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PieHandler.cs 26KB

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  1. using System.Collections.Generic;
  2. using UnityEngine;
  3. using UnityEngine.EventSystems;
  4. using UnityEngine.UI;
  5. using XUGL;
  6. namespace XCharts.Runtime
  7. {
  8. [UnityEngine.Scripting.Preserve]
  9. internal sealed class PieHandler : SerieHandler<Pie>
  10. {
  11. public override void Update()
  12. {
  13. base.Update();
  14. UpdateSerieContext();
  15. }
  16. public override void DrawBase(VertexHelper vh)
  17. {
  18. UpdateRuntimeData(serie);
  19. DrawPieLabelLine(vh, serie, false);
  20. }
  21. public override void DrawSerie(VertexHelper vh)
  22. {
  23. UpdateRuntimeData(serie);
  24. DrawPie(vh, serie);
  25. chart.RefreshBasePainter();
  26. }
  27. public override void DrawUpper(VertexHelper vh)
  28. {
  29. DrawPieLabelLine(vh, serie, true);
  30. }
  31. public override void UpdateTooltipSerieParams(int dataIndex, bool showCategory, string category,
  32. string marker, string itemFormatter, string numericFormatter, string ignoreDataDefaultContent,
  33. ref List<SerieParams> paramList, ref string title)
  34. {
  35. UpdateItemSerieParams(ref paramList, ref title, dataIndex, category,
  36. marker, itemFormatter, numericFormatter, ignoreDataDefaultContent);
  37. }
  38. public override Vector3 GetSerieDataLabelPosition(SerieData serieData, LabelStyle label)
  39. {
  40. var labelLine = SerieHelper.GetSerieLabelLine(serie, serieData);
  41. return SerieLabelHelper.GetRealLabelPosition(serie, serieData, label, labelLine);
  42. }
  43. public override Vector3 GetSerieDataTitlePosition(SerieData serieData, TitleStyle titleStyle)
  44. {
  45. return serie.context.center;
  46. }
  47. public override void OnLegendButtonClick(int index, string legendName, bool show)
  48. {
  49. if (!serie.IsLegendName(legendName))
  50. return;
  51. LegendHelper.CheckDataShow(serie, legendName, show);
  52. chart.UpdateLegendColor(legendName, show);
  53. chart.RefreshPainter(serie);
  54. }
  55. public override void OnLegendButtonEnter(int index, string legendName)
  56. {
  57. if (!serie.IsLegendName(legendName))
  58. return;
  59. LegendHelper.CheckDataHighlighted(serie, legendName, true);
  60. chart.RefreshPainter(serie);
  61. }
  62. public override void OnLegendButtonExit(int index, string legendName)
  63. {
  64. if (!serie.IsLegendName(legendName))
  65. return;
  66. LegendHelper.CheckDataHighlighted(serie, legendName, false);
  67. chart.RefreshPainter(serie);
  68. }
  69. public override void OnPointerDown(PointerEventData eventData)
  70. {
  71. if (!chart.HasSerie<Pie>()) return;
  72. if (chart.pointerPos == Vector2.zero) return;
  73. var refresh = false;
  74. for (int i = 0; i < chart.series.Count; i++)
  75. {
  76. var serie = chart.GetSerie(i);
  77. if (!(serie is Pie)) continue;
  78. var index = GetPiePosIndex(serie, chart.pointerPos);
  79. if (index >= 0)
  80. {
  81. refresh = true;
  82. for (int j = 0; j < serie.data.Count; j++)
  83. {
  84. if (j == index) serie.data[j].context.selected = !serie.data[j].context.selected;
  85. else serie.data[j].context.selected = false;
  86. }
  87. if (chart.onPointerClickPie != null)
  88. {
  89. chart.onPointerClickPie(eventData, i, index);
  90. }
  91. }
  92. }
  93. if (refresh) chart.RefreshChart();
  94. }
  95. private void UpdateSerieContext()
  96. {
  97. var needCheck = m_LegendEnter || (chart.isPointerInChart && PointerIsInPieSerie(serie, chart.pointerPos));
  98. var needInteract = false;
  99. Color32 color, toColor;
  100. if (!needCheck)
  101. {
  102. if (m_LastCheckContextFlag != needCheck)
  103. {
  104. m_LastCheckContextFlag = needCheck;
  105. serie.context.pointerItemDataIndex = -1;
  106. serie.context.pointerEnter = false;
  107. foreach (var serieData in serie.data)
  108. {
  109. var colorIndex = chart.GetLegendRealShowNameIndex(serieData.legendName);
