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- Using pre-set license
- Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26100) 64bit Core' Language: 'zh' Physical Memory: 16334 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
- COMMAND LINE ARGUMENTS:
- D:\Unity\6000.0.9f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker0
- -projectPath
- D:/Unity/ICS-SCADA-APP-SIU
- -logFile
- Logs/AssetImportWorker0.log
- -srvPort
- 53974
- -job-worker-count
- 5
- -background-job-worker-count
- 8
- -asset-garbage-collectors
- 1
- Successfully changed project path to: D:/Unity/ICS-SCADA-APP-SIU
- D:/Unity/ICS-SCADA-APP-SIU
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [37876] Target information:
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- Player connection [37876] * "[IP] 192.168.123.77 [Port] 0 [Flags] 2 [Guid] 1063950680 [EditorId] 1063950680 [Version] 1048832 [Id] WindowsEditor(7,¤u¥©©ú´ú¸Õ¦øªA¾¹) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
-
- Player connection [37876] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [37876] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 5
- Library Redirect Path: Library/
- [PhysX] Initialized MultithreadedTaskDispatcher with 6 workers.
- Refreshing native plugins compatible for Editor in 13.02 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 6000.0.9f1 (1490908003ac)
- [Subsystems] Discovering subsystems at path D:/Unity/6000.0.9f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/Unity/ICS-SCADA-APP-SIU/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
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- Driver: 32.0.15.6094
- Initialize mono
- Mono path[0] = 'D:/Unity/6000.0.9f1/Editor/Data/Managed'
- Mono path[1] = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'D:/Unity/6000.0.9f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56564
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
- Registered in 0.004936 seconds.
- - Loaded All Assemblies, in 0.519 seconds
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- CommandWithNoStdoutInvokationFailure: Unable to start ADB server. Please make sure the Android SDK is installed and is properly configured in the Editor. See the Console for more details.
- at UnityEditor.Android.Command.RunWithShellExecute (System.String command, System.String args, System.String workingdir, System.String errorMsg) [0x00060] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.ADB.StartServer () [0x00013] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000b] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002ae] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00039] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00081] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Android.TargetExtension.OnLoad () [0x000a8] in <5c66e83553be435482148cab53b1726c>:0
- at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in <aff26789effa44fba5bcce133e8016b4>:0
- UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules()
-
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 9.629 seconds
- Domain Reload Profiling: 10147ms
- BeginReloadAssembly (198ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
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- CreateAndSetChildDomain (1ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (54ms)
- LoadAllAssembliesAndSetupDomain (203ms)
- LoadAssemblies (200ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (197ms)
- TypeCache.Refresh (196ms)
- TypeCache.ScanAssembly (178ms)
- BuildScriptInfoCaches (0ms)
- ResolveRequiredComponents (0ms)
- FinalizeReload (9629ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (9574ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (8965ms)
- SetLoadedEditorAssemblies (11ms)
- BeforeProcessingInitializeOnLoad (18ms)
- ProcessInitializeOnLoadAttributes (221ms)
- ProcessInitializeOnLoadMethodAttributes (359ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 2.702 seconds
- Refreshing native plugins compatible for Editor in 19.78 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.171 seconds
- Domain Reload Profiling: 3869ms
- BeginReloadAssembly (951ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (9ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (55ms)
- RebuildCommonClasses (172ms)
- RebuildNativeTypeToScriptingClass (26ms)
- initialDomainReloadingComplete (76ms)
- LoadAllAssembliesAndSetupDomain (1472ms)
- LoadAssemblies (1433ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (454ms)
- TypeCache.Refresh (367ms)
- TypeCache.ScanAssembly (306ms)
- BuildScriptInfoCaches (74ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (1171ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (881ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (7ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (437ms)
- ProcessInitializeOnLoadMethodAttributes (334ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
- Refreshing native plugins compatible for Editor in 13.11 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4845 unused Assets / (1.6 MB). Loaded Objects now: 5398.
- Memory consumption went from 127.7 MB to 126.1 MB.
