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- using System;
- using UnityEngine.Playables;
- using UnityEngine.Timeline;
-
- namespace UnityEditor.Timeline
- {
- /// <summary>
- /// A context for the Timeline window (RO)
- /// </summary>
- /// <remarks>
- /// The SequenceContext represents a state of the Timeline window, and is used to interact with <see cref="TimelineNavigator"/>.
- /// </remarks>
- public readonly struct SequenceContext : IEquatable<SequenceContext>
- {
- /// <summary>
- /// The director associated with the Timeline window in the context. (RO)
- /// </summary>
- public PlayableDirector director { get; }
-
- /// <summary>
- /// The <see cref="TimelineClip"/> associated with the Timeline window in the context. (RO)
- /// </summary>
- /// <remarks>In a SubTimeline context, the clip is the <see cref="TimelineClip"/> that hosts the SubTimeline in the parent Timeline.
- /// In the root context, the clip is <see langword="null"/>.</remarks>
- public TimelineClip clip { get; }
-
- /// <summary>
- /// Initializes and returns an instance of SequenceContext.
- /// </summary>
- /// <param name="director">The PlayableDirector associated with the context. Must be a valid PlayableDirector reference. </param>
- /// <param name="clip">The TimelineClip reference that controls the sequence. Specify <see langword="null"/> to specify that the sequence is the root. If non-null, the clip must be part of a valid <see cref="TimelineAsset"/>.</param>
- /// <exception cref="System.ArgumentNullException"> <paramref name="director"/> is null.</exception>
- /// <exception cref="System.ArgumentException"> The <paramref name="clip"/> is not part of a <see cref="TrackAsset"/>.</exception>
- /// <exception cref="System.ArgumentException"> The <paramref name="clip"/> is part of a track but not part of a <see cref="TimelineAsset"/>.</exception>
- public SequenceContext(PlayableDirector director, TimelineClip clip)
- {
- if (director == null)
- throw new ArgumentNullException(nameof(director));
-
- var parentTrack = clip?.GetParentTrack();
- if (clip != null && parentTrack == null)
- throw new ArgumentException("The provided clip must be part of a track", nameof(clip));
-
- if (clip != null && parentTrack.timelineAsset == null)
- throw new ArgumentException("The provided clip must be part of a Timeline.", nameof(clip));
-
- this.director = director;
- this.clip = clip;
- m_Valid = true;
- }
-
- /// <summary>
- /// Assesses the validity of a SequenceContext.
- /// </summary>
- /// <remarks>To be valid, a SequenceContext must contain a valid PlayableDirector reference.</remarks>
- /// <returns><see langword="true" /> if the SequenceContext is valid,<see langword="false" /> otherwise</returns>
- public bool IsValid() => m_Valid;
-
- /// <summary>
- /// Equality operator overload.
- /// </summary>
- /// <param name="left"></param>
- /// <param name="right"></param>
- /// <returns><see langword="true" /> if operands are equal, <see langword="false" /> otherwise.</returns>
- public static bool operator ==(SequenceContext left, SequenceContext right) => left.Equals(right);
-
- /// <summary>
- /// Inequality operator overload.
- /// </summary>
- /// <param name="left"></param>
- /// <param name="right"></param>
- /// <returns><see langword="true" /> if operands are not equal, <see langword="false" /> otherwise.</returns>
- public static bool operator !=(SequenceContext left, SequenceContext right) => !left.Equals(right);
-
- /// <summary>Indicates whether the current object is equal to another object of the same type.</summary>
- /// <param name="other">An object to compare with this object.</param>
- /// <returns>
- /// <see langword="true" /> if the current object is equal to the <paramref name="other" /> parameter; otherwise, <see langword="false" />.</returns>
- public bool Equals(SequenceContext other)
- {
- return Equals(director, other.director) && Equals(clip, other.clip);
- }
-
- /// <summary>Indicates whether the current object is equal to another object of indeterminate type.</summary>
- /// <param name="obj">An object to compare with this object.</param>
- /// <returns>
- /// <see langword="true" /> if the current object is equal to the <paramref name="obj" /> parameter; otherwise, <see langword="false" />.</returns>
- public override bool Equals(object obj)
- {
- return obj is SequenceContext other && Equals(other);
- }
-
- /// <summary>Hash function for SequenceContext.</summary>
- /// <returns>
- /// Hash code for the SequenceContext.
- /// </returns>
- public override int GetHashCode()
- {
- unchecked
- {
- return ((director != null ? director.GetHashCode() : 0) * 397) ^ (clip != null ? clip.GetHashCode() : 0);
- }
- }
-
- internal static SequenceContext Invalid = new SequenceContext();
- readonly bool m_Valid;
- }
- }
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