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- using System;
- using System.Collections.Generic;
-
- namespace Unity.PlasticSCM.Editor.Hub
- {
- internal class CommandLineArguments
- {
- internal static Dictionary<string, string> Build(string[] args)
- {
- Dictionary<string, string> result = new Dictionary<string, string>(
- StringComparer.OrdinalIgnoreCase);
-
- if (args == null)
- return result;
- List<string> trimmedArguments = TrimArgs(args);
-
- int index = 1;
-
- while (true)
- {
- if (index > trimmedArguments.Count - 1)
- break;
-
- if (IsKeyValueArgumentAtIndex(trimmedArguments, index))
- {
- result[trimmedArguments[index]] = trimmedArguments[index + 1];
- index += 2;
- continue;
- }
-
- result[trimmedArguments[index]] = null;
- index += 1;
- }
-
- return result;
- }
-
- static List<string> TrimArgs(string[] args)
- {
- List<string> trimmedArguments = new List<string>();
-
- foreach (string argument in args)
- trimmedArguments.Add(argument.Trim());
-
- return trimmedArguments;
- }
-
- static bool IsKeyValueArgumentAtIndex(
- List<string> trimmedArguments,
- int index)
- {
- if (index + 1 > trimmedArguments.Count -1)
- return false;
-
- return !trimmedArguments[index + 1].StartsWith("-");
- }
- }
- }
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