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- using System.Diagnostics;
-
- using Codice.Utils;
-
- namespace Unity.PlasticSCM.Editor.Tool
- {
- internal static class LaunchInstaller
- {
- internal static Process ForPlatform(string installerPath)
- {
- if (PlatformIdentifier.IsMac())
- {
- return Process.Start(
- ToolConstants.Installer.INSTALLER_MACOS_OPEN,
- string.Format(ToolConstants.Installer.INSTALLER_MACOS_OPEN_ARGS, installerPath));
- }
-
- return Process.Start(
- installerPath,
- ToolConstants.Installer.INSTALLER_WINDOWS_ARGS);
- }
- }
- }
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