  110. SerieHelper.GetItemColor(out color, out toColor, serie, serieData, chart.theme, colorIndex, SerieState.Normal);
  111. serieData.context.highlight = false;
  112. serieData.interact.SetValueAndColor(ref needInteract, serieData.context.outsideRadius, color, toColor);
  113. }
  114. if (chart.onPointerEnterPie != null)
  115. {
  116. chart.onPointerEnterPie(serie.index, serie.context.pointerItemDataIndex);
  117. }
  118. if (needInteract)
  119. {
  120. chart.RefreshPainter(serie);
  121. }
  122. }
  123. return;
  124. }
  125. m_LastCheckContextFlag = needCheck;
  126. var lastPointerItemDataIndex = serie.context.pointerItemDataIndex;
  127. var dataIndex = GetPiePosIndex(serie, chart.pointerPos);
  128. serie.context.pointerItemDataIndex = -1;
  129. for (int i = 0; i < serie.dataCount; i++)
  130. {
  131. var serieData = serie.data[i];
  132. if (dataIndex == i || (m_LegendEnter && m_LegendEnterIndex == i))
  133. {
  134. serie.context.pointerItemDataIndex = i;
  135. serieData.context.highlight = true;
  136. var colorIndex = chart.GetLegendRealShowNameIndex(serieData.legendName);
  137. SerieHelper.GetItemColor(out color, out toColor, serie, serieData, chart.theme, colorIndex, SerieState.Emphasis);
  138. var value = serieData.context.outsideRadius + chart.theme.serie.pieTooltipExtraRadius;
  139. serieData.interact.SetValueAndColor(ref needInteract, value, color, toColor);
  140. }
  141. else
  142. {
  143. serieData.context.highlight = false;
  144. var colorIndex = chart.GetLegendRealShowNameIndex(serieData.legendName);
  145. SerieHelper.GetItemColor(out color, out toColor, serie, serieData, chart.theme, colorIndex, SerieState.Normal);
  146. serieData.interact.SetValueAndColor(ref needInteract, serieData.context.outsideRadius, color, toColor);
  147. }
  148. }
  149. if (lastPointerItemDataIndex != serie.context.pointerItemDataIndex)
  150. {
  151. needInteract = true;
  152. if (chart.onPointerEnterPie != null)
  153. {
  154. chart.onPointerEnterPie(serie.index, serie.context.pointerItemDataIndex);
  155. }
  156. }
  157. if (needInteract)
  158. {
  159. chart.RefreshPainter(serie);
  160. }
  161. }
  162. private void UpdateRuntimeData(Serie serie)
  163. {
  164. var data = serie.data;
  165. serie.context.dataMax = serie.yMax;
  166. serie.context.startAngle = GetStartAngle(serie);
  167. var runtimePieDataTotal = serie.yTotal;
  168. SerieHelper.UpdateCenter(serie, chart.chartPosition, chart.chartWidth, chart.chartHeight);
  169. float startDegree = serie.context.startAngle;
  170. float totalDegree = 0;
  171. float zeroReplaceValue = 0;
  172. int showdataCount = 0;
  173. foreach (var sd in serie.data)
  174. {
  175. if (sd.show && serie.pieRoseType == RoseType.Area) showdataCount++;
  176. sd.context.canShowLabel = false;
  177. }
  178. float dataChangeDuration = serie.animation.GetUpdateAnimationDuration();
  179. var unscaledTime = serie.animation.unscaledTime;
  180. bool isAllZeroValue = SerieHelper.IsAllZeroValue(serie, 1);
  181. var dataTotalFilterMinAngle = runtimePieDataTotal;
  182. if (isAllZeroValue)
  183. {
  184. totalDegree = 360;
  185. zeroReplaceValue = totalDegree / data.Count;
  186. serie.context.dataMax = zeroReplaceValue;
  187. runtimePieDataTotal = 360;
  188. dataTotalFilterMinAngle = 360;
  189. }
  190. else
  191. {
  192. dataTotalFilterMinAngle = GetTotalAngle(serie, runtimePieDataTotal, ref totalDegree);
  193. }
  194. for (int n = 0; n < data.Count; n++)
  195. {
  196. var serieData = data[n];
  197. var value = isAllZeroValue ? zeroReplaceValue : serieData.GetCurrData(1, dataChangeDuration, unscaledTime);
  198. serieData.context.startAngle = startDegree;
  199. serieData.context.toAngle = startDegree;
  200. serieData.context.halfAngle = startDegree;
  201. serieData.context.currentAngle = startDegree;
  202. if (!serieData.show)
  203. {
  204. continue;
  205. }
  206. float degree = serie.pieRoseType == RoseType.Area ?