- Total: 12.774800 ms (FindLiveObjects: 0.808600 ms CreateObjectMapping: 1.111500 ms MarkObjects: 8.243700 ms DeleteObjects: 2.609400 ms)
-
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.180 seconds
- Refreshing native plugins compatible for Editor in 11.72 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- System.IO.IOException: Sharing violation on path D:\Unity\ICS-SCADA-APP-SIU\ProjectSettings\GvhProjectSettings.xml
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
- at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
- at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104
- at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777
- at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558
- at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606
- at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619
- at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039
- at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727
- 0x00007fff7bf45e6d (Unity) StackWalker::ShowCallstack
- 0x00007fff7bf55dc9 (Unity) PlatformStacktrace::GetStacktrace
- 0x00007fff7d1b823e (Unity) Stacktrace::GetStacktrace
- 0x00007fff7d75f7ff (Unity) DebugStringToFile
- 0x00007fff7b006b35 (Unity) DebugLogHandler_CUSTOM_Internal_Log
- 0x000001cb78c87b4d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
- 0x000001cb78c87a13 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000001cb78c8753b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000001cb78c86d40 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000001cb78c86c05 (Mono JIT Code) UnityEngine.Debug:LogError (object)
- 0x000001cb778d1c33 (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
- 0x000001cb7a641048 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)
- 0x00007fff786a694e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
- 0x00007fff785e8444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
- 0x00007fff785e8530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
- 0x00007fff7be6ab94 (Unity) scripting_method_invoke
- 0x00007fff7be42d53 (Unity) ScriptingInvocation::Invoke
- 0x00007fff7be3ded5 (Unity) ScriptingInvocation::Invoke<void>
- 0x00007fff7bfb8243 (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadAttributes
- 0x00007fff7be3956c (Unity) MonoManager::SetupLoadedEditorAssemblies
- 0x00007fff7be30cba (Unity) MonoManager::FinalizeReload
- 0x00007fff7d35cd15 (Unity) ScriptingInitializer::FinalizeReload
- 0x00007fff7d3ac42f (Unity) AssetImportWorkerClient::ReloadScriptingDomain
- 0x00007fff7d385ffc (Unity) <lambda_94302c41bc55323db1fed16712a08587>::operator()
- 0x00007fff7d469c0e (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
- 0x00007fff7d45749a (Unity) asio::detail::win_iocp_io_context::do_one
- 0x00007fff7d458804 (Unity) asio::detail::win_iocp_io_context::run
- 0x00007fff7d46822c (Unity) IOService::Run
- 0x00007fff7d3b0216 (Unity) RunAssetImportWorkerClientV2
- 0x00007fff7d3b02db (Unity) RunAssetImporterV2
- 0x00007fff7cbb500a (Unity) Application::InitializeProject
- 0x00007fff7d1c2615 (Unity) UnityMain
- 0x00007ff6a0682fba (Unity) __scrt_common_main_seh
- 0x00007ff82824e8d7 (KERNEL32) BaseThreadInitThunk
- 0x00007ff82931bf2c (ntdll) RtlUserThreadStart
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.406 seconds
- Domain Reload Profiling: 2589ms
- BeginReloadAssembly (431ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (48ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (134ms)
- RebuildCommonClasses (44ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (653ms)
- LoadAssemblies (626ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (204ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (174ms)
- ResolveRequiredComponents (10ms)
- FinalizeReload (1407ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (1168ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (865ms)
- ProcessInitializeOnLoadMethodAttributes (221ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.03 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5401.
- Memory consumption went from 120.6 MB to 119.4 MB.
- Total: 7.842000 ms (FindLiveObjects: 0.567500 ms CreateObjectMapping: 0.609800 ms MarkObjects: 5.481200 ms DeleteObjects: 1.182400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.231 seconds
- Refreshing native plugins compatible for Editor in 11.20 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.972 seconds
- Domain Reload Profiling: 2205ms
- BeginReloadAssembly (455ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (58ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (1ms)
- CreateAndSetChildDomain (129ms)
- RebuildCommonClasses (51ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (40ms)
- LoadAllAssembliesAndSetupDomain (669ms)
- LoadAssemblies (649ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (205ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (180ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (973ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (677ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (52ms)
- ProcessInitializeOnLoadAttributes (329ms)
- ProcessInitializeOnLoadMethodAttributes (260ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (1ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 13.26 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5403.
- Memory consumption went from 120.6 MB to 119.3 MB.
- Total: 8.719600 ms (FindLiveObjects: 0.603000 ms CreateObjectMapping: 0.650900 ms MarkObjects: 6.148500 ms DeleteObjects: 1.315700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.486 seconds
- Refreshing native plugins compatible for Editor in 14.01 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.983 seconds
- Domain Reload Profiling: 2471ms
- BeginReloadAssembly (618ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (74ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (221ms)
- RebuildCommonClasses (58ms)
- RebuildNativeTypeToScriptingClass (27ms)
- initialDomainReloadingComplete (82ms)
- LoadAllAssembliesAndSetupDomain (703ms)
- LoadAssemblies (731ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (207ms)
- TypeCache.Refresh (11ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (182ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (983ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (716ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (6ms)
- BeforeProcessingInitializeOnLoad (50ms)
- ProcessInitializeOnLoadAttributes (339ms)
- ProcessInitializeOnLoadMethodAttributes (289ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.28 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5405.
- Memory consumption went from 120.6 MB to 119.3 MB.
- Total: 8.497200 ms (FindLiveObjects: 0.955200 ms CreateObjectMapping: 0.708700 ms MarkObjects: 5.524100 ms DeleteObjects: 1.307800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 11.51 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.5 MB). Loaded Objects now: 5405.
