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- Using pre-set license
- Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26100) 64bit Core' Language: 'zh' Physical Memory: 16334 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
- COMMAND LINE ARGUMENTS:
- D:\Unity\6000.0.9f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker1
- -projectPath
- D:/Unity/ICS-SCADA-APP-SIU
- -logFile
- Logs/AssetImportWorker1.log
- -srvPort
- 53974
- -job-worker-count
- 5
- -background-job-worker-count
- 8
- -asset-garbage-collectors
- 1
- Successfully changed project path to: D:/Unity/ICS-SCADA-APP-SIU
- D:/Unity/ICS-SCADA-APP-SIU
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [32540] Target information:
-
- Player connection [32540] * "[IP] 192.168.123.77 [Port] 0 [Flags] 2 [Guid] 1257271910 [EditorId] 1257271910 [Version] 1048832 [Id] WindowsEditor(7,¤u¥©©ú´ú¸Õ¦øªA¾¹) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
-
- Player connection [32540] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [32540] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 5
- Library Redirect Path: Library/
- [PhysX] Initialized MultithreadedTaskDispatcher with 6 workers.
- Refreshing native plugins compatible for Editor in 9.17 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 6000.0.9f1 (1490908003ac)
- [Subsystems] Discovering subsystems at path D:/Unity/6000.0.9f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/Unity/ICS-SCADA-APP-SIU/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
- VRAM: 4004 MB
- Driver: 32.0.15.6094
- Initialize mono
- Mono path[0] = 'D:/Unity/6000.0.9f1/Editor/Data/Managed'
- Mono path[1] = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56968
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
- Registered in 0.004200 seconds.
- - Loaded All Assemblies, in 0.503 seconds
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- CommandWithNoStdoutInvokationFailure: Unable to start ADB server. Please make sure the Android SDK is installed and is properly configured in the Editor. See the Console for more details.
- at UnityEditor.Android.Command.RunWithShellExecute (System.String command, System.String args, System.String workingdir, System.String errorMsg) [0x00060] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.ADB.StartServer () [0x00013] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000b] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002ae] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00039] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00081] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.TargetExtension.OnLoad () [0x000a8] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <aff26789effa44fba5bcce133e8016b4>:0
- UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules()
-
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 9.198 seconds
- Domain Reload Profiling: 9702ms
- BeginReloadAssembly (177ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (1ms)
- RebuildCommonClasses (47ms)
- RebuildNativeTypeToScriptingClass (13ms)
- initialDomainReloadingComplete (56ms)
- LoadAllAssembliesAndSetupDomain (210ms)
- LoadAssemblies (177ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (205ms)
- TypeCache.Refresh (203ms)
- TypeCache.ScanAssembly (186ms)
- BuildScriptInfoCaches (0ms)
- ResolveRequiredComponents (1ms)
- FinalizeReload (9199ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (9147ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (8460ms)
- SetLoadedEditorAssemblies (8ms)
- BeforeProcessingInitializeOnLoad (10ms)
- ProcessInitializeOnLoadAttributes (218ms)
- ProcessInitializeOnLoadMethodAttributes (450ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 3.056 seconds
- Refreshing native plugins compatible for Editor in 16.93 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.155 seconds
- Domain Reload Profiling: 4206ms
- BeginReloadAssembly (1281ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (12ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (137ms)
- RebuildNativeTypeToScriptingClass (34ms)
- initialDomainReloadingComplete (95ms)
- LoadAllAssembliesAndSetupDomain (1503ms)
- LoadAssemblies (1350ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (524ms)
- TypeCache.Refresh (408ms)
- TypeCache.ScanAssembly (351ms)
- BuildScriptInfoCaches (100ms)
- ResolveRequiredComponents (11ms)
- FinalizeReload (1156ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (821ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (39ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (52ms)
- ProcessInitializeOnLoadAttributes (441ms)
- ProcessInitializeOnLoadMethodAttributes (281ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
- Refreshing native plugins compatible for Editor in 7.90 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4845 unused Assets / (1.9 MB). Loaded Objects now: 5398.
- Memory consumption went from 127.6 MB to 125.8 MB.
- Total: 12.594800 ms (FindLiveObjects: 0.655600 ms CreateObjectMapping: 1.309800 ms MarkObjects: 7.429000 ms DeleteObjects: 3.198500 ms)
-
- ========================================================================
- Received Import Request.