  207. (totalDegree / showdataCount) :
  208. (float) (totalDegree * value / dataTotalFilterMinAngle);
  209. if (serie.minAngle > 0 && degree < serie.minAngle) degree = serie.minAngle;
  210. serieData.context.toAngle = startDegree + degree;
  211. if (serieData.radius > 0)
  212. serieData.context.outsideRadius = ChartHelper.GetActualValue(serieData.radius, Mathf.Min(chart.chartWidth, chart.chartHeight));
  213. else
  214. serieData.context.outsideRadius = serie.pieRoseType > 0 ?
  215. serie.context.insideRadius + (float) ((serie.context.outsideRadius - serie.context.insideRadius) * value / serie.context.dataMax) :
  216. serie.context.outsideRadius;
  217. if (serieData.context.highlight)
  218. {
  219. serieData.context.outsideRadius += chart.theme.serie.pieTooltipExtraRadius;
  220. }
  221. var offset = 0f;
  222. if (serie.pieClickOffset && serieData.selected)
  223. {
  224. offset += chart.theme.serie.pieSelectedOffset;
  225. }
  226. if (serie.animation.CheckDetailBreak(serieData.context.toAngle))
  227. {
  228. serieData.context.currentAngle = serie.animation.GetCurrDetail();
  229. }
  230. else
  231. {
  232. serieData.context.currentAngle = serieData.context.toAngle;
  233. }
  234. var halfDegree = (serieData.context.toAngle - startDegree) / 2;
  235. serieData.context.halfAngle = startDegree + halfDegree;
  236. serieData.context.offsetCenter = serie.context.center;
  237. serieData.context.insideRadius = serie.context.insideRadius;
  238. if (offset > 0)
  239. {
  240. var currRad = serieData.context.halfAngle * Mathf.Deg2Rad;
  241. var currSin = Mathf.Sin(currRad);
  242. var currCos = Mathf.Cos(currRad);
  243. serieData.context.offsetRadius = 0;
  244. serieData.context.insideRadius -= serieData.context.offsetRadius;
  245. serieData.context.outsideRadius -= serieData.context.offsetRadius;
  246. if (serie.pieClickOffset && serieData.selected)
  247. {
  248. serieData.context.offsetRadius += chart.theme.serie.pieSelectedOffset;
  249. if (serieData.context.insideRadius > 0)
  250. {
  251. serieData.context.insideRadius += chart.theme.serie.pieSelectedOffset;
  252. }
  253. serieData.context.outsideRadius += chart.theme.serie.pieSelectedOffset;
  254. }
  255. serieData.context.offsetCenter = new Vector3(
  256. serie.context.center.x + serieData.context.offsetRadius * currSin,
  257. serie.context.center.y + serieData.context.offsetRadius * currCos);
  258. }
  259. serieData.context.canShowLabel = serieData.context.currentAngle >= serieData.context.halfAngle;
  260. startDegree = serieData.context.toAngle;
  261. SerieLabelHelper.UpdatePieLabelPosition(serie, serieData);
  262. }
  263. SerieLabelHelper.AvoidLabelOverlap(serie, chart.theme.common);
  264. }
  265. private double GetTotalAngle(Serie serie, double dataTotal, ref float totalAngle)
  266. {
  267. totalAngle = serie.context.startAngle + 360f;
  268. if (serie.minAngle > 0)
  269. {
  270. var rate = serie.minAngle / 360;
  271. var minAngleValue = dataTotal * rate;
  272. foreach (var serieData in serie.data)
  273. {
  274. var value = serieData.GetData(1);
  275. if (value < minAngleValue)
  276. {
  277. totalAngle -= serie.minAngle;
  278. dataTotal -= value;
  279. }
  280. }
  281. return dataTotal;
  282. }
  283. else
  284. {
  285. return dataTotal;
  286. }
  287. }
  288. private void DrawPieCenter(VertexHelper vh, Serie serie, ItemStyle itemStyle, float insideRadius)
  289. {
