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- using System;
-
- namespace Unity.PlasticSCM.Editor
- {
- internal static class EnumExtensions
- {
- internal static bool HasFlag(this Enum variable, Enum value)
- {
- if (variable.GetType() != value.GetType())
- throw new ArgumentException(
- "The checked flag is not from the same type as the checked variable.");
-
- Convert.ToUInt64(value);
- ulong num = Convert.ToUInt64(value);
- ulong num2 = Convert.ToUInt64(variable);
-
- return (num2 & num) == num;
- }
- }
- }
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