//Generated lump file. generated by Bee.NativeProgramSupport.Lumping #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Assert.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/CpuInfo.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Debug.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Handle.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/LibraryLoader.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/MemoryMappedFile.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/SystemCertificates.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/Thread.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/Generic/WindowsRuntime.cpp"