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Unity-iPhone.xcscheme 3.3KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Scheme LastUpgradeVersion="0500" version="2.0">
  3. <BuildAction parallelizeBuildables="YES" buildImplicitDependencies="YES">
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  11. <TestAction buildConfiguration="Debug" selectedDebuggerIdentifier="Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier="Xcode.DebuggerFoundation.Launcher.LLDB" shouldUseLaunchSchemeArgsEnv="NO">
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  18. <MacroExpansion>
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  27. <BuildableReference BuildableIdentifier="primary" BlueprintIdentifier="1D6058900D05DD3D006BFB54" BuildableName="Unity-Target-New.app" BlueprintName="Unity-iPhone" ReferencedContainer="container:Unity-iPhone.xcodeproj">
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  39. <AnalyzeAction buildConfiguration="Debug">
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