- //Generated lump file. generated by Bee.NativeProgramSupport.Lumping
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Assert.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/CpuInfo.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Debug.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Handle.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/LibraryLoader.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/MemoryMappedFile.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/SystemCertificates.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Thread.cpp"
- #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/WindowsRuntime.cpp"
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