  290. if (!ChartHelper.IsClearColor(itemStyle.centerColor))
  291. {
  292. var radius = insideRadius - itemStyle.centerGap;
  293. UGL.DrawCricle(vh, serie.context.center, radius, itemStyle.centerColor, chart.settings.cicleSmoothness);
  294. }
  295. }
  296. private void DrawPie(VertexHelper vh, Serie serie)
  297. {
  298. if (!serie.show || serie.animation.HasFadeOut())
  299. {
  300. return;
  301. }
  302. var dataChanging = false;
  303. var interacting = false;
  304. var color = ColorUtil.clearColor32;
  305. var toColor = ColorUtil.clearColor32;
  306. var data = serie.data;
  307. serie.animation.InitProgress(0, 360);
  308. for (int n = 0; n < data.Count; n++)
  309. {
  310. var serieData = data[n];
  311. if (!serieData.show)
  312. {
  313. continue;
  314. }
  315. if (serieData.IsDataChanged())
  316. dataChanging = true;
  317. var itemStyle = SerieHelper.GetItemStyle(serie, serieData);
  318. var colorIndex = chart.GetLegendRealShowNameIndex(serieData.legendName);
  319. var outsideRadius = 0f;
  320. var borderWidth = itemStyle.borderWidth;
  321. var borderColor = itemStyle.borderColor;
  322. var progress = AnimationStyleHelper.CheckDataAnimation(chart, serie, n, 1);
  323. var insideRadius = serieData.context.insideRadius * progress;
  324. //if (!serieData.interact.TryGetValueAndColor(ref outsideRadius, ref color, ref toColor, ref interacting))
  325. {
  326. SerieHelper.GetItemColor(out color, out toColor, serie, serieData, chart.theme, colorIndex);
  327. outsideRadius = serieData.context.outsideRadius * progress;
  328. serieData.interact.SetValueAndColor(ref interacting, outsideRadius, color, toColor);
  329. }
  330. if (serie.pieClickOffset && serieData.selected)
  331. {
  332. var drawEndDegree = serieData.context.currentAngle;
  333. var needRoundCap = serie.roundCap && insideRadius > 0;
  334. UGL.DrawDoughnut(vh, serieData.context.offsetCenter, insideRadius,
  335. outsideRadius, color, toColor, Color.clear, serieData.context.startAngle,
  336. drawEndDegree, borderWidth, borderColor, serie.gap / 2, chart.settings.cicleSmoothness,
  337. needRoundCap, true);
  338. }
  339. else
  340. {
  341. var drawEndDegree = serieData.context.currentAngle;
  342. var needRoundCap = serie.roundCap && insideRadius > 0;
  343. UGL.DrawDoughnut(vh, serie.context.center, insideRadius,
  344. outsideRadius, color, toColor, Color.clear, serieData.context.startAngle,
  345. drawEndDegree, borderWidth, borderColor, serie.gap / 2, chart.settings.cicleSmoothness,
  346. needRoundCap, true);
  347. DrawPieCenter(vh, serie, itemStyle, insideRadius);
  348. }
  349. if (serie.animation.CheckDetailBreak(serieData.context.toAngle))
  350. break;
  351. }
  352. if (!serie.animation.IsFinish())
  353. {
  354. serie.animation.CheckProgress();
  355. serie.animation.CheckSymbol(serie.symbol.GetSize(null, chart.theme.serie.lineSymbolSize));
  356. chart.RefreshPainter(serie);
  357. }
  358. if (dataChanging)
  359. {
  360. chart.RefreshPainter(serie);
  361. }
  362. }
  363. private bool IsAnyPieClickOffset()
  364. {
  365. foreach (var serie in chart.series)
  366. {
  367. if (serie is Pie && serie.pieClickOffset)
  368. return true;
  369. }
  370. return false;
  371. }
  372. private bool IsAnyPieDataHighlight()
  373. {
  374. foreach (var serie in chart.series)
  375. {
  376. if (serie is Pie)
  377. {
  378. foreach (var serieData in serie.data)
  379. {
