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- namespace UnityEditor.U2D.Animation
- {
- internal interface IBoneVisibilityToolView
- {
- void OnBoneSelectionChange(SkeletonSelection skeleton);
- void OnBoneExpandedChange(BoneCache[] bones);
- void OnBoneNameChanged(BoneCache bone);
- void OnSelectionChange(SkeletonCache skeleton);
- void Deactivate();
- }
- }
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