- Time since last request: 571719.380241 seconds.
- path: Assets/Script/Main.cs
- artifactKey: Guid(bb2f3be5492fb774d97809aed23dd6ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Script/Main.cs using Guid(bb2f3be5492fb774d97809aed23dd6ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 6 workers.
- -> (artifact id: '0d519e318df7c02843a4df9f0fb60840') in 0.0115844 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
-
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.172 seconds
- Refreshing native plugins compatible for Editor in 7.94 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.889 seconds
- Domain Reload Profiling: 2065ms
- BeginReloadAssembly (406ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (46ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (135ms)
- RebuildCommonClasses (47ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (670ms)
- LoadAssemblies (606ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (214ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (180ms)
- ResolveRequiredComponents (12ms)
- FinalizeReload (890ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (627ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (315ms)
- ProcessInitializeOnLoadMethodAttributes (229ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 8.22 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5403.
- Memory consumption went from 121.1 MB to 119.8 MB.
- Total: 8.235200 ms (FindLiveObjects: 0.595900 ms CreateObjectMapping: 0.769900 ms MarkObjects: 5.527000 ms DeleteObjects: 1.341100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.250 seconds
- Refreshing native plugins compatible for Editor in 8.12 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Unable to write to 'ProjectSettings\GvhProjectSettings.xml' (System.IO.IOException: Sharing violation on path D:\Unity\ICS-SCADA-APP-SIU\ProjectSettings\GvhProjectSettings.xml
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean useAsync) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,bool)
- at System.Xml.XmlWriterSettings.CreateWriter (System.String outputFileName) [0x00051] in <8c914012335341069cd1f38664b1d95d>:0
- at System.Xml.XmlWriter.Create (System.String outputFileName, System.Xml.XmlWriterSettings settings) [0x0000a] in <8c914012335341069cd1f38664b1d95d>:0
- at Google.ProjectSettings.Save () [0x000a1] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:828 , Project settings were not saved!
- 0x00007fff7bf45e6d (Unity) StackWalker::ShowCallstack
- 0x00007fff7bf55dc9 (Unity) PlatformStacktrace::GetStacktrace
- 0x00007fff7d1b823e (Unity) Stacktrace::GetStacktrace
- 0x00007fff7d75f7ff (Unity) DebugStringToFile
- 0x00007fff7b006b35 (Unity) DebugLogHandler_CUSTOM_Internal_Log
- 0x000001b60e12d54d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
- 0x000001b60e12d413 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000001b60e12cf3b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000001b60e12ccc0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000001b60e12cb85 (Mono JIT Code) UnityEngine.Debug:LogError (object)
- 0x000001b60df9a763 (Mono JIT Code) Google.Logger:Log (string,Google.LogLevel) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:137)
- 0x000001b60e12980b (Mono JIT Code) Google.ProjectSettings:Save () (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:847)
- 0x000001b60e128fcb (Mono JIT Code) Google.ProjectSettings:SetBool (string,bool,Google.SettingsLocation) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:485)
- 0x000001b60e128ee3 (Mono JIT Code) Google.ProjectSettings:SetBool (string,bool) (at Z:/tmp/tmp.xyspBkvpNZ/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/ProjectSettings.cs:497)
- 0x000001b60e128e53 (Mono JIT Code) Google.IOSResolver:set_VerboseLoggingEnabled (bool) (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:1042)
- 0x000001b60e123213 (Mono JIT Code) Google.IOSResolver:.cctor () (at Z:/tmp/tmp.yE5xlmCm97/third_party/unity/unity_jar_resolver/source/IOSResolver/src/IOSResolver.cs:733)
- 0x000001b60e123465 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x00007fff786a694e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
- 0x00007fff785e8444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
- 0x00007fff785e3325 (mono-2.0-bdwgc) mono_runtime_class_init_full (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:563)
- 0x00007fff78519f17 (mono-2.0-bdwgc) ves_icall_System_Runtime_CompilerServices_RuntimeHelpers_RunClassConstructor (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall.c:1292)
- 0x00007fff7854caac (mono-2.0-bdwgc) ves_icall_System_Runtime_CompilerServices_RuntimeHelpers_RunClassConstructor_raw (at C:/build/output/Unity-Technologies/mono/mono/metadata/icall-def.h:756)
- 0x000001b60ca7638a (Mono JIT Code) (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- 0x000001b60ca761cb (Mono JIT Code) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- 0x000001b60ca665db (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
- 0x000001b60e151048 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)
- 0x00007fff786a694e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
