//Generated lump file. generated by Bee.NativeProgramSupport.Lumping #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/BrokeredFileSystem.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Environment.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/File.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Initialize.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Locale.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Process.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiSharedEmulation.cpp" #include "D:/Unity/6000.0.9f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiWinRTEmulation.cpp"