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SpriteShape Object Placement
Attach a SpriteShapeObjectPlacement component to your GameObject to position an Object along the Spline of a Sprite Shape Controller.

- Start Point must be smaller than the End Point and must be a valid index in the Spline’s control points.
- Enabling Set Normal rotates the Object at normal direction to where the Object is placed along the Spline.
- Ratio dictates the distance ratio between the Start and End points where the Object should be placed.