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- /////////////////////////////////////////////////////////////////////////////////
- //
- // Photoshop PSD FileType Plugin for Paint.NET
- // http://psdplugin.codeplex.com/
- //
- // This software is provided under the MIT License:
- // Copyright (c) 2006-2007 Frank Blumenberg
- // Copyright (c) 2010-2016 Tao Yue
- //
- // See LICENSE.txt for complete licensing and attribution information.
- //
- /////////////////////////////////////////////////////////////////////////////////
-
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using PDNWrapper;
- using System.IO;
- using System.Linq;
- using System.Text;
- using Unity.Collections;
-
- namespace PhotoshopFile
- {
- internal static class Util
- {
- [DebuggerDisplay("Top = {Top}, Bottom = {Bottom}, Left = {Left}, Right = {Right}")]
- internal struct RectanglePosition
- {
- public int Top { get; set; }
- public int Bottom { get; set; }
- public int Left { get; set; }
- public int Right { get; set; }
- }
-
- public static Rectangle IntersectWith(
- this Rectangle thisRect, Rectangle rect)
- {
- thisRect.Intersect(rect);
- return thisRect;
- }
-
- ///////////////////////////////////////////////////////////////////////////
-
- /// <summary>
- /// Fills a buffer with a byte value.
- /// </summary>
- static public void Fill(byte[] ptr, int start, int end, byte value)
- {
- while (start < end)
- {
- ptr[start] = value;
- start++;
- }
- }
-
- static public void Invert(byte[] ptr, int ptrStart, int ptrEnd)
- {
- while (ptrStart < ptrEnd)
- {
- ptr[ptrStart] = (byte)(ptr[ptrStart] ^ 0xff);
- ptrStart++;
- }
- }
-
- /// <summary>
- /// Fills a buffer with a byte value.
- /// </summary>
- static public void Fill(NativeArray<byte> ptr, int start, int end, byte value)
- {
- while (start < end)
- {
- ptr[start] = value;
- start++;
- }
- }
-
- static public void Invert(NativeArray<byte> ptr, int ptrStart, int ptrEnd)
- {
- while (ptrStart < ptrEnd)
- {
- ptr[ptrStart] = (byte)(ptr[ptrStart] ^ 0xff);
- ptrStart++;
- }
- }
-
- ///////////////////////////////////////////////////////////////////////////
-
- /// <summary>
- /// Reverses the endianness of a 2-byte word.
- /// </summary>
- static public void SwapBytes2(byte[] ptr, int start)
- {
- byte byte0 = ptr[start];
- ptr[start] = ptr[start + 1];
- ptr[start + 1] = byte0;
- }
-
- ///////////////////////////////////////////////////////////////////////////
-
- /// <summary>
- /// Reverses the endianness of a 4-byte word.
- /// </summary>
- static public void SwapBytes4(byte[] ptr, int start)
- {
- byte byte0 = ptr[start];
- byte byte1 = ptr[start + 1];
-
- ptr[start] = ptr[start + 3];
- ptr[start + 1] = ptr[start + 2];
- ptr[start + 2] = byte1;
- ptr[start + 3] = byte0;
- }
-
- /// <summary>
- /// Reverses the endianness of a word of arbitrary length.
- /// </summary>
- static public void SwapBytes(byte[] ptr, int start, int nLength)
- {
- for (long i = 0; i < nLength / 2; ++i)
- {
- byte t = ptr[start + i];
- ptr[start + i] = ptr[start + nLength - i - 1];
- ptr[start + nLength - i - 1] = t;
- }
- }
-
- ///////////////////////////////////////////////////////////////////////////
-
- public static void SwapByteArray(int bitDepth,
- byte[] byteArray, int startIdx, int count)
- {
- switch (bitDepth)
- {
- case 1:
- case 8:
- break;
-
- case 16:
- SwapByteArray2(byteArray, startIdx, count);
- break;
-
- case 32:
- SwapByteArray4(byteArray, startIdx, count);
- break;
-
- default:
- throw new Exception(
- "Byte-swapping implemented only for 16-bit and 32-bit depths.");
- }
- }
-
- /// <summary>
- /// Reverses the endianness of 2-byte words in a byte array.
- /// </summary>
- /// <param name="byteArray">Byte array containing the sequence on which to swap endianness</param>
- /// <param name="startIdx">Byte index of the first word to swap</param>
- /// <param name="count">Number of words to swap</param>
- public static void SwapByteArray2(byte[] byteArray, int startIdx, int count)
- {
- int endIdx = startIdx + count * 2;
- if (byteArray.Length < endIdx)
- throw new IndexOutOfRangeException();
-
-
- {
- //fixed (byte* arrayPtr = &byteArray[0])
- {
- //byte* ptr = arrayPtr + startIdx;
- //byte* endPtr = arrayPtr + endIdx;
- while (startIdx < endIdx)
- {
- SwapBytes2(byteArray, startIdx);
- startIdx += 2;
- }
- }
- }
- }
-
- /// <summary>
- /// Reverses the endianness of 4-byte words in a byte array.
