Using pre-set license Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16334 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\6000.0.9f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Unity/ICS-SCADA-APP-WEN -logFile Logs/AssetImportWorker0.log -srvPort 57142 -job-worker-count 5 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: D:/Unity/ICS-SCADA-APP-WEN D:/Unity/ICS-SCADA-APP-WEN [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [27972] Target information: Player connection [27972] * "[IP] 192.168.0.187 [Port] 0 [Flags] 2 [Guid] 1377973117 [EditorId] 1377973117 [Version] 1048832 [Id] WindowsEditor(7,工巧明測試伺服器) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [27972] Host joined multi-casting on [225.0.0.222:54997]... Player connection [27972] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Library Redirect Path: Library/ [PhysX] Initialized MultithreadedTaskDispatcher with 6 workers. Refreshing native plugins compatible for Editor in 11.51 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.9f1 (1490908003ac) [Subsystems] Discovering subsystems at path D:/Unity/6000.0.9f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Unity/ICS-SCADA-APP-WEN/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: NVIDIA VRAM: 4018 MB Driver: 27.21.14.5671 Initialize mono Mono path[0] = 'D:/Unity/6000.0.9f1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56344 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.004801 seconds. - Loaded All Assemblies, in 0.929 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 580 ms Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.206 seconds Domain Reload Profiling: 2135ms BeginReloadAssembly (345ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (123ms) RebuildNativeTypeToScriptingClass (26ms) initialDomainReloadingComplete (74ms) LoadAllAssembliesAndSetupDomain (361ms) LoadAssemblies (346ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (355ms) TypeCache.Refresh (353ms) TypeCache.ScanAssembly (324ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (1207ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1115ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (728ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (7ms) ProcessInitializeOnLoadAttributes (145ms) ProcessInitializeOnLoadMethodAttributes (230ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.824 seconds Refreshing native plugins compatible for Editor in 12.49 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.111 seconds Domain Reload Profiling: 2932ms BeginReloadAssembly (1087ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (40ms) RebuildCommonClasses (48ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (638ms) LoadAssemblies (522ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (272ms) TypeCache.Refresh (209ms) TypeCache.ScanAssembly (187ms) BuildScriptInfoCaches (51ms) ResolveRequiredComponents (8ms) FinalizeReload (1111ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (815ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (58ms) ProcessInitializeOnLoadAttributes (437ms) ProcessInitializeOnLoadMethodAttributes (286ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 13.38 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 28 Unused Serialized files (Serialized files now loaded: 0) Unloading 4840 unused Assets / (1.4 MB). Loaded Objects now: 5377. Memory consumption went from 127.9 MB to 126.4 MB. Total: 9.154600 ms (FindLiveObjects: 0.775400 ms CreateObjectMapping: 1.035600 ms MarkObjects: 5.739900 ms DeleteObjects: 1.602200 ms) ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.857 seconds Refreshing native plugins compatible for Editor in 9.91 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.893 seconds Domain Reload Profiling: 1751ms BeginReloadAssembly (251ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (56ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (506ms) LoadAssemblies (455ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (192ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (169ms) ResolveRequiredComponents (8ms) FinalizeReload (893ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (632ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (24ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (46ms) ProcessInitializeOnLoadAttributes (332ms) ProcessInitializeOnLoadMethodAttributes (224ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 10.01 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.1 MB). Loaded Objects now: 5380. Memory consumption went from 120.8 MB to 119.6 MB. Total: 7.749100 ms (FindLiveObjects: 0.564200 ms CreateObjectMapping: 0.622800 ms MarkObjects: 5.344900 ms DeleteObjects: 1.216400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.856 seconds Refreshing native plugins compatible for Editor in 13.54 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.981 seconds Domain Reload Profiling: 1839ms BeginReloadAssembly (264ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (58ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (41ms) LoadAllAssembliesAndSetupDomain (493ms) LoadAssemblies (458ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (189ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (163ms) ResolveRequiredComponents (8ms) FinalizeReload (982ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (718ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (27ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (47ms) ProcessInitializeOnLoadAttributes (316ms) ProcessInitializeOnLoadMethodAttributes (319ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 13.05 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5382. Memory consumption went from 120.8 MB to 119.5 MB. Total: 8.267900 ms (FindLiveObjects: 0.575400 ms CreateObjectMapping: 0.630300 ms MarkObjects: 5.792700 ms DeleteObjects: 1.268500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.940 seconds Refreshing native plugins compatible for Editor in 14.21 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.872 seconds Domain Reload Profiling: 1814ms BeginReloadAssembly (256ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (596ms) LoadAssemblies (545ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (205ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (185ms) ResolveRequiredComponents (7ms) FinalizeReload (872ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (622ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (23ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (45ms) ProcessInitializeOnLoadAttributes (299ms) ProcessInitializeOnLoadMethodAttributes (248ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 9.82 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5384. Memory consumption went from 120.8 MB to 119.6 MB. Total: 7.676700 ms (FindLiveObjects: 0.572500 ms CreateObjectMapping: 0.606100 ms MarkObjects: 5.265200 ms DeleteObjects: 1.231800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.805 seconds Refreshing native plugins compatible for Editor in 12.77 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found System.IO.IOException: Sharing violation on path D:\Unity\ICS-SCADA-APP-WEN\ProjectSettings\GvhProjectSettings.