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- #if UNITY_2022_2_OR_NEWER
- using Unity.AI.Navigation.Editor.Converter;
- using UnityEditor;
- using UnityEngine;
-
- namespace Unity.AI.Navigation.Updater
- {
- internal static class NavMeshUpdaterEditor
- {
- [MenuItem("Window/AI/NavMesh Updater", false, 50)]
- public static void ShowWindow()
- {
- SystemConvertersEditor wnd = EditorWindow.GetWindow<SystemConvertersEditor>();
- wnd.titleContent = new GUIContent("NavMesh Updater");
- wnd.DontSaveToLayout(wnd);
- wnd.maxSize = new Vector2(650f, 4000f);
- wnd.minSize = new Vector2(650f, 400f);
- wnd.Show();
- }
- }
- }
- #endif
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