- Memory consumption went from 120.3 MB to 118.8 MB.
- Total: 12.114000 ms (FindLiveObjects: 0.769800 ms CreateObjectMapping: 2.687300 ms MarkObjects: 6.826800 ms DeleteObjects: 1.828800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.179 seconds
- Refreshing native plugins compatible for Editor in 19.85 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.148 seconds
- Domain Reload Profiling: 2328ms
- BeginReloadAssembly (357ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (64ms)
- RebuildCommonClasses (70ms)
- RebuildNativeTypeToScriptingClass (24ms)
- initialDomainReloadingComplete (52ms)
- LoadAllAssembliesAndSetupDomain (676ms)
- LoadAssemblies (687ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (223ms)
- TypeCache.Refresh (15ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (194ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (1149ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (787ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (39ms)
- SetLoadedEditorAssemblies (6ms)
- BeforeProcessingInitializeOnLoad (66ms)
- ProcessInitializeOnLoadAttributes (390ms)
- ProcessInitializeOnLoadMethodAttributes (284ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 14.90 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5407.
- Memory consumption went from 120.6 MB to 119.3 MB.
- Total: 8.509900 ms (FindLiveObjects: 0.631500 ms CreateObjectMapping: 0.707700 ms MarkObjects: 5.764800 ms DeleteObjects: 1.404700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.878 seconds
- Refreshing native plugins compatible for Editor in 14.05 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.885 seconds
- Domain Reload Profiling: 1765ms
- BeginReloadAssembly (266ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (60ms)
- RebuildCommonClasses (49ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (38ms)
- LoadAllAssembliesAndSetupDomain (511ms)
- LoadAssemblies (472ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (188ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (167ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (886ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (624ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (47ms)
- ProcessInitializeOnLoadAttributes (319ms)
- ProcessInitializeOnLoadMethodAttributes (225ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 11.99 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5409.
- Memory consumption went from 120.6 MB to 119.3 MB.
- Total: 8.809900 ms (FindLiveObjects: 0.615500 ms CreateObjectMapping: 0.743600 ms MarkObjects: 5.882400 ms DeleteObjects: 1.567100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 12.74 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.1 MB). Loaded Objects now: 5409.
- Memory consumption went from 120.3 MB to 119.2 MB.
- Total: 8.946300 ms (FindLiveObjects: 0.608900 ms CreateObjectMapping: 0.650100 ms MarkObjects: 6.381700 ms DeleteObjects: 1.304500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.950 seconds
- Refreshing native plugins compatible for Editor in 12.73 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.913 seconds
- Domain Reload Profiling: 1863ms
- BeginReloadAssembly (296ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (70ms)
- RebuildCommonClasses (49ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (38ms)
- LoadAllAssembliesAndSetupDomain (552ms)
- LoadAssemblies (528ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (197ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (172ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (913ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (647ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (51ms)
- ProcessInitializeOnLoadAttributes (326ms)
- ProcessInitializeOnLoadMethodAttributes (237ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.85 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5411.
- Memory consumption went from 120.6 MB to 119.4 MB.
- Total: 8.290600 ms (FindLiveObjects: 0.594500 ms CreateObjectMapping: 0.637400 ms MarkObjects: 5.836900 ms DeleteObjects: 1.220800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.004 seconds
- Refreshing native plugins compatible for Editor in 11.30 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.988 seconds
- Domain Reload Profiling: 1992ms
- BeginReloadAssembly (274ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (19ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (60ms)
- RebuildCommonClasses (47ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (41ms)
- LoadAllAssembliesAndSetupDomain (628ms)
- LoadAssemblies (585ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (197ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (178ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (989ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (727ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (37ms)
- SetLoadedEditorAssemblies (6ms)
- BeforeProcessingInitializeOnLoad (63ms)
- ProcessInitializeOnLoadAttributes (392ms)
- ProcessInitializeOnLoadMethodAttributes (227ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 11.29 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5413.
- Memory consumption went from 120.7 MB to 119.4 MB.
- Total: 7.857300 ms (FindLiveObjects: 0.652200 ms CreateObjectMapping: 0.891200 ms MarkObjects: 5.029400 ms DeleteObjects: 1.283700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 12.10 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.3 MB). Loaded Objects now: 5413.
- Memory consumption went from 120.4 MB to 119.1 MB.
- Total: 9.393500 ms (FindLiveObjects: 0.593100 ms CreateObjectMapping: 0.643100 ms MarkObjects: 6.817400 ms DeleteObjects: 1.338900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.827 seconds
- Refreshing native plugins compatible for Editor in 11.32 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.834 seconds
- Domain Reload Profiling: 1664ms
- BeginReloadAssembly (241ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (42ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (499ms)
- LoadAssemblies (449ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (188ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (162ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (835ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (602ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (305ms)
- ProcessInitializeOnLoadMethodAttributes (219ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 10.83 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5415.