- 0x00007fff785e8444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
- 0x00007fff785e8530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
- 0x00007fff7be6ab94 (Unity) scripting_method_invoke
- 0x00007fff7be42d53 (Unity) ScriptingInvocation::Invoke
- 0x00007fff7be3ded5 (Unity) ScriptingInvocation::Invoke<void>
- 0x00007fff7bfb8243 (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadAttributes
- 0x00007fff7be3956c (Unity) MonoManager::SetupLoadedEditorAssemblies
- 0x00007fff7be30cba (Unity) MonoManager::FinalizeReload
- 0x00007fff7d35cd15 (Unity) ScriptingInitializer::FinalizeReload
- 0x00007fff7d3ac42f (Unity) AssetImportWorkerClient::ReloadScriptingDomain
- 0x00007fff7d385ffc (Unity) <lambda_94302c41bc55323db1fed16712a08587>::operator()
- 0x00007fff7d469c0e (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
- 0x00007fff7d45749a (Unity) asio::detail::win_iocp_io_context::do_one
- 0x00007fff7d458804 (Unity) asio::detail::win_iocp_io_context::run
- 0x00007fff7d46822c (Unity) IOService::Run
- 0x00007fff7d3b0216 (Unity) RunAssetImportWorkerClientV2
- 0x00007fff7d3b02db (Unity) RunAssetImporterV2
- 0x00007fff7cbb500a (Unity) Application::InitializeProject
- 0x00007fff7d1c2615 (Unity) UnityMain
- 0x00007ff6a0682fba (Unity) __scrt_common_main_seh
- 0x00007ff82824e8d7 (KERNEL32) BaseThreadInitThunk
- 0x00007ff82931bf2c (ntdll) RtlUserThreadStart
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.298 seconds
- Domain Reload Profiling: 2550ms
- BeginReloadAssembly (473ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (62ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (168ms)
- RebuildCommonClasses (56ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (38ms)
- LoadAllAssembliesAndSetupDomain (670ms)
- LoadAssemblies (619ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (214ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (188ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (1298ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (1031ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (51ms)
- ProcessInitializeOnLoadAttributes (687ms)
- ProcessInitializeOnLoadMethodAttributes (258ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 7.19 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5405.
- Memory consumption went from 121.1 MB to 119.8 MB.
- Total: 9.972900 ms (FindLiveObjects: 0.569000 ms CreateObjectMapping: 0.606000 ms MarkObjects: 7.492900 ms DeleteObjects: 1.303400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.446 seconds
- Refreshing native plugins compatible for Editor in 8.36 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.998 seconds
- Domain Reload Profiling: 2446ms
- BeginReloadAssembly (555ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (62ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (214ms)
- RebuildCommonClasses (58ms)
- RebuildNativeTypeToScriptingClass (19ms)
- initialDomainReloadingComplete (43ms)
- LoadAllAssembliesAndSetupDomain (773ms)
- LoadAssemblies (758ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (209ms)
- TypeCache.Refresh (11ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (184ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (999ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (723ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (52ms)
- ProcessInitializeOnLoadAttributes (333ms)
- ProcessInitializeOnLoadMethodAttributes (302ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 7.73 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5407.
- Memory consumption went from 121.1 MB to 119.7 MB.
- Total: 8.091100 ms (FindLiveObjects: 0.598800 ms CreateObjectMapping: 0.661900 ms MarkObjects: 5.493300 ms DeleteObjects: 1.334200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 7.99 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.2 MB). Loaded Objects now: 5407.
- Memory consumption went from 120.8 MB to 119.7 MB.
- Total: 11.155000 ms (FindLiveObjects: 0.843900 ms CreateObjectMapping: 0.912700 ms MarkObjects: 8.076400 ms DeleteObjects: 1.320600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.100 seconds
- Refreshing native plugins compatible for Editor in 9.62 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.157 seconds
- Domain Reload Profiling: 2261ms
- BeginReloadAssembly (309ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (58ms)
- RebuildCommonClasses (69ms)
- RebuildNativeTypeToScriptingClass (20ms)
- initialDomainReloadingComplete (51ms)
- LoadAllAssembliesAndSetupDomain (655ms)
- LoadAssemblies (616ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (223ms)
- TypeCache.Refresh (19ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (191ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (1158ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (783ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (37ms)
- SetLoadedEditorAssemblies (8ms)
- BeforeProcessingInitializeOnLoad (64ms)
- ProcessInitializeOnLoadAttributes (403ms)
- ProcessInitializeOnLoadMethodAttributes (268ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 9.02 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.5 MB). Loaded Objects now: 5409.
