Unity.Linker.Api.Output
Analytics data from UnityLinker
The build_event_id from the Editor
Whether or not UnityLinker.exe was executed
The number of assemblies with the always link assembly attribute that were marked
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#alwayslinkassembly)
The number of assemblies with the always link assembly attribute there were deleted
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#alwayslinkassembly)
The total number of assemblies with the always link assembly attribute
This count includes occurrences that may end up being swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#alwayslinkassembly)
The number of types, methods, fields, events, properties, etc that were marked as a result of preserve attributes
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#preserve)
The total number of preserve attributes found in all assemblies
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#preserve)
The total number of preserve body attributes found in all assemblies
This count includes occurrences that may end up being swept.
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#preservebody)
The number of members that had the required member attribute and were marked
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requiredmember)
The number of members that had the required member attribute and were swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requiredmember)
The total number of required member attributes found in all assemblies
This count includes occurrences that may end up being swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requiredmember)
The number of types that were marked due to the require derived attribute
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requirederived)
The number of types that had require derived and were swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requirederived)
The total number of require derived attributes found in all assemblies
This count includes occurrences that may end up being swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requirederived)
The number of types that were marked due to the require implementors attribute
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requireimplementors)
The number of types that had require implementors and were swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requireimplementors)
The total number of require implementors attributes found in all assemblies
This count includes occurrences that may end up being swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requireimplementors)
The total number of required interface attributes found in all assemblies
This count includes occurrences that may end up being swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requiredinterfacetype)
The number of types that were marked due to the require attribute usages attribute
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requireattributeusages)
The total number of require attribute usages attributes found in all assemblies
This count includes occurrences that may end up being swept
#details
[Attribute Documentation](../../UnityLinker/ANNOTATIONS.md#requireattributeusages)
The total number of dynamic dependency attributes found in all assemblies
The total number of members marked due to dynamic dependency attributes
The number of members with dynamic dependency attributes that were swept
The number of assemblies the linker will process after resolving all references and rooting preservations
The number of assemblies with the link action prior to the output step
These are the assemblies that are swept
The number of assemblies with the copy or save action prior to the output step
These assemblies are not swept
The number of assemblies with the deleted action prior to the output step
This essentially means how many assemblies were removed because all references to them were swept
The number of assemblies the linker produced as outputs
The total number of marked types and methods that were stubbed
The number of missing methods that were interface methods.
The number of missing methods that were from an abstract class
The number of marked types that could not be resolved and were stubbed as a result
The number of marked methods that could not be resolved and were stubbed as a result
The total number of unrecognized reflection calls that appeared in marked methods across all assemblies
The total number of unrecognized reflection calls that appear in class library assemblies
The total number of unrecognized reflection calls that appear in Unity maintained assemblies.
A "unity maintained" assembly classifies as any of the following
1) It has the `[UnityEngineModuleAssembly]` attribute
2) The assembly name starts with `UnityEngine.`
3) The assembly name starts with `Unity.`
The total number of unrecognized reflection calls that appear in assemblies that are neither Unity nor Core assemblies.
The total number of recognized reflection calls that appeared in marked methods across all assemblies
The total number of recognized reflection calls that appear in class library assemblies
The total number of recognized reflection calls that appear in Unity maintained assemblies.
A "unity maintained" assembly classifies as any of the following
1) It has the `[UnityEngineModuleAssembly]` attribute
2) The assembly name starts with `UnityEngine.`
3) The assembly name starts with `Unity.`
The total number of recognized reflection calls that appear in assemblies that are neither Unity nor Core assemblies.
The total number of link xml files that were processed
Note: This includes both files on disk and embedded resources
The total number of link xml files embedded in assemblies that were processed
The number of embedded link xml files in Unity maintained assemblies
A "unity maintained" assembly classifies as any of the following
1) It has the `[UnityEngineModuleAssembly]` attribute
2) The assembly name starts with `UnityEngine.`
3) The assembly name starts with `Unity.`
The number of embedded link xml files in assemblies that are neither Unity nor Core assemblies.
The total number of link xml files from files on disk
The total number of link xml elements that preserve the entire assembly
The number of link xml elements that preserve an entire Unity maintained assembly
The number of link xml elements that preserve an entire Core assembly
The number of link xml elements that preserve an entire assembly that are neither Unity nor Core assemblies
The number of engine modules that were input in the linker
Note: This field will be null when engine code stripping is not enabled
The number of engine modules that were removed
Note: This field will be null when engine code stripping is not enabled
The number of engine modules that survived engine module stripping
Note: This field will be null when engine code stripping is not enabled
The rule set that was used
Possible Values:
Minimal
Conservative
Aggressive
Experimental
Copy
Whether or not emitting additional diagnostic reports was enabled
Whether or not the snapshot diagnostic ability was enabled
Whether or not engine code stripping was enabled
The strategy used for determining the roots
Possible Values:
Undefined
AllNonEngineAndNonClassLibraries
UltraConservative
LessConservative
RootMonoBehaviours
TypesInScenes
Whether or not the diagnostic ability to dump the assemblies to il was enabled