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Il2CppEagerStaticClassConstructionAttribute.cs 444B

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  1. using System;
  2. namespace Unity.IL2CPP.CompilerServices
  3. {
  4. /// <summary>
  5. /// This is used to indicate to IL2CPP that the static constructors should be executed eagerly at startup
  6. /// rather than lazily at runtime.
  7. /// </summary>
  8. [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false, AllowMultiple = false)]
  9. internal class Il2CppEagerStaticClassConstructionAttribute : Attribute
  10. {
  11. }
  12. }