- Memory consumption went from 121.1 MB to 119.6 MB.
- Total: 10.422800 ms (FindLiveObjects: 0.635500 ms CreateObjectMapping: 0.865900 ms MarkObjects: 5.904200 ms DeleteObjects: 3.015900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.829 seconds
- Refreshing native plugins compatible for Editor in 7.99 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.879 seconds
- Domain Reload Profiling: 1710ms
- BeginReloadAssembly (234ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- RebuildCommonClasses (48ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (33ms)
- LoadAllAssembliesAndSetupDomain (500ms)
- LoadAssemblies (427ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (193ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (172ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (880ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (619ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (47ms)
- ProcessInitializeOnLoadAttributes (313ms)
- ProcessInitializeOnLoadMethodAttributes (220ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 7.60 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5411.
- Memory consumption went from 121.1 MB to 119.7 MB.
- Total: 9.509000 ms (FindLiveObjects: 0.594900 ms CreateObjectMapping: 0.634500 ms MarkObjects: 6.752700 ms DeleteObjects: 1.525300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 9.97 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.2 MB). Loaded Objects now: 5411.
- Memory consumption went from 120.9 MB to 119.6 MB.
- Total: 9.558300 ms (FindLiveObjects: 0.720400 ms CreateObjectMapping: 0.818000 ms MarkObjects: 6.676500 ms DeleteObjects: 1.341800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.868 seconds
- Refreshing native plugins compatible for Editor in 9.90 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.889 seconds
- Domain Reload Profiling: 1760ms
- BeginReloadAssembly (258ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (60ms)
- RebuildCommonClasses (49ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (32ms)
- LoadAllAssembliesAndSetupDomain (516ms)
- LoadAssemblies (456ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (204ms)
- TypeCache.Refresh (17ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (175ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (890ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (635ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (48ms)
- ProcessInitializeOnLoadAttributes (322ms)
- ProcessInitializeOnLoadMethodAttributes (231ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 9.10 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5413.
- Memory consumption went from 121.1 MB to 119.8 MB.
- Total: 9.692700 ms (FindLiveObjects: 0.788800 ms CreateObjectMapping: 0.756700 ms MarkObjects: 6.667900 ms DeleteObjects: 1.478000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.920 seconds
- Refreshing native plugins compatible for Editor in 8.04 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.979 seconds
- Domain Reload Profiling: 1900ms
- BeginReloadAssembly (238ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (54ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (590ms)
- LoadAssemblies (507ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (216ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (193ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (980ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (731ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (51ms)
- ProcessInitializeOnLoadAttributes (413ms)
- ProcessInitializeOnLoadMethodAttributes (232ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 7.15 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5415.
- Memory consumption went from 121.1 MB to 119.8 MB.
- Total: 9.047400 ms (FindLiveObjects: 0.850700 ms CreateObjectMapping: 0.823300 ms MarkObjects: 5.974600 ms DeleteObjects: 1.397300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 9.40 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.2 MB). Loaded Objects now: 5415.
- Memory consumption went from 120.9 MB to 119.7 MB.
- Total: 10.362900 ms (FindLiveObjects: 0.674100 ms CreateObjectMapping: 0.752900 ms MarkObjects: 7.564200 ms DeleteObjects: 1.370500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.792 seconds
- Refreshing native plugins compatible for Editor in 7.58 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.824 seconds
- Domain Reload Profiling: 1617ms
- BeginReloadAssembly (216ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (39ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (31ms)
- LoadAllAssembliesAndSetupDomain (492ms)
- LoadAssemblies (403ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (204ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (177ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (825ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (592ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (45ms)
- ProcessInitializeOnLoadAttributes (298ms)
- ProcessInitializeOnLoadMethodAttributes (216ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 7.45 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5417.
- Memory consumption went from 121.1 MB to 119.8 MB.