- Memory consumption went from 120.7 MB to 119.5 MB.
- Total: 8.299400 ms (FindLiveObjects: 0.788900 ms CreateObjectMapping: 0.636400 ms MarkObjects: 5.633900 ms DeleteObjects: 1.239400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.977 seconds
- Refreshing native plugins compatible for Editor in 16.89 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.907 seconds
- Domain Reload Profiling: 1886ms
- BeginReloadAssembly (301ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (63ms)
- RebuildCommonClasses (63ms)
- RebuildNativeTypeToScriptingClass (23ms)
- initialDomainReloadingComplete (40ms)
- LoadAllAssembliesAndSetupDomain (550ms)
- LoadAssemblies (525ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (206ms)
- TypeCache.Refresh (16ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (176ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (908ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (633ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (33ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (51ms)
- ProcessInitializeOnLoadAttributes (314ms)
- ProcessInitializeOnLoadMethodAttributes (228ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 10.92 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.1 MB). Loaded Objects now: 5417.
- Memory consumption went from 120.7 MB to 119.5 MB.
- Total: 7.934400 ms (FindLiveObjects: 0.589000 ms CreateObjectMapping: 0.660300 ms MarkObjects: 5.488700 ms DeleteObjects: 1.195100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.890 seconds
- Refreshing native plugins compatible for Editor in 11.72 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.859 seconds
- Domain Reload Profiling: 1751ms
- BeginReloadAssembly (268ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (21ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (57ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (38ms)
- LoadAllAssembliesAndSetupDomain (527ms)
- LoadAssemblies (471ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (205ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (181ms)
- ResolveRequiredComponents (10ms)
- FinalizeReload (860ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (616ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (47ms)
- ProcessInitializeOnLoadAttributes (311ms)
- ProcessInitializeOnLoadMethodAttributes (224ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 11.20 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5419.
- Memory consumption went from 120.7 MB to 119.5 MB.
- Total: 8.550700 ms (FindLiveObjects: 0.586600 ms CreateObjectMapping: 0.624800 ms MarkObjects: 5.951000 ms DeleteObjects: 1.387400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 11.94 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.3 MB). Loaded Objects now: 5419.
- Memory consumption went from 120.4 MB to 119.1 MB.
- Total: 10.888100 ms (FindLiveObjects: 0.613000 ms CreateObjectMapping: 0.695700 ms MarkObjects: 7.330200 ms DeleteObjects: 2.247200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.050 seconds
- Refreshing native plugins compatible for Editor in 13.75 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.125 seconds
- Domain Reload Profiling: 2176ms
- BeginReloadAssembly (303ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (60ms)
- RebuildCommonClasses (65ms)
- RebuildNativeTypeToScriptingClass (22ms)
- initialDomainReloadingComplete (45ms)
- LoadAllAssembliesAndSetupDomain (616ms)
- LoadAssemblies (601ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (205ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (176ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (1126ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (789ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (37ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (55ms)
- ProcessInitializeOnLoadAttributes (411ms)
- ProcessInitializeOnLoadMethodAttributes (280ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 11.77 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5421.
- Memory consumption went from 120.6 MB to 119.2 MB.
- Total: 8.236800 ms (FindLiveObjects: 0.607700 ms CreateObjectMapping: 0.858600 ms MarkObjects: 5.283400 ms DeleteObjects: 1.485900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.036 seconds
- Refreshing native plugins compatible for Editor in 11.80 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.014 seconds
- Domain Reload Profiling: 2049ms
- BeginReloadAssembly (295ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (57ms)
- RebuildCommonClasses (51ms)
- RebuildNativeTypeToScriptingClass (24ms)
- initialDomainReloadingComplete (48ms)
- LoadAllAssembliesAndSetupDomain (616ms)
- LoadAssemblies (551ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (245ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (223ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (1014ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (705ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (49ms)
- ProcessInitializeOnLoadAttributes (362ms)
- ProcessInitializeOnLoadMethodAttributes (260ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 12.91 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.7 MB). Loaded Objects now: 5423.
- Memory consumption went from 120.6 MB to 118.9 MB.
- Total: 10.908400 ms (FindLiveObjects: 1.012600 ms CreateObjectMapping: 1.203000 ms MarkObjects: 6.306000 ms DeleteObjects: 2.385400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.375 seconds
- Refreshing native plugins compatible for Editor in 12.09 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.914 seconds
- Domain Reload Profiling: 2292ms
- BeginReloadAssembly (520ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (52ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (1ms)
- CreateAndSetChildDomain (189ms)
- RebuildCommonClasses (61ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (43ms)
- LoadAllAssembliesAndSetupDomain (737ms)
- LoadAssemblies (674ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (261ms)
- TypeCache.Refresh (18ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (227ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (915ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (642ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (49ms)
- ProcessInitializeOnLoadAttributes (324ms)
- ProcessInitializeOnLoadMethodAttributes (231ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 11.32 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5425.
