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- using System.IO;
-
- using Codice.Utils;
-
- namespace Unity.PlasticSCM.Editor.Configuration
- {
- internal static class ToolConfig
- {
- internal static string GetUnityPlasticLogConfigFile()
- {
- return GetConfigFilePath(LOG_CONFIG_FILE);
- }
-
- static string GetConfigFilePath(string configfile)
- {
- string file = Path.Combine(ApplicationLocation.GetAppPath(), configfile);
-
- if (File.Exists(file))
- return file;
-
- return UserConfigFolder.GetConfigFile(configfile);
- }
-
- const string LOG_CONFIG_FILE = "unityplastic.log.conf";
- }
- }
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