- Total: 8.818100 ms (FindLiveObjects: 0.629400 ms CreateObjectMapping: 0.664500 ms MarkObjects: 6.038500 ms DeleteObjects: 1.484700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.913 seconds
- Refreshing native plugins compatible for Editor in 8.07 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.948 seconds
- Domain Reload Profiling: 1863ms
- BeginReloadAssembly (242ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (59ms)
- RebuildCommonClasses (73ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (47ms)
- LoadAllAssembliesAndSetupDomain (536ms)
- LoadAssemblies (444ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (222ms)
- TypeCache.Refresh (24ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (184ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (949ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (676ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (69ms)
- ProcessInitializeOnLoadAttributes (341ms)
- ProcessInitializeOnLoadMethodAttributes (232ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 7.26 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5419.
- Memory consumption went from 121.2 MB to 120.0 MB.
- Total: 7.892800 ms (FindLiveObjects: 0.666500 ms CreateObjectMapping: 0.651900 ms MarkObjects: 5.186600 ms DeleteObjects: 1.386600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.827 seconds
- Refreshing native plugins compatible for Editor in 7.53 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.863 seconds
- Domain Reload Profiling: 1692ms
- BeginReloadAssembly (231ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (59ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (507ms)
- LoadAssemblies (415ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (214ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (192ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (864ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (620ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (47ms)
- ProcessInitializeOnLoadAttributes (312ms)
- ProcessInitializeOnLoadMethodAttributes (227ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 7.44 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5421.
- Memory consumption went from 121.2 MB to 119.9 MB.
- Total: 10.425100 ms (FindLiveObjects: 0.609400 ms CreateObjectMapping: 0.654700 ms MarkObjects: 7.720700 ms DeleteObjects: 1.438800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 8.20 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.1 MB). Loaded Objects now: 5421.
- Memory consumption went from 120.9 MB to 119.9 MB.
- Total: 9.914200 ms (FindLiveObjects: 0.684200 ms CreateObjectMapping: 0.680200 ms MarkObjects: 7.255100 ms DeleteObjects: 1.293100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.020 seconds
- Refreshing native plugins compatible for Editor in 9.83 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.102 seconds
- Domain Reload Profiling: 2125ms
- BeginReloadAssembly (250ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (20ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (59ms)
- RebuildCommonClasses (85ms)
- RebuildNativeTypeToScriptingClass (25ms)
- initialDomainReloadingComplete (43ms)
- LoadAllAssembliesAndSetupDomain (620ms)
- LoadAssemblies (516ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (232ms)
- TypeCache.Refresh (25ms)
- TypeCache.ScanAssembly (5ms)
- BuildScriptInfoCaches (193ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (1102ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (792ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (53ms)
- ProcessInitializeOnLoadAttributes (411ms)
- ProcessInitializeOnLoadMethodAttributes (288ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 7.82 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5423.
- Memory consumption went from 121.2 MB to 119.9 MB.
- Total: 12.478900 ms (FindLiveObjects: 0.775600 ms CreateObjectMapping: 0.803700 ms MarkObjects: 8.683500 ms DeleteObjects: 2.213900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.958 seconds
- Refreshing native plugins compatible for Editor in 11.31 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.987 seconds
- Domain Reload Profiling: 1947ms
- BeginReloadAssembly (268ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (19ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (55ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (594ms)
- LoadAssemblies (507ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (240ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (212ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (988ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (716ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (36ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (63ms)
- ProcessInitializeOnLoadAttributes (360ms)
- ProcessInitializeOnLoadMethodAttributes (249ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 11.28 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.5 MB). Loaded Objects now: 5425.
- Memory consumption went from 121.2 MB to 119.7 MB.
- Total: 10.032100 ms (FindLiveObjects: 0.609700 ms CreateObjectMapping: 0.670100 ms MarkObjects: 6.851200 ms DeleteObjects: 1.899300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.338 seconds
- Refreshing native plugins compatible for Editor in 7.66 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.919 seconds
- Domain Reload Profiling: 2261ms
- BeginReloadAssembly (490ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (58ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (178ms)
- RebuildCommonClasses (51ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (44ms)
- LoadAllAssembliesAndSetupDomain (741ms)
- LoadAssemblies (656ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (257ms)
- TypeCache.Refresh (26ms)
- TypeCache.ScanAssembly (5ms)
- BuildScriptInfoCaches (209ms)
- ResolveRequiredComponents (13ms)
- FinalizeReload (920ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (652ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (331ms)
- ProcessInitializeOnLoadMethodAttributes (238ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 7.82 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5427.
- Memory consumption went from 121.2 MB to 119.8 MB.