- Memory consumption went from 120.6 MB to 119.4 MB.
- Total: 9.061600 ms (FindLiveObjects: 0.600500 ms CreateObjectMapping: 0.619900 ms MarkObjects: 6.514400 ms DeleteObjects: 1.323500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.918 seconds
- Refreshing native plugins compatible for Editor in 13.25 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.888 seconds
- Domain Reload Profiling: 1808ms
- BeginReloadAssembly (265ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (58ms)
- RebuildCommonClasses (48ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (556ms)
- LoadAssemblies (508ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (202ms)
- TypeCache.Refresh (8ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (182ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (889ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (625ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (27ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (48ms)
- ProcessInitializeOnLoadAttributes (319ms)
- ProcessInitializeOnLoadMethodAttributes (226ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 11.30 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5427.
- Memory consumption went from 120.6 MB to 119.4 MB.
- Total: 8.072300 ms (FindLiveObjects: 0.616700 ms CreateObjectMapping: 0.621400 ms MarkObjects: 5.575700 ms DeleteObjects: 1.257700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.955 seconds
- Refreshing native plugins compatible for Editor in 12.09 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- System.IO.IOException: Sharing violation on path D:\Unity\ICS-SCADA-APP-SIU\ProjectSettings\GvhProjectSettings.xml
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
- at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x00007] in <21f453231f9b419fb92653c858b2eaf6>:0
- at System.IO.StreamReader..ctor (System.String path) [0x00000] in <21f453231f9b419fb92653c858b2eaf6>:0
- at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
- at Google.XmlUtilities.ParseXmlTextFileElements (System.String filename, Google.Logger logger, Google.XmlUtilities+ParseElement parseElement) [0x0000f] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:104
- at Google.ProjectSettings.Load () [0x00012] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:777
- at Google.ProjectSettings.LoadIfEmpty () [0x0001b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:558
- at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue, Google.SettingsLocation location) [0x0002b] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:606
- at Google.ProjectSettings.GetBool (System.String name, System.Boolean defaultValue) [0x00000] in Z:\tmp\tmp.xyspBkvpNZ\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\ProjectSettings.cs:619
- at Google.IOSResolver.get_VerboseLoggingEnabled () [0x00000] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1039
- at Google.IOSResolver..cctor () [0x0021d] in Z:\tmp\tmp.yE5xlmCm97\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:727
- 0x00007fff7bf45e6d (Unity) StackWalker::ShowCallstack
- 0x00007fff7bf55dc9 (Unity) PlatformStacktrace::GetStacktrace
- 0x00007fff7d1b823e (Unity) Stacktrace::GetStacktrace
- 0x00007fff7d75f7ff (Unity) DebugStringToFile
- 0x00007fff7b006b35 (Unity) DebugLogHandler_CUSTOM_Internal_Log
- 0x000001cb7a65755d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log_Injected (UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Bindings.ManagedSpanWrapper&,intptr)
- 0x000001cb7a657423 (Mono JIT Code) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000001cb7a656f4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000001cb7a656750 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000001cb7a656615 (Mono JIT Code) UnityEngine.Debug:LogError (object)
- 0x000001cb778dc533 (Mono JIT Code) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
- 0x000001cb78c71048 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)
- 0x00007fff786a694e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
- 0x00007fff785e8444 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
- 0x00007fff785e8530 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
- 0x00007fff7be6ab94 (Unity) scripting_method_invoke
- 0x00007fff7be42d53 (Unity) ScriptingInvocation::Invoke
- 0x00007fff7be3ded5 (Unity) ScriptingInvocation::Invoke<void>
- 0x00007fff7bfb8243 (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadAttributes
- 0x00007fff7be3956c (Unity) MonoManager::SetupLoadedEditorAssemblies
- 0x00007fff7be30cba (Unity) MonoManager::FinalizeReload
- 0x00007fff7d35cd15 (Unity) ScriptingInitializer::FinalizeReload
- 0x00007fff7d3ac42f (Unity) AssetImportWorkerClient::ReloadScriptingDomain
- 0x00007fff7d385ffc (Unity) <lambda_94302c41bc55323db1fed16712a08587>::operator()
- 0x00007fff7d469c0e (Unity) asio::detail::completion_handler<core::mutable_function<void __cdecl(void)>,asio::io_context::basic_executor_type<std::allocator<void>,0> >::do_complete
- 0x00007fff7d45749a (Unity) asio::detail::win_iocp_io_context::do_one
- 0x00007fff7d458804 (Unity) asio::detail::win_iocp_io_context::run
- 0x00007fff7d46822c (Unity) IOService::Run
- 0x00007fff7d3b0216 (Unity) RunAssetImportWorkerClientV2
- 0x00007fff7d3b02db (Unity) RunAssetImporterV2
- 0x00007fff7cbb500a (Unity) Application::InitializeProject
- 0x00007fff7d1c2615 (Unity) UnityMain
- 0x00007ff6a0682fba (Unity) __scrt_common_main_seh
- 0x00007ff82824e8d7 (KERNEL32) BaseThreadInitThunk
- 0x00007ff82931bf2c (ntdll) RtlUserThreadStart
-
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.970 seconds
- Domain Reload Profiling: 1926ms
- BeginReloadAssembly (272ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (59ms)
- RebuildCommonClasses (55ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (36ms)
- LoadAllAssembliesAndSetupDomain (578ms)
- LoadAssemblies (541ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (196ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (172ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (970ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (692ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (32ms)
- SetLoadedEditorAssemblies (6ms)
- BeforeProcessingInitializeOnLoad (104ms)
- ProcessInitializeOnLoadAttributes (319ms)
- ProcessInitializeOnLoadMethodAttributes (228ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.90 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5429.
