Keine Beschreibung
Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.
unknown 6f466a7c59 back vor 1 Jahr
..
.Resources back vor 1 Jahr
Documentation~ back vor 1 Jahr
Editor back vor 1 Jahr
Lib back vor 1 Jahr
.buginfo back vor 1 Jahr
.gitattributes back vor 1 Jahr
.signature back vor 1 Jahr
CHANGELOG.md back vor 1 Jahr
CHANGELOG.md.meta back vor 1 Jahr
Editor.meta back vor 1 Jahr
LICENSE.md back vor 1 Jahr
LICENSE.md.meta back vor 1 Jahr
Lib.meta back vor 1 Jahr
README.md back vor 1 Jahr
README.md.meta back vor 1 Jahr
Third Party Notices.md back vor 1 Jahr
Third Party Notices.md.meta back vor 1 Jahr
ValidationConfig.json back vor 1 Jahr
ValidationConfig.json.meta back vor 1 Jahr
package.json back vor 1 Jahr
package.json.meta back vor 1 Jahr

README.md

Unity Version Control Package

ReleaseBadge

This package provides an in-editor interface for teams to work with Unity Version Control (Unity VCS), our leading version control solution, directly in Unity.

Note this project is the natural evolution of the old Collaborate package, hence its name.

Documentation - Changelog - Yamato

Compatibility

The minimum supported version of the Unity Editor is 2021.3 LTS.

Windows and macOS are officially supported.

The solution is exclusively targeting .NetStandard 2.0, and will not work with the legacy Mono runtime.

Maintenance

This project is currently maintained by the VCS Ecosystem team (@vcs-ecosystem-team), part of UGS DevOps.

All suggestions and issues are very welcome in the Slack channel #devs-unity-version-control.

Development

For developers

Option 1: clone this repository out into the packages/ directory in a project.

Option 2: clone elsewhere and link with the packages/manifest.json file in the project:

"com.unity.collab-proxy": "file:/some/path/to/package"

To add testing support also add the testibles section to the manifest. Your manifest should look like this:

{
  "dependencies": {
    "com.unity.collab-proxy": "file:/some/path/to/package",
    ...
  },
  "testables": [
    "com.unity.collab-proxy",
    ...
  ]
}

For internal testers

Simply add the git url into the packages/manifest.json file:

"com.unity.collab-proxy": "git://git@github.cds.internal.unity3d.com:unity/com.unity.cloud.collaborate.git"

If you need a specific revisision:

"com.unity.collab-proxy": "git://git@github.cds.internal.unity3d.com:unity/com.unity.cloud.collaborate.git#<rev>"

If you need more information, read the Documentation for package dependencies from git.

Code style is as dictated in Unity Meta.