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- using UnityEditor;
-
- namespace Unity.PlasticSCM.Editor
- {
- internal static class VCSPlugin
- {
- internal static bool IsEnabled()
- {
- return GetVersionControl() == "PlasticSCM";
- }
-
- internal static void Disable()
- {
- SetVersionControl("Visible Meta Files");
-
- AssetDatabase.SaveAssets();
- }
-
- static string GetVersionControl()
- {
- return VersionControlSettings.mode;
- }
-
- static void SetVersionControl(string versionControl)
- {
- VersionControlSettings.mode = versionControl;
- }
- }
- }
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