás
..
.Resources back 11 meses atrás
Documentation~ back 11 meses atrás
Editor back 11 meses atrás
Lib back 11 meses atrás
.buginfo back 11 meses atrás
.gitattributes back 11 meses atrás
.signature back 11 meses atrás
CHANGELOG.md back 11 meses atrás
CHANGELOG.md.meta back 11 meses atrás
Editor.meta back 11 meses atrás
LICENSE.md back 11 meses atrás
LICENSE.md.meta back 11 meses atrás
Lib.meta back 11 meses atrás
README.md back 11 meses atrás
README.md.meta back 11 meses atrás
Third Party Notices.md back 11 meses atrás
Third Party Notices.md.meta back 11 meses atrás
ValidationConfig.json back 11 meses atrás
ValidationConfig.json.meta back 11 meses atrás
package.json back 11 meses atrás
package.json.meta back 11 meses atrás

README.md

Unity Version Control Package

ReleaseBadge

This package provides an in-editor interface for teams to work with Unity Version Control (Unity VCS), our leading version control solution, directly in Unity.

Note this project is the natural evolution of the old Collaborate package, hence its name.

Documentation - Changelog - Yamato

Compatibility

The minimum supported version of the Unity Editor is 2021.3 LTS.

Windows and macOS are officially supported.

The solution is exclusively targeting .NetStandard 2.0, and will not work with the legacy Mono runtime.

Maintenance

This project is currently maintained by the VCS Ecosystem team (@vcs-ecosystem-team), part of UGS DevOps.

All suggestions and issues are very welcome in the Slack channel #devs-unity-version-control.

Development

For developers

Option 1: clone this repository out into the packages/ directory in a project.

Option 2: clone elsewhere and link with the packages/manifest.json file in the project:

"com.unity.collab-proxy": "file:/some/path/to/package"

To add testing support also add the testibles section to the manifest. Your manifest should look like this:

{
  "dependencies": {
    "com.unity.collab-proxy": "file:/some/path/to/package",
    ...
  },
  "testables": [
    "com.unity.collab-proxy",
    ...
  ]
}

For internal testers

Simply add the git url into the packages/manifest.json file:

"com.unity.collab-proxy": "git://git@github.cds.internal.unity3d.com:unity/com.unity.cloud.collaborate.git"

If you need a specific revisision:

"com.unity.collab-proxy": "git://git@github.cds.internal.unity3d.com:unity/com.unity.cloud.collaborate.git#<rev>"

If you need more information, read the Documentation for package dependencies from git.

Code style is as dictated in Unity Meta.