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104 at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777 at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606 at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619 at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039 at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727 0x00007fff0bfc5e6d (Unity) StackWalker::ShowCallstack 0x00007fff0bfd5dc9 (Unity) PlatformStacktrace::GetStacktrace 0x00007fff0d23823e (Unity) Stacktrace::GetStacktrace 0x00007fff0d7df7ff (Unity) DebugStringToFile 0x00007fff0b086b35 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x0000023f0220515d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr) 0x0000023f02205023 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000023f02204b4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000023f02204350 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000023f02204215 (Mono JIT Code) UnityEngine.Debug:LogError (object) 0x0000023ef8b6bab3 (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) 0x0000023efb611048 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_object (object,intptr,intptr,intptr) 0x00007fff165e694e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445) 0x00007fff16528444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068) 0x00007fff16528530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115) 0x00007fff0beeab94 (Unity) scripting_method_invoke 0x00007fff0bec2d53 (Unity) ScriptingInvocation::Invoke 0x00007fff0bebded5 (Unity) ScriptingInvocation::Invoke 0x00007fff0c038243 (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadAttributes 0x00007fff0beb956c (Unity) MonoManager::SetupLoadedEditorAssemblies 0x00007fff0beb0cba (Unity) MonoManager::FinalizeReload 0x00007fff0d3dcd15 (Unity) ScriptingInitializer::FinalizeReload 0x00007fff0d42c42f (Unity) AssetImportWorkerClient::ReloadScriptingDomain 0x00007fff0d405ffc (Unity) ::operator() 0x00007fff0d4e9c0e (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007fff0d4d749a (Unity) asio::detail::win_iocp_io_context::do_one 0x00007fff0d4d8804 (Unity) asio::detail::win_iocp_io_context::run 0x00007fff0d4e822c (Unity) IOService::Run 0x00007fff0d430216 (Unity) RunAssetImportWorkerClientV2 0x00007fff0d4302db (Unity) RunAssetImporterV2 0x00007fff0cc3500a (Unity) Application::InitializeProject 0x00007fff0d242615 (Unity) UnityMain 0x00007ff7dd8a2fba (Unity) __scrt_common_main_seh 0x00007fffa9f5257d (KERNEL32) BaseThreadInitThunk 0x00007fffaa6eaf28 (ntdll) RtlUserThreadStart Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.409 seconds Domain Reload Profiling: 2215ms BeginReloadAssembly (248ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (56ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (469ms) LoadAssemblies (436ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (174ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (155ms) ResolveRequiredComponents (8ms) FinalizeReload (1409ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1161ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (23ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (44ms) ProcessInitializeOnLoadAttributes (866ms) ProcessInitializeOnLoadMethodAttributes (221ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Refreshing native plugins compatible for Editor in 10.11 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.1 MB). Loaded Objects now: 5386. Memory consumption went from 120.8 MB to 119.7 MB. Total: 7.458500 ms (FindLiveObjects: 0.690700 ms CreateObjectMapping: 0.621200 ms MarkObjects: 5.057200 ms DeleteObjects: 1.088400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.809 seconds Refreshing native plugins compatible for Editor in 10.24 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.840 seconds Domain Reload Profiling: 1650ms BeginReloadAssembly (245ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (57ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (478ms) LoadAssemblies (426ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (192ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (174ms) ResolveRequiredComponents (8ms) FinalizeReload (840ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (585ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (23ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (43ms) ProcessInitializeOnLoadAttributes (295ms) ProcessInitializeOnLoadMethodAttributes (219ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 10.14 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.2 MB). Loaded Objects now: 5388. Memory consumption went from 120.8 MB to 119.6 MB. Total: 8.060700 ms (FindLiveObjects: 0.582400 ms CreateObjectMapping: 0.640200 ms MarkObjects: 5.548100 ms DeleteObjects: 1.289300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.806 seconds Refreshing native plugins compatible for Editor in 10.60 ms, found 4 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.862 seconds Domain Reload Profiling: 1670ms BeginReloadAssembly (240ms) ExecutionOrderSort (0ms) DisableScriptedObjects (13ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (53ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (37ms) LoadAllAssembliesAndSetupDomain (477ms) LoadAssemblies (436ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (178ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (158ms) ResolveRequiredComponents (8ms) FinalizeReload (863ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (609ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (22ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (45ms) ProcessInitializeOnLoadAttributes (303ms) ProcessInitializeOnLoadMethodAttributes (233ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) Refreshing native plugins compatible for Editor in 10.18 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 4838 unused Assets / (1.1 MB). Loaded Objects now: 5390. Memory consumption went from 120.8 MB to 119.7 MB. Total: 8.047800 ms (FindLiveObjects: 0.583200 ms CreateObjectMapping: 0.615000 ms MarkObjects: 5.692100 ms DeleteObjects: 1.156900 ms) Prepare: number of updated asset objects reloaded= 0