  380. if (serieData.context.highlight)
  381. return true;
  382. }
  383. }
  384. }
  385. return false;
  386. }
  387. private void DrawPieLabelLine(VertexHelper vh, Serie serie, bool drawHightlight)
  388. {
  389. foreach (var serieData in serie.data)
  390. {
  391. var serieLabel = SerieHelper.GetSerieLabel(serie, serieData);
  392. if (drawHightlight && !serieData.context.highlight) continue;
  393. if (!drawHightlight && serieData.context.highlight) continue;
  394. if (SerieLabelHelper.CanShowLabel(serie, serieData, serieLabel, 1))
  395. {
  396. int colorIndex = chart.m_LegendRealShowName.IndexOf(serieData.name);
  397. Color color = chart.theme.GetColor(colorIndex);
  398. DrawPieLabelLine(vh, serie, serieData, color);
  399. }
  400. }
  401. }
  402. private void DrawPieLabelLine(VertexHelper vh, Serie serie, SerieData serieData, Color color)
  403. {
  404. var serieLabel = SerieHelper.GetSerieLabel(serie, serieData);
  405. var labelLine = SerieHelper.GetSerieLabelLine(serie, serieData);
  406. if (serieLabel != null && serieLabel.show &&
  407. labelLine != null && labelLine.show &&
  408. (serieLabel.IsDefaultPosition(LabelStyle.Position.Outside)))
  409. {
  410. var insideRadius = serieData.context.insideRadius;
  411. var outSideRadius = serieData.context.outsideRadius;
  412. var center = serie.context.center;
  413. var currAngle = serieData.context.halfAngle;
  414. if (!ChartHelper.IsClearColor(labelLine.lineColor))
  415. color = labelLine.lineColor;
  416. else if (labelLine.lineType == LabelLine.LineType.HorizontalLine)
  417. color *= color;
  418. float currSin = Mathf.Sin(currAngle * Mathf.Deg2Rad);
  419. float currCos = Mathf.Cos(currAngle * Mathf.Deg2Rad);
  420. var radius1 = labelLine.lineType == LabelLine.LineType.HorizontalLine ?
  421. serie.context.outsideRadius : outSideRadius;
  422. var radius3 = insideRadius + (outSideRadius - insideRadius) / 2;
  423. if (radius1 < serie.context.insideRadius) radius1 = serie.context.insideRadius;
  424. radius1 -= 0.1f;
  425. var pos0 = new Vector3(center.x + radius3 * currSin, center.y + radius3 * currCos);
  426. var pos1 = new Vector3(center.x + radius1 * currSin, center.y + radius1 * currCos);
  427. var pos2 = serieData.context.labelPosition;
  428. Vector3 pos4, pos6;
  429. var horizontalLineCircleRadius = labelLine.lineWidth * 4f;
  430. var lineCircleDiff = horizontalLineCircleRadius - 0.3f;
  431. var startAngle = serie.context.startAngle;
  432. if (currAngle < 90)
  433. {
  434. var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
  435. r4 += labelLine.lineLength1 - lineCircleDiff;
  436. pos6 = pos0 + Vector3.right * lineCircleDiff;
  437. pos4 = pos6 + Vector3.right * r4;
  438. }
  439. else if (currAngle < 180)
  440. {
  441. var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
  442. r4 += labelLine.lineLength1 - lineCircleDiff;
  443. pos6 = pos0 + Vector3.right * lineCircleDiff;
  444. pos4 = pos6 + Vector3.right * r4;
  445. }
  446. else if (currAngle < 270)
  447. {
  448. var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
  449. var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
  450. var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3;
  451. r4 += labelLine.lineLength1 - lineCircleDiff;
  452. pos6 = pos0 + Vector3.left * lineCircleDiff;
  453. pos4 = pos6 + Vector3.left * r4;
  454. }
  455. else
  456. {
  457. var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
