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IndexedSelection.cs 298B

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  1. using UnityEngine;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. namespace UnityEditor.U2D.Common.Path
  6. {
  7. [Serializable]
  8. internal class IndexedSelection : SerializableSelection<int>
  9. {
  10. protected override int GetInvalidElement() { return -1; }
  11. }
  12. }