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- using Burst.Compiler.IL.Tests.Helpers;
- using Unity.Mathematics;
-
- namespace Burst.Compiler.IL.Tests
- {
- internal partial class VectorsBools
- {
- // ---------------------------------------------------
- // ! operator
- // ---------------------------------------------------
-
- [TestCompiler(DataRange.Standard)]
- public static int Bool4Not(ref bool4 a)
- {
- return Vectors.ConvertToInt(!a);
- }
-
- [TestCompiler(DataRange.Standard)]
- public static int Bool3Not(ref bool3 a)
- {
- return Vectors.ConvertToInt(!a);
- }
-
- [TestCompiler(DataRange.Standard)]
- public static int Bool2Not(ref bool2 a)
- {
- return Vectors.ConvertToInt(!a);
- }
- }
- }
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