- Memory consumption went from 120.6 MB to 119.3 MB.
- Total: 8.956400 ms (FindLiveObjects: 1.075200 ms CreateObjectMapping: 0.764500 ms MarkObjects: 5.712000 ms DeleteObjects: 1.402900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.917 seconds
- Refreshing native plugins compatible for Editor in 12.76 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.861 seconds
- Domain Reload Profiling: 1780ms
- BeginReloadAssembly (291ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (20ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (61ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (34ms)
- LoadAllAssembliesAndSetupDomain (533ms)
- LoadAssemblies (504ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (198ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (171ms)
- ResolveRequiredComponents (12ms)
- FinalizeReload (862ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (612ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (304ms)
- ProcessInitializeOnLoadMethodAttributes (227ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 11.53 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5431.
- Memory consumption went from 120.7 MB to 119.4 MB.
- Total: 8.809400 ms (FindLiveObjects: 0.588900 ms CreateObjectMapping: 0.627700 ms MarkObjects: 6.068000 ms DeleteObjects: 1.523800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.010 seconds
- Refreshing native plugins compatible for Editor in 11.94 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.932 seconds
- Domain Reload Profiling: 1945ms
- BeginReloadAssembly (266ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (58ms)
- RebuildCommonClasses (43ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (42ms)
- LoadAllAssembliesAndSetupDomain (643ms)
- LoadAssemblies (560ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (237ms)
- TypeCache.Refresh (14ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (208ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (933ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (655ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (317ms)
- ProcessInitializeOnLoadMethodAttributes (243ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 12.11 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5433.
- Memory consumption went from 120.7 MB to 119.5 MB.
- Total: 9.230600 ms (FindLiveObjects: 0.629900 ms CreateObjectMapping: 0.797900 ms MarkObjects: 6.290100 ms DeleteObjects: 1.510900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.889 seconds
- Refreshing native plugins compatible for Editor in 16.26 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.921 seconds
- Domain Reload Profiling: 1813ms
- BeginReloadAssembly (270ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (18ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (61ms)
- RebuildCommonClasses (47ms)
- RebuildNativeTypeToScriptingClass (15ms)
- initialDomainReloadingComplete (37ms)
- LoadAllAssembliesAndSetupDomain (523ms)
- LoadAssemblies (481ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (191ms)
- TypeCache.Refresh (11ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (167ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (921ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (648ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (50ms)
- ProcessInitializeOnLoadAttributes (324ms)
- ProcessInitializeOnLoadMethodAttributes (238ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.13 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5435.
- Memory consumption went from 120.7 MB to 119.4 MB.
- Total: 7.805600 ms (FindLiveObjects: 0.588400 ms CreateObjectMapping: 0.620200 ms MarkObjects: 5.241100 ms DeleteObjects: 1.354600 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.012 seconds
- Refreshing native plugins compatible for Editor in 13.44 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.973 seconds
- Domain Reload Profiling: 1987ms
- BeginReloadAssembly (297ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (18ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (64ms)
- RebuildCommonClasses (57ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (42ms)
- LoadAllAssembliesAndSetupDomain (600ms)
- LoadAssemblies (564ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (208ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (184ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (974ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (657ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (49ms)
- ProcessInitializeOnLoadAttributes (319ms)
- ProcessInitializeOnLoadMethodAttributes (251ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.38 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5437.
- Memory consumption went from 120.7 MB to 119.4 MB.