  458. var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
  459. var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3;
  460. r4 += labelLine.lineLength1 - lineCircleDiff;
  461. pos6 = pos0 + Vector3.left * lineCircleDiff;
  462. pos4 = pos6 + Vector3.left * r4;
  463. }
  464. var diffAngle = (currAngle - startAngle) % 360;
  465. var isLeft = diffAngle > 180 || (diffAngle == 0 && serieData.context.startAngle > 0);
  466. var pos5X = isLeft?pos2.x - labelLine.lineLength2 : pos2.x + labelLine.lineLength2;
  467. var pos5 = new Vector3(pos5X, pos2.y);
  468. var angle = Vector3.Angle(pos1 - center, pos2 - pos1);
  469. if (angle > 15)
  470. {
  471. UGL.DrawLine(vh, pos1, pos5, labelLine.lineWidth, color);
  472. }
  473. else
  474. {
  475. switch (labelLine.lineType)
  476. {
  477. case LabelLine.LineType.BrokenLine:
  478. UGL.DrawLine(vh, pos1, pos2, pos5, labelLine.lineWidth, color);
  479. break;
  480. case LabelLine.LineType.Curves:
  481. UGL.DrawCurves(vh, pos1, pos5, pos1, pos2, labelLine.lineWidth, color,
  482. chart.settings.lineSmoothness);
  483. break;
  484. case LabelLine.LineType.HorizontalLine:
  485. UGL.DrawCricle(vh, pos0, horizontalLineCircleRadius, color);
  486. UGL.DrawLine(vh, pos6, pos4, labelLine.lineWidth, color);
  487. break;
  488. }
  489. }
  490. DrawLabelLineSymbol(vh, labelLine, pos1, pos5, color);
  491. }
  492. }
  493. private int GetPiePosIndex(Serie serie, Vector2 local)
  494. {
  495. if (!(serie is Pie))
  496. return -1;
  497. var dist = Vector2.Distance(local, serie.context.center);
  498. var maxRadius = serie.context.outsideRadius + 3 * chart.theme.serie.pieSelectedOffset;
  499. if (dist < serie.context.insideRadius || dist > maxRadius)
  500. return -1;
  501. var dir = local - new Vector2(serie.context.center.x, serie.context.center.y);
  502. var angle = ChartHelper.GetAngle360(Vector2.up, dir);
  503. for (int i = 0; i < serie.data.Count; i++)
  504. {
  505. var serieData = serie.data[i];
  506. if (angle >= serieData.context.startAngle && angle <= serieData.context.toAngle)
  507. {
  508. var ndist = serieData.selected ?
  509. Vector2.Distance(local, serieData.context.offsetCenter) :
  510. dist;
  511. if (ndist >= serieData.context.insideRadius && ndist <= serieData.context.outsideRadius)
  512. {
  513. return i;
  514. }
  515. }
  516. }
  517. return -1;
  518. }
  519. private bool PointerIsInPieSerie(Serie serie, Vector2 local)
  520. {
  521. if (!(serie is Pie))
  522. return false;
  523. var dist = Vector2.Distance(local, serie.context.center);
  524. if (dist >= serie.context.insideRadius && dist <= serie.context.outsideRadius)
  525. return true;
  526. return false;
  527. }
  528. private float GetStartAngle(Serie serie)
  529. {
  530. return serie.clockwise ? (serie.startAngle + 360) % 360 : 360 - serie.startAngle;
  531. }
  532. private float GetToAngle(Serie serie, float angle)
  533. {
  534. var toAngle = angle + serie.startAngle;
  535. if (!serie.clockwise)
  536. {
  537. toAngle = 360 - angle - serie.startAngle;
  538. }
  539. if (!serie.animation.IsFinish())
  540. {
  541. var currAngle = serie.animation.GetCurrDetail();
  542. if (serie.clockwise)
  543. {
  544. toAngle = toAngle > currAngle ? currAngle : toAngle;
  545. }
  546. else
  547. {
  548. toAngle = toAngle < 360 - currAngle ? 360 - currAngle : toAngle;
  549. }
  550. }
  551. return toAngle;
  552. }
  553. }
  554. }