#include "os/c-api/il2cpp-config-platforms.h" #include "os/Time.h" #include #include extern "C" { uint32_t UnityPalGetTicksMillisecondsMonotonic() { return il2cpp::os::Time::GetTicksMillisecondsMonotonic(); } int64_t UnityPalGetTicks100NanosecondsDateTime() { return il2cpp::os::Time::GetTicks100NanosecondsDateTime(); } int64_t STDCALL UnityPalGetTicks100NanosecondsMonotonic() { return il2cpp::os::Time::GetTicks100NanosecondsMonotonic(); } int64_t STDCALL UnityPalGetSystemTimeAsFileTime() { return il2cpp::os::Time::GetSystemTimeAsFileTime(); } }