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SkinningEnums.cs 569B

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  1. namespace UnityEditor.U2D.Animation
  2. {
  3. internal enum SkinningMode
  4. {
  5. SpriteSheet,
  6. Character
  7. }
  8. internal enum Tools
  9. {
  10. EditGeometry,
  11. CreateVertex,
  12. CreateEdge,
  13. SplitEdge,
  14. GenerateGeometry,
  15. EditPose,
  16. EditJoints,
  17. CreateBone,
  18. SplitBone,
  19. ReparentBone,
  20. WeightSlider,
  21. WeightBrush,
  22. GenerateWeights,
  23. BoneInfluence,
  24. SpriteInfluence,
  25. CopyPaste,
  26. Visibility,
  27. SwitchMode,
  28. CharacterPivotTool
  29. }
  30. }