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- using UnityEngine;
-
- namespace Unity.PerformanceTesting.Measurements
- {
- internal class FrameTimeMeasurement : MonoBehaviour
- {
- public SampleGroup SampleGroup;
-
- void Update()
- {
- Measure.Custom(SampleGroup, Time.unscaledDeltaTime * 1000);
- }
- }
- }
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