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- using System;
- using UnityEngine.UIElements;
-
- namespace UnityEditor.Tilemaps
- {
- internal class TilePaletteContextMenuHandler : MouseManipulator
- {
- private readonly Action m_ContextClick;
-
- public TilePaletteContextMenuHandler(Action contextClick)
- {
- m_ContextClick = contextClick;
- activators.Add(new ManipulatorActivationFilter { button = MouseButton.RightMouse });
- }
-
- protected override void RegisterCallbacksOnTarget()
- {
- target.RegisterCallback<ContextClickEvent>(OnContextClick);
- }
-
- protected override void UnregisterCallbacksFromTarget()
- {
- target.UnregisterCallback<ContextClickEvent>(OnContextClick);
- }
-
- private void OnContextClick(ContextClickEvent evt)
- {
- m_ContextClick?.Invoke();
- }
- }
- }
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