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2d66c05f2137750b659a943f9cb8f18c.json 2.6KB

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  1. {
  2. "ExternalFunctions": [
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  5. "FullName": "UnityEditor.U2D.Animation.BoundedBiharmonicWeightsGenerator.Bbw(int iterations, System.IntPtr vertices, int vertexCount, int originalVertexCount, System.IntPtr indices, int indexCount, System.IntPtr controlPoints, int controlPointsCount, System.IntPtr boneEdges, int boneEdgesCount, System.IntPtr pinIndices, int pinIndexCount, System.IntPtr weights) -> int"
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  11. {
  12. "Name": "Unity.Jobs.LowLevel.Unsafe.JobsUtility::get_IsExecutingJob",
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  17. "FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckWriteAndThrowNoEarlyOut_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
  18. },
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  24. "Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::GetTempMemoryHandle_Injected",
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  30. },
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