- Total: 8.511200 ms (FindLiveObjects: 0.640600 ms CreateObjectMapping: 0.645200 ms MarkObjects: 5.782500 ms DeleteObjects: 1.441800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.650 seconds
- Refreshing native plugins compatible for Editor in 13.30 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.003 seconds
- Domain Reload Profiling: 2658ms
- BeginReloadAssembly (586ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (59ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (208ms)
- RebuildCommonClasses (64ms)
- RebuildNativeTypeToScriptingClass (36ms)
- initialDomainReloadingComplete (55ms)
- LoadAllAssembliesAndSetupDomain (912ms)
- LoadAssemblies (830ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (306ms)
- TypeCache.Refresh (19ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (260ms)
- ResolveRequiredComponents (18ms)
- FinalizeReload (1003ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (696ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (32ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (65ms)
- ProcessInitializeOnLoadAttributes (352ms)
- ProcessInitializeOnLoadMethodAttributes (239ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (17ms)
- Refreshing native plugins compatible for Editor in 11.29 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5439.
- Memory consumption went from 120.6 MB to 119.3 MB.
- Total: 8.286000 ms (FindLiveObjects: 0.577900 ms CreateObjectMapping: 0.639600 ms MarkObjects: 5.686700 ms DeleteObjects: 1.379300 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 12.61 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.3 MB). Loaded Objects now: 5439.
- Memory consumption went from 120.4 MB to 119.1 MB.
- Total: 9.013000 ms (FindLiveObjects: 0.798000 ms CreateObjectMapping: 1.199500 ms MarkObjects: 5.613500 ms DeleteObjects: 1.401100 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.060 seconds
- Refreshing native plugins compatible for Editor in 11.84 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.973 seconds
- Domain Reload Profiling: 2035ms
- BeginReloadAssembly (283ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (57ms)
- RebuildCommonClasses (45ms)
- RebuildNativeTypeToScriptingClass (18ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (676ms)
- LoadAssemblies (556ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (286ms)
- TypeCache.Refresh (20ms)
- TypeCache.ScanAssembly (5ms)
- BuildScriptInfoCaches (245ms)
- ResolveRequiredComponents (16ms)
- FinalizeReload (973ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (657ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (37ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (54ms)
- ProcessInitializeOnLoadAttributes (319ms)
- ProcessInitializeOnLoadMethodAttributes (238ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 12.21 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5441.
- Memory consumption went from 120.7 MB to 119.4 MB.
- Total: 9.022100 ms (FindLiveObjects: 0.649100 ms CreateObjectMapping: 0.773900 ms MarkObjects: 6.120300 ms DeleteObjects: 1.477500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 1.152 seconds
- Refreshing native plugins compatible for Editor in 13.64 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.998 seconds
- Domain Reload Profiling: 2153ms
- BeginReloadAssembly (307ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (67ms)
- RebuildCommonClasses (89ms)
- RebuildNativeTypeToScriptingClass (25ms)
- initialDomainReloadingComplete (89ms)
- LoadAllAssembliesAndSetupDomain (644ms)
- LoadAssemblies (613ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (214ms)
- TypeCache.Refresh (16ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (184ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (998ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (699ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (36ms)
- SetLoadedEditorAssemblies (9ms)
- BeforeProcessingInitializeOnLoad (61ms)
- ProcessInitializeOnLoadAttributes (343ms)
- ProcessInitializeOnLoadMethodAttributes (247ms)
- AfterProcessingInitializeOnLoad (3ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 12.00 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5443.
- Memory consumption went from 120.7 MB to 119.3 MB.
- Total: 8.897400 ms (FindLiveObjects: 0.639000 ms CreateObjectMapping: 0.732700 ms MarkObjects: 5.923600 ms DeleteObjects: 1.600400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.883 seconds
- Refreshing native plugins compatible for Editor in 11.62 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.883 seconds
- Domain Reload Profiling: 1768ms
- BeginReloadAssembly (256ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (54ms)
- RebuildCommonClasses (42ms)
- RebuildNativeTypeToScriptingClass (19ms)
- initialDomainReloadingComplete (37ms)
- LoadAllAssembliesAndSetupDomain (531ms)
- LoadAssemblies (485ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (196ms)
- TypeCache.Refresh (8ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (175ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (883ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (619ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (314ms)
- ProcessInitializeOnLoadMethodAttributes (224ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 11.86 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.2 MB). Loaded Objects now: 5445.
- Memory consumption went from 120.7 MB to 119.6 MB.
- Total: 8.340400 ms (FindLiveObjects: 0.860500 ms CreateObjectMapping: 0.750800 ms MarkObjects: 5.448300 ms DeleteObjects: 1.278900 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 14.15 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4762 unused Assets / (1.2 MB). Loaded Objects now: 5445.
- Memory consumption went from 120.5 MB to 119.3 MB.
- Total: 10.229800 ms (FindLiveObjects: 1.214500 ms CreateObjectMapping: 0.989200 ms MarkObjects: 6.297100 ms DeleteObjects: 1.727400 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.866 seconds
- Refreshing native plugins compatible for Editor in 11.72 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.989 seconds
- Domain Reload Profiling: 1858ms
- BeginReloadAssembly (254ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (14ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (52ms)
- RebuildCommonClasses (46ms)
- RebuildNativeTypeToScriptingClass (22ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (507ms)
- LoadAssemblies (465ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (190ms)
- TypeCache.Refresh (12ms)
- TypeCache.ScanAssembly (2ms)
- BuildScriptInfoCaches (165ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (989ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (690ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (34ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (56ms)
- ProcessInitializeOnLoadAttributes (357ms)
- ProcessInitializeOnLoadMethodAttributes (236ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
- Refreshing native plugins compatible for Editor in 11.53 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5447.
