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IUpdateRuntimeData.cs 252B

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  1. using UnityEngine;
  2. using UnityEngine.EventSystems;
  3. using UnityEngine.UI;
  4. namespace XCharts.Runtime
  5. {
  6. public interface IUpdateRuntimeData
  7. {
  8. void UpdateRuntimeData(float chartX, float chartY, float chartWidth, float chartHeight);
  9. }
  10. }