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- using UnityEngine;
- using XCharts.Runtime;
-
- namespace XCharts.Example
- {
- [DisallowMultipleComponent]
- [ExecuteInEditMode]
- [RequireComponent(typeof(PieChart))]
- public class Example_PieChart : MonoBehaviour
- {
- private PieChart chart;
- private float time;
- private int count = 0;
-
- private void Awake()
- {
- chart = transform.GetComponent<PieChart>();
- chart.ClearData();
- }
-
- private void Update()
- {
- time += Time.deltaTime;
- if (time > 1)
- {
- time = 0;
- if (count < 5)
- {
- chart.AddData(0, Random.Range(10, 100), "time" + count);
- }
- else
- {
- int index = count % 5;
- chart.UpdateData(0, Random.Range(10, 100), index);
- }
- count++;
- }
- }
- }
- }
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