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- namespace Unity.PlasticSCM.Editor.UI.StatusBar
- {
- internal class IncomingChangesNotification
- {
- internal string InfoText;
- internal string ActionText;
- internal string TooltipText;
- internal bool HasUpdateAction;
- internal PlasticNotification.Status Status;
-
- internal void Clear()
- {
- InfoText = string.Empty;
- ActionText = string.Empty;
- TooltipText = string.Empty;
- HasUpdateAction = false;
- Status = PlasticNotification.Status.None;
- }
- }
- }
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