//Generated lump file. generated by Bee.NativeProgramSupport.Lumping #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Win32/MarshalAlloc.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Win32/Memory.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Win32/SocketImpl.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Win32/StackTrace.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Win32/ThreadImpl.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Win32/WindowsRuntime.cpp"