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- using System;
-
- namespace Unity.Burst
- {
- /// <summary>
- /// Can be used to specify that a parameter to a function, a field of a struct, a struct, or a function return will not alias. (Advanced - see User Manual for a description of Aliasing).
- /// </summary>
- [AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Field | AttributeTargets.Struct | AttributeTargets.ReturnValue)]
- public class NoAliasAttribute : Attribute
- {
- }
- }
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