- Total: 9.262900 ms (FindLiveObjects: 0.704900 ms CreateObjectMapping: 0.762100 ms MarkObjects: 6.251800 ms DeleteObjects: 1.541000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.847 seconds
- Refreshing native plugins compatible for Editor in 8.34 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.883 seconds
- Domain Reload Profiling: 1731ms
- BeginReloadAssembly (239ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (57ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (514ms)
- LoadAssemblies (434ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (206ms)
- TypeCache.Refresh (15ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (178ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (883ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (632ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (51ms)
- ProcessInitializeOnLoadAttributes (321ms)
- ProcessInitializeOnLoadMethodAttributes (225ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 7.23 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5429.
- Memory consumption went from 121.2 MB to 120.0 MB.
- Total: 8.024800 ms (FindLiveObjects: 0.589800 ms CreateObjectMapping: 0.622900 ms MarkObjects: 5.513300 ms DeleteObjects: 1.297500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.942 seconds
- Refreshing native plugins compatible for Editor in 7.82 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.965 seconds
- Domain Reload Profiling: 1910ms
- BeginReloadAssembly (246ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- RebuildCommonClasses (44ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (40ms)
- LoadAllAssembliesAndSetupDomain (598ms)
- LoadAssemblies (521ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (211ms)
- TypeCache.Refresh (19ms)
- TypeCache.ScanAssembly (5ms)
- BuildScriptInfoCaches (181ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (965ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (704ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (45ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (104ms)
- ProcessInitializeOnLoadAttributes (321ms)
- ProcessInitializeOnLoadMethodAttributes (228ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 8.07 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5431.
- Memory consumption went from 121.2 MB to 119.9 MB.
- Total: 9.297300 ms (FindLiveObjects: 0.642900 ms CreateObjectMapping: 0.692400 ms MarkObjects: 6.514500 ms DeleteObjects: 1.445900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.870 seconds
- Refreshing native plugins compatible for Editor in 7.40 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.863 seconds
- Domain Reload Profiling: 1735ms
- BeginReloadAssembly (256ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (59ms)
- RebuildCommonClasses (49ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (516ms)
- LoadAssemblies (444ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (217ms)
- TypeCache.Refresh (11ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (194ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (864ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (614ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (306ms)
- ProcessInitializeOnLoadMethodAttributes (228ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 7.61 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5433.
- Memory consumption went from 121.2 MB to 119.9 MB.
- Total: 8.808700 ms (FindLiveObjects: 0.701600 ms CreateObjectMapping: 0.688900 ms MarkObjects: 5.992900 ms DeleteObjects: 1.423100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.926 seconds
- Refreshing native plugins compatible for Editor in 8.94 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.908 seconds
- Domain Reload Profiling: 1836ms
- BeginReloadAssembly (242ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (52ms)
- RebuildCommonClasses (42ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (33ms)
- LoadAllAssembliesAndSetupDomain (596ms)
- LoadAssemblies (506ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (226ms)
- TypeCache.Refresh (20ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (194ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (909ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (653ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (33ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (53ms)
- ProcessInitializeOnLoadAttributes (321ms)
- ProcessInitializeOnLoadMethodAttributes (239ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 8.61 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5435.
- Memory consumption went from 121.1 MB to 119.8 MB.
- Total: 10.090900 ms (FindLiveObjects: 0.706500 ms CreateObjectMapping: 0.746200 ms MarkObjects: 7.093400 ms DeleteObjects: 1.543200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.833 seconds
- Refreshing native plugins compatible for Editor in 7.82 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.912 seconds
- Domain Reload Profiling: 1748ms
- BeginReloadAssembly (243ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (61ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (501ms)
- LoadAssemblies (427ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (200ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (176ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (913ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (650ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (330ms)
- ProcessInitializeOnLoadMethodAttributes (226ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 8.20 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5437.
- Memory consumption went from 121.1 MB to 119.9 MB.
- Total: 8.535800 ms (FindLiveObjects: 0.628300 ms CreateObjectMapping: 0.661600 ms MarkObjects: 5.798100 ms DeleteObjects: 1.446400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.936 seconds
- Refreshing native plugins compatible for Editor in 7.88 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.979 seconds
- Domain Reload Profiling: 1916ms
- BeginReloadAssembly (256ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (59ms)
- RebuildCommonClasses (53ms)
- RebuildNativeTypeToScriptingClass (20ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (572ms)
- LoadAssemblies (492ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (219ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (193ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (979ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (681ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (34ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (66ms)
- ProcessInitializeOnLoadAttributes (336ms)
- ProcessInitializeOnLoadMethodAttributes (237ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 7.71 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.1 MB). Loaded Objects now: 5439.
