Using pre-set license Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16334 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\6000.0.9f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/Unity/ICS-SCADA-APP-WEN -logFile Logs/AssetImportWorker1.log -srvPort 49883 -job-worker-count 5 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: D:/Unity/ICS-SCADA-APP-WEN D:/Unity/ICS-SCADA-APP-WEN [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [52472] Target information: Player connection [52472] * "[IP] 192.168.0.187 [Port] 0 [Flags] 2 [Guid] 496326454 [EditorId] 496326454 [Version] 1048832 [Id] WindowsEditor(7,工巧明測試伺服器) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [52472] Host joined multi-casting on [225.0.0.222:54997]... Player connection [52472] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 6 workers. Refreshing native plugins compatible for Editor in 11.01 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.9f1 (1490908003ac) [Subsystems] Discovering subsystems at path D:/Unity/6000.0.9f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Unity/ICS-SCADA-APP-WEN/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: NVIDIA VRAM: 4018 MB Driver: 27.21.14.5671 Initialize mono Mono path[0] = 'D:/Unity/6000.0.9f1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56452 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.004295 seconds. - Loaded All Assemblies, in 0.480 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 531 ms Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.077 seconds Domain Reload Profiling: 1557ms BeginReloadAssembly (161ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (51ms) RebuildNativeTypeToScriptingClass (25ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (190ms) LoadAssemblies (161ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (186ms) TypeCache.Refresh (184ms) TypeCache.ScanAssembly (169ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (1077ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1028ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (679ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (6ms) ProcessInitializeOnLoadAttributes (131ms) ProcessInitializeOnLoadMethodAttributes (208ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.885 seconds Refreshing native plugins compatible for Editor in 9.59 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.041 seconds Domain Reload Profiling: 2923ms BeginReloadAssembly (520ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (77ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (1224ms) LoadAssemblies (1053ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (323ms) TypeCache.Refresh (246ms) TypeCache.ScanAssembly (218ms) BuildScriptInfoCaches (66ms) ResolveRequiredComponents (8ms) FinalizeReload (1041ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (740ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (54ms) ProcessInitializeOnLoadAttributes (393ms) ProcessInitializeOnLoadMethodAttributes (261ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 6.57 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 28 Unused Serialized files (Serialized files now loaded: 0) Unloading 4840 unused Assets / (1.4 MB). Loaded Objects now: 5377. Memory consumption went from 125.9 MB to 124.5 MB. Total: 8.029000 ms (FindLiveObjects: 0.626700 ms CreateObjectMapping: 0.665300 ms MarkObjects: 5.408900 ms DeleteObjects: 1.327000 ms) ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.773 seconds Refreshing native plugins compatible for Editor in 6.77 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.917 seconds Domain Reload Profiling: 1691ms BeginReloadAssembly (241ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (69ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (446ms) LoadAssemblies (377ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (188ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (164ms) ResolveRequiredComponents (8ms) FinalizeReload (917ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (646ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (47ms) ProcessInitializeOnLoadAttributes (327ms) ProcessInitializeOnLoadMethodAttributes (242ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 7.18 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.4 MB). Loaded Objects now: 5380. Memory consumption went from 120.8 MB to 119.4 MB. Total: 9.057700 ms (FindLiveObjects: 0.621800 ms CreateObjectMapping: 0.668700 ms MarkObjects: 6.010900 ms DeleteObjects: 1.754200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 415689.649913 seconds. path: Assets/Script/AdMobManager.cs artifactKey: Guid(a9d5ec78d8463194cafd4f8f814dd492) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Script/AdMobManager.cs using Guid(a9d5ec78d8463194cafd4f8f814dd492) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 6 workers. -> (artifact id: '82af4d353146edd867e76a77c1043d98') in 0.0071585 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.264 seconds Refreshing native plugins compatible for Editor in 7.12 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.964 seconds Domain Reload Profiling: 2229ms BeginReloadAssembly (284ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (61ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (37ms) LoadAllAssembliesAndSetupDomain (880ms) LoadAssemblies (760ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (286ms) TypeCache.Refresh (24ms) TypeCache.ScanAssembly (12ms) BuildScriptInfoCaches (230ms) ResolveRequiredComponents (29ms) FinalizeReload (965ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (658ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (24ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (53ms) ProcessInitializeOnLoadAttributes (335ms) ProcessInitializeOnLoadMethodAttributes (238ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) Refreshing native plugins compatible for Editor in 7.93 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5384. Memory consumption went from 121.4 MB to 120.2 MB. Total: 9.778600 ms (FindLiveObjects: 0.739700 ms CreateObjectMapping: 1.162900 ms MarkObjects: 6.271800 ms DeleteObjects: 1.602400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.770 seconds Refreshing native plugins compatible for Editor in 7.01 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.950 seconds Domain Reload Profiling: 1722ms BeginReloadAssembly (230ms) ExecutionOrderSort (0ms) DisableScriptedObjects (19ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (56ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (31ms) LoadAllAssembliesAndSetupDomain (455ms) LoadAssemblies (395ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (179ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (161ms) ResolveRequiredComponents (8ms) FinalizeReload (951ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (696ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (56ms) ProcessInitializeOnLoadAttributes (370ms) ProcessInitializeOnLoadMethodAttributes (237ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Refreshing native plugins compatible for Editor in 6.70 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.3 MB). Loaded Objects now: 5386. Memory consumption went from 121.4 MB to 120.1 MB. Total: 8.639100 ms (FindLiveObjects: 0.620500 ms CreateObjectMapping: 0.836700 ms MarkObjects: 5.745400 ms DeleteObjects: 1.435600 ms) Prepare: number of updated asset objects reloaded= 0