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- namespace Unity.Burst.Editor
- {
- internal partial class BurstDisassembler
- {
- internal class LLVMIRInstructionInfo
- {
- internal static bool GetLLVMIRInfo(string instructionName, out string instructionInfo)
- {
- var returnValue = true;
-
- switch (instructionName)
- {
- default:
- instructionInfo = string.Empty;
- break;
- }
-
- return returnValue;
- }
- }
- }
- }
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