- Memory consumption went from 121.1 MB to 120.0 MB.
- Total: 11.665300 ms (FindLiveObjects: 1.141700 ms CreateObjectMapping: 1.218600 ms MarkObjects: 7.249700 ms DeleteObjects: 2.052600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.553 seconds
- Refreshing native plugins compatible for Editor in 11.87 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.018 seconds
- Domain Reload Profiling: 2575ms
- BeginReloadAssembly (526ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (63ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (188ms)
- RebuildCommonClasses (57ms)
- RebuildNativeTypeToScriptingClass (23ms)
- initialDomainReloadingComplete (48ms)
- LoadAllAssembliesAndSetupDomain (902ms)
- LoadAssemblies (835ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (258ms)
- TypeCache.Refresh (25ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (199ms)
- ResolveRequiredComponents (23ms)
- FinalizeReload (1019ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (697ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (38ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (52ms)
- ProcessInitializeOnLoadAttributes (359ms)
- ProcessInitializeOnLoadMethodAttributes (241ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 7.45 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5441.
- Memory consumption went from 121.1 MB to 119.7 MB.
- Total: 10.675000 ms (FindLiveObjects: 0.629100 ms CreateObjectMapping: 0.678300 ms MarkObjects: 7.248600 ms DeleteObjects: 2.115100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 9.74 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.5 MB). Loaded Objects now: 5441.
- Memory consumption went from 120.9 MB to 119.4 MB.
- Total: 9.254700 ms (FindLiveObjects: 0.822100 ms CreateObjectMapping: 0.850000 ms MarkObjects: 5.574600 ms DeleteObjects: 2.004600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.995 seconds
- Refreshing native plugins compatible for Editor in 8.22 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.978 seconds
- Domain Reload Profiling: 1975ms
- BeginReloadAssembly (251ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (22ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (58ms)
- RebuildCommonClasses (44ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (652ms)
- LoadAssemblies (479ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (300ms)
- TypeCache.Refresh (22ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (264ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (978ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (690ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (40ms)
- SetLoadedEditorAssemblies (7ms)
- BeforeProcessingInitializeOnLoad (65ms)
- ProcessInitializeOnLoadAttributes (330ms)
- ProcessInitializeOnLoadMethodAttributes (244ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 8.13 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5443.
- Memory consumption went from 121.1 MB to 119.9 MB.
- Total: 10.060200 ms (FindLiveObjects: 0.938100 ms CreateObjectMapping: 1.576100 ms MarkObjects: 5.457200 ms DeleteObjects: 2.086400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.095 seconds
- Refreshing native plugins compatible for Editor in 8.85 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.996 seconds
- Domain Reload Profiling: 2092ms
- BeginReloadAssembly (275ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (62ms)
- RebuildCommonClasses (84ms)
- RebuildNativeTypeToScriptingClass (27ms)
- initialDomainReloadingComplete (96ms)
- LoadAllAssembliesAndSetupDomain (613ms)
- LoadAssemblies (557ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (209ms)
- TypeCache.Refresh (15ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (182ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (996ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (704ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (346ms)
- ProcessInitializeOnLoadMethodAttributes (261ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 7.55 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.5 MB). Loaded Objects now: 5445.
- Memory consumption went from 121.1 MB to 119.7 MB.
- Total: 12.392300 ms (FindLiveObjects: 0.765800 ms CreateObjectMapping: 1.248800 ms MarkObjects: 8.638400 ms DeleteObjects: 1.737000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.821 seconds
- Refreshing native plugins compatible for Editor in 10.00 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.857 seconds
- Domain Reload Profiling: 1680ms
- BeginReloadAssembly (232ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (19ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (495ms)
- LoadAssemblies (425ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (194ms)
- TypeCache.Refresh (8ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (175ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (858ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (612ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (308ms)
- ProcessInitializeOnLoadMethodAttributes (220ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 8.32 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5447.
- Memory consumption went from 121.1 MB to 119.7 MB.
- Total: 10.353800 ms (FindLiveObjects: 0.621600 ms CreateObjectMapping: 0.655100 ms MarkObjects: 7.016800 ms DeleteObjects: 2.058000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 9.27 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.5 MB). Loaded Objects now: 5447.
- Memory consumption went from 120.9 MB to 119.4 MB.