- Memory consumption went from 120.7 MB to 119.3 MB.
- Total: 8.302700 ms (FindLiveObjects: 0.589300 ms CreateObjectMapping: 0.645200 ms MarkObjects: 5.626600 ms DeleteObjects: 1.440700 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.893 seconds
- Refreshing native plugins compatible for Editor in 11.48 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.858 seconds
- Domain Reload Profiling: 1753ms
- BeginReloadAssembly (266ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (16ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- RebuildCommonClasses (53ms)
- RebuildNativeTypeToScriptingClass (17ms)
- initialDomainReloadingComplete (39ms)
- LoadAllAssembliesAndSetupDomain (519ms)
- LoadAssemblies (473ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (196ms)
- TypeCache.Refresh (8ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (175ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (859ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (617ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (45ms)
- ProcessInitializeOnLoadAttributes (304ms)
- ProcessInitializeOnLoadMethodAttributes (236ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 11.52 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.3 MB). Loaded Objects now: 5449.
- Memory consumption went from 120.7 MB to 119.4 MB.
- Total: 9.452400 ms (FindLiveObjects: 0.587600 ms CreateObjectMapping: 0.610100 ms MarkObjects: 6.783400 ms DeleteObjects: 1.470200 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.950 seconds
- Refreshing native plugins compatible for Editor in 11.20 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.932 seconds
- Domain Reload Profiling: 1885ms
- BeginReloadAssembly (263ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- RebuildCommonClasses (42ms)
- RebuildNativeTypeToScriptingClass (14ms)
- initialDomainReloadingComplete (35ms)
- LoadAllAssembliesAndSetupDomain (599ms)
- LoadAssemblies (552ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (201ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (176ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (932ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (669ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (59ms)
- ProcessInitializeOnLoadAttributes (331ms)
- ProcessInitializeOnLoadMethodAttributes (244ms)
- AfterProcessingInitializeOnLoad (2ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 11.02 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.4 MB). Loaded Objects now: 5451.
- Memory consumption went from 120.7 MB to 119.3 MB.
- Total: 9.417300 ms (FindLiveObjects: 0.595300 ms CreateObjectMapping: 0.615600 ms MarkObjects: 6.533100 ms DeleteObjects: 1.671800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.900 seconds
- Refreshing native plugins compatible for Editor in 12.27 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.890 seconds
- Domain Reload Profiling: 1791ms
- BeginReloadAssembly (260ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (17ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (54ms)
- RebuildCommonClasses (44ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (44ms)
- LoadAllAssembliesAndSetupDomain (536ms)
- LoadAssemblies (494ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (193ms)
- TypeCache.Refresh (9ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (171ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (891ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (630ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (28ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (49ms)
- ProcessInitializeOnLoadAttributes (316ms)
- ProcessInitializeOnLoadMethodAttributes (227ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (1ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 11.09 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (1.8 MB). Loaded Objects now: 5453.
- Memory consumption went from 120.7 MB to 118.9 MB.
- Total: 9.102400 ms (FindLiveObjects: 0.627400 ms CreateObjectMapping: 0.678900 ms MarkObjects: 5.854400 ms DeleteObjects: 1.940800 ms)
-
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.972 seconds
- Refreshing native plugins compatible for Editor in 18.17 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.051 seconds
- Domain Reload Profiling: 2025ms
- BeginReloadAssembly (296ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (15ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (73ms)
- RebuildCommonClasses (61ms)
- RebuildNativeTypeToScriptingClass (20ms)
- initialDomainReloadingComplete (41ms)
- LoadAllAssembliesAndSetupDomain (556ms)
- LoadAssemblies (515ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (205ms)
- TypeCache.Refresh (13ms)
- TypeCache.ScanAssembly (3ms)
- BuildScriptInfoCaches (175ms)
- ResolveRequiredComponents (11ms)
- FinalizeReload (1051ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (748ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (33ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (52ms)
- ProcessInitializeOnLoadAttributes (406ms)
- ProcessInitializeOnLoadMethodAttributes (249ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (1ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 11.17 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4843 unused Assets / (2.0 MB). Loaded Objects now: 5455.
- Memory consumption went from 120.7 MB to 118.7 MB.
- Total: 9.231000 ms (FindLiveObjects: 0.588000 ms CreateObjectMapping: 0.620700 ms MarkObjects: 5.306600 ms DeleteObjects: 2.714500 ms)
-
- Prepare: number of updated asset objects reloaded= 0
|