- /// </summary>
- /// <param name="byteArray">Byte array containing the sequence on which to swap endianness</param>
- /// <param name="startIdx">Byte index of the first word to swap</param>
- /// <param name="count">Number of words to swap</param>
- public static void SwapByteArray4(byte[] byteArray, int startIdx, int count)
- {
- int endIdx = startIdx + count * 4;
- if (byteArray.Length < endIdx)
- throw new IndexOutOfRangeException();
-
-
- {
- //fixed (byte* arrayPtr = &byteArray[0])
- {
- //byte* ptr = arrayPtr + startIdx;
- //byte* endPtr = arrayPtr + endIdx;
- while (startIdx < endIdx)
- {
- SwapBytes4(byteArray, startIdx);
- startIdx += 4;
- }
- }
- }
- }
-
- ///////////////////////////////////////////////////////////////////////////
-
- /// <summary>
- /// Calculates the number of bytes required to store a row of an image
- /// with the specified bit depth.
- /// </summary>
- /// <param name="size">The size of the image in pixels.</param>
- /// <param name="bitDepth">The bit depth of the image.</param>
- /// <returns>The number of bytes needed to store a row of the image.</returns>
- public static int BytesPerRow(Size size, int bitDepth)
- {
- switch (bitDepth)
- {
- case 1:
- return (size.Width + 7) / 8;
- default:
- return size.Width * BytesFromBitDepth(bitDepth);
- }
- }
-
- /// <summary>
- /// Round the integer to a multiple.
- /// </summary>
- public static int RoundUp(int value, int multiple)
- {
- if (value == 0)
- return 0;
-
- if (Math.Sign(value) != Math.Sign(multiple))
- {
- throw new ArgumentException(
- "value and multiple cannot have opposite signs.");
- }
-
- var remainder = value % multiple;
- if (remainder > 0)
- {
- value += (multiple - remainder);
- }
- return value;
- }
-
- /// <summary>
- /// Get number of bytes required to pad to the specified multiple.
- /// </summary>
- public static int GetPadding(int length, int padMultiple)
- {
- if ((length < 0) || (padMultiple < 0))
- throw new ArgumentException();
-
- var remainder = length % padMultiple;
- if (remainder == 0)
- return 0;
-
- var padding = padMultiple - remainder;
- return padding;
- }
-
- /// <summary>
- /// Returns the number of bytes needed to store a single pixel of the
- /// specified bit depth.
- /// </summary>
- public static int BytesFromBitDepth(int depth)
- {
- switch (depth)
- {
- case 1:
- case 8:
- return 1;
- case 16:
- return 2;
- case 32:
- return 4;
- default:
- throw new ArgumentException("Invalid bit depth.");
- }
- }
-
- public static short MinChannelCount(this PsdColorMode colorMode)
- {
- switch (colorMode)
- {
- case PsdColorMode.Bitmap:
- case PsdColorMode.Duotone:
- case PsdColorMode.Grayscale:
- case PsdColorMode.Indexed:
- case PsdColorMode.Multichannel:
- return 1;
- case PsdColorMode.Lab:
- case PsdColorMode.RGB:
- return 3;
- case PsdColorMode.CMYK:
- return 4;
- }
-
- throw new ArgumentException("Unknown color mode.");
- }
-
- /// <summary>
- /// Verify that the offset and count will remain within the bounds of the
- /// buffer.
- /// </summary>
- /// <returns>True if in bounds, false if out of bounds.</returns>
- public static bool CheckBufferBounds(byte[] data, int offset, int count)
- {
- if (offset < 0)
- return false;
- if (count < 0)
- return false;
- if (offset + count > data.Length)
- return false;
-
- return true;
- }
-
- public static void CheckByteArrayLength(long length)
- {
- if (length < 0)
- {
- throw new Exception("Byte array cannot have a negative length.");
- }
- if (length > 0x7fffffc7)
- {
- throw new OutOfMemoryException(
- "Byte array cannot exceed 2,147,483,591 in length.");
- }
- }
-
- /// <summary>
- /// Writes a message to the debug console, indicating the current position
- /// in the stream in both decimal and hexadecimal formats.
- /// </summary>
- [Conditional("DEBUG")]
- public static void DebugMessage(Stream stream, string message,
- params object[] args)
- {
- //var formattedMessage = String.Format(message, args);
- //Debug.WriteLine("0x{0:x}, {0}, {1}",
- //stream.Position, formattedMessage);
- }
- }
-
- /// <summary>
- /// Fixed-point decimal, with 16-bit integer and 16-bit fraction.
- /// </summary>
- internal class UFixed16_16
- {
- public UInt16 Integer { get; set; }
- public UInt16 Fraction { get; set; }
-
- public UFixed16_16(UInt16 integer, UInt16 fraction)
- {
- Integer = integer;
- Fraction = fraction;
- }
-
- /// <summary>
- /// Split the high and low words of a 32-bit unsigned integer into a
- /// fixed-point number.
- /// </summary>
- public UFixed16_16(UInt32 value)
- {
- Integer = (UInt16)(value >> 16);
- Fraction = (UInt16)(value & 0x0000ffff);
- }
-
- public UFixed16_16(double value)
- {
- if (value >= 65536.0) throw new OverflowException();
- if (value < 0) throw new OverflowException();
-
- Integer = (UInt16)value;
-
- // Round instead of truncate, because doubles may not represent the
- // fraction exactly.
- Fraction = (UInt16)((value - Integer) * 65536 + 0.5);
- }
-
- public static implicit operator double(UFixed16_16 value)
- {
- return (double)value.Integer + value.Fraction / 65536.0;
- }
- }
- }
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