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- using UnityEditor;
- using UnityEngine;
-
- namespace Unity.PlasticSCM.Editor.UI
- {
- internal static class DrawSplitter
- {
- internal static void ForHorizontalIndicator()
- {
- ForWidth(EditorGUIUtility.currentViewWidth);
- }
-
- internal static void ForWidth(float width)
- {
- GUIStyle style = UnityStyles.SplitterIndicator;
-
- Rect splitterRect = GUILayoutUtility.GetRect(
- width,
- UnityConstants.SPLITTER_INDICATOR_HEIGHT,
- style);
-
- GUI.Label(splitterRect, string.Empty, style);
- }
- }
- }
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