- //Generated lump file. generated by Bee.NativeProgramSupport.Lumping
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/BrokeredFileSystem.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Environment.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/File.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Initialize.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Locale.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Process.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiSharedEmulation.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiWinRTEmulation.cpp"
|