- <UXML xmlns:ui= "UnityEngine.Experimental.UIElements" xmlns:uie= "UnityEditor.Experimental.UIElements">
- <ui:VisualElement name = "polygonShapeWindow" class = "moduleWindow topLeft">
- <ui:Box name = "polygonShapeWindowFrame">
- <uie:IntegerField name = "labelIntegerField" class = "labelIntegerField" label = "Sides" value = "0"/>
- <ui:VisualElement name = "warning" >
- <ui:Image name = "icon"/>
- <ui:Label name = "warningLabel" text= "Sides can only be either 0 or anything between 3 and 128"/>
- </ui:VisualElement>
- <ui:Button name = "changeButton" text= "Change" />
- </ui:Box>
- </ui:VisualElement>
- </UXML>
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