- Total: 12.738500 ms (FindLiveObjects: 0.853600 ms CreateObjectMapping: 0.951700 ms MarkObjects: 7.286600 ms DeleteObjects: 3.644600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.827 seconds
- Refreshing native plugins compatible for Editor in 8.58 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.985 seconds
- Domain Reload Profiling: 1814ms
- BeginReloadAssembly (241ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- RebuildCommonClasses (47ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (42ms)
- LoadAllAssembliesAndSetupDomain (483ms)
- LoadAssemblies (422ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (192ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (167ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (986ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (699ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (34ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (53ms)
- ProcessInitializeOnLoadAttributes (368ms)
- ProcessInitializeOnLoadMethodAttributes (237ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 7.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.5 MB). Loaded Objects now: 5449.
- Memory consumption went from 121.1 MB to 119.7 MB.
- Total: 10.093800 ms (FindLiveObjects: 0.660300 ms CreateObjectMapping: 0.850800 ms MarkObjects: 6.985600 ms DeleteObjects: 1.596000 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.822 seconds
- Refreshing native plugins compatible for Editor in 7.68 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.852 seconds
- Domain Reload Profiling: 1676ms
- BeginReloadAssembly (235ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (62ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (18ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (491ms)
- LoadAssemblies (414ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (196ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (174ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (852ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (606ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (48ms)
- ProcessInitializeOnLoadAttributes (305ms)
- ProcessInitializeOnLoadMethodAttributes (222ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 10.20 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5451.
- Memory consumption went from 121.2 MB to 119.7 MB.
- Total: 8.865300 ms (FindLiveObjects: 0.594700 ms CreateObjectMapping: 0.629000 ms MarkObjects: 6.085800 ms DeleteObjects: 1.554800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.960 seconds
- Refreshing native plugins compatible for Editor in 8.50 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.922 seconds
- Domain Reload Profiling: 1884ms
- BeginReloadAssembly (259ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- RebuildCommonClasses (50ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (604ms)
- LoadAssemblies (538ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (212ms)
- TypeCache.Refresh (16ms)
- TypeCache.ScanAssembly (4ms)
- BuildScriptInfoCaches (183ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (922ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (663ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (54ms)
- ProcessInitializeOnLoadAttributes (332ms)
- ProcessInitializeOnLoadMethodAttributes (240ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 7.86 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.5 MB). Loaded Objects now: 5453.
- Memory consumption went from 121.2 MB to 119.6 MB.
- Total: 9.546700 ms (FindLiveObjects: 0.615300 ms CreateObjectMapping: 0.703000 ms MarkObjects: 6.429300 ms DeleteObjects: 1.797200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.841 seconds
- Refreshing native plugins compatible for Editor in 7.79 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.904 seconds
- Domain Reload Profiling: 1748ms
- BeginReloadAssembly (228ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (54ms)
- RebuildCommonClasses (46ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (33ms)
- LoadAllAssembliesAndSetupDomain (522ms)
- LoadAssemblies (450ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (194ms)
- TypeCache.Refresh (8ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (172ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (905ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (634ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (330ms)
- ProcessInitializeOnLoadMethodAttributes (224ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 7.54 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (2.1 MB). Loaded Objects now: 5455.
- Memory consumption went from 121.2 MB to 119.1 MB.
- Total: 9.321300 ms (FindLiveObjects: 0.647000 ms CreateObjectMapping: 0.665400 ms MarkObjects: 5.554500 ms DeleteObjects: 2.453500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.915 seconds
- Refreshing native plugins compatible for Editor in 7.65 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.066 seconds
- Domain Reload Profiling: 1983ms
- BeginReloadAssembly (277ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (76ms)
- RebuildCommonClasses (50ms)
- RebuildNativeTypeToScriptingClass (21ms)
- initialDomainReloadingComplete (42ms)
- LoadAllAssembliesAndSetupDomain (527ms)
- LoadAssemblies (474ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (194ms)
- TypeCache.Refresh (16ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (166ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (1066ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (730ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (33ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (48ms)
- ProcessInitializeOnLoadAttributes (394ms)
- ProcessInitializeOnLoadMethodAttributes (248ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 7.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.6 MB). Loaded Objects now: 5457.
- Memory consumption went from 121.2 MB to 119.6 MB.
- Total: 8.909500 ms (FindLiveObjects: 0.606800 ms CreateObjectMapping: 0.689700 ms MarkObjects: 5.277100 ms DeleteObjects: 2.334700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
|