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- //using System;
- //using System.Collections;
- //using System.Collections.Generic;
- //using UnityEditor;
- //using UnityEngine;
-
- //namespace UnityEditor.U2D
- //{
- // public class TextureSettingsGUI
- // {
- // public SerializedProperty colorTexture;
- // public SerializedProperty readable;
- // public SerializedProperty npotScale;
- // public SerializedProperty filterMode;
- // public SerializedProperty aniso;
- // public SerializedProperty enablePostProcessor;
-
- // readonly int[] m_FilterModeOptions = (int[])(Enum.GetValues(typeof(FilterMode)));
- // public TextureSettingsGUI(SerializedProperty sp)
- // {
- // colorTexture = sp.FindPropertyRelative("m_ColorTexture");
- // readable = sp.FindPropertyRelative("m_Readable");
- // npotScale = sp.FindPropertyRelative("m_NPOTScale");
- // filterMode = sp.FindPropertyRelative("m_FilterMode");
- // aniso = sp.FindPropertyRelative("m_Aniso");
- // enablePostProcessor = sp.FindPropertyRelative("m_EnablePostProcessor");
- // }
-
- // public void OnInspectorGUI(bool isPOT, bool isNormalMap, bool hasMipMap, bool isCubeMap, bool hasMipmapFadeout)
- // {
-
- // TextureSettingsGUIUtils.ToggleFromInt(colorTexture, TextureSettingsGUIUtils.s_Styles.sRGBTexture);
- // TextureSettingsGUIUtils.ToggleFromInt(readable, TextureSettingsGUIUtils.s_Styles.readWrite);
- // using (new EditorGUI.DisabledScope(isPOT))
- // {
- // TextureSettingsGUIUtils.EnumPopup(npotScale, typeof(TextureImporterNPOTScale), TextureSettingsGUIUtils.s_Styles.npot);
- // }
-
- // EditorGUI.BeginChangeCheck();
- // // Filter mode
- // EditorGUI.showMixedValue = filterMode.hasMultipleDifferentValues;
- // FilterMode filter = (FilterMode)filterMode.intValue;
- // if ((int)filter == -1)
- // {
- // if (hasMipmapFadeout || isNormalMap)
- // filter = FilterMode.Trilinear;
- // else
- // filter = FilterMode.Bilinear;
- // }
- // filter = (FilterMode)EditorGUILayout.IntPopup(TextureSettingsGUIUtils.s_Styles.filterMode, (int)filter, TextureSettingsGUIUtils.s_Styles.filterModeOptions, m_FilterModeOptions);
- // EditorGUI.showMixedValue = false;
- // if (EditorGUI.EndChangeCheck())
- // filterMode.intValue = (int)filter;
-
- // // Aniso
- // bool showAniso = (FilterMode)filter != FilterMode.Point && hasMipMap && isCubeMap;
- // using (new EditorGUI.DisabledScope(!showAniso))
- // {
- // EditorGUI.BeginChangeCheck();
- // EditorGUI.showMixedValue = aniso.hasMultipleDifferentValues;
- // int anisoValue = aniso.intValue;
- // if (anisoValue == -1)
- // anisoValue = 1;
- // //aniso = EditorGUILayout.IntSlider("Aniso Level", aniso, 0, 16);
- // EditorGUI.showMixedValue = false;
- // if (EditorGUI.EndChangeCheck())
- // aniso.intValue = anisoValue;
-
- // if (anisoValue > 1)
- // {
- // if (QualitySettings.anisotropicFiltering == AnisotropicFiltering.Disable)
- // EditorGUILayout.HelpBox("Anisotropic filtering is disabled for all textures in Quality Settings.", MessageType.Info);
- // else if (QualitySettings.anisotropicFiltering == AnisotropicFiltering.ForceEnable)
- // EditorGUILayout.HelpBox("Anisotropic filtering is enabled for all textures in Quality Settings.", MessageType.Info);
- // }
- // }
- // }
- // }
-
- // public class TextureSpriteSettingsGUI
- // {
- // public SerializedProperty packingTag;
- // public SerializedProperty ppu;
- // public SerializedProperty meshType;
- // public SerializedProperty extrudeEdges;
-
- // public TextureSpriteSettingsGUI(SerializedProperty sp)
- // {
- // packingTag = sp.FindPropertyRelative("m_PackingTag");
- // ppu = sp.FindPropertyRelative("m_PixelsPerUnit");
- // meshType = sp.FindPropertyRelative("m_MeshType");
- // extrudeEdges = sp.FindPropertyRelative("m_ExtrudeEdges");
- // }
-
- // public void OnInspectorGUI()
- // {
- // //// Show generic attributes
- // //if (m_SpriteMode.intValue != 0)
- // //{
- // // EditorGUILayout.PropertyField(m_SpritePackingTag, s_Styles.spritePackingTag);
- // // EditorGUILayout.PropertyField(m_SpritePixelsToUnits, s_Styles.spritePixelsPerUnit);
-
- // // if (m_SpriteMode.intValue != (int)SpriteImportMode.Polygon && !m_SpriteMode.hasMultipleDifferentValues)
- // // {
- // // EditorGUILayout.IntPopup(m_SpriteMeshType, s_Styles.spriteMeshTypeOptions, new[] { 0, 1 }, s_Styles.spriteMeshType);
- // // }
- // // EditorGUILayout.EndFadeGroup();
-
- // // EditorGUILayout.IntSlider(m_SpriteExtrude, 0, 32, s_Styles.spriteExtrude);
-
- // // if (m_SpriteMode.intValue == 1)
- // // {
- // // EditorGUILayout.IntPopup(m_Alignment, s_Styles.spriteAlignmentOptions, new[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s_Styles.spriteAlignment);
-
- // // if (m_Alignment.intValue == (int)SpriteAlignment.Custom)
- // // {
- // // GUILayout.BeginHorizontal();
- // // EditorGUILayout.PropertyField(m_SpritePivot, new GUIContent());
- // // GUILayout.EndHorizontal();
- // // }
- // // }
- // //}
- // }
- // }
-
- // public class TextureWrapSettingsGUI
- // {
- // public SerializedProperty wrapMode;
- // public SerializedProperty wrapModeU;
- // public SerializedProperty wrapModeV;
- // public SerializedProperty wrapModeW;
-
- // public TextureWrapSettingsGUI(SerializedProperty sp)
- // {
- // wrapMode = sp.FindPropertyRelative("m_WrapMode");
- // wrapModeU = sp.FindPropertyRelative("m_WrapModeU");
- // wrapModeV = sp.FindPropertyRelative("m_WrapModeV");
- // wrapModeW = sp.FindPropertyRelative("m_WrapModeW");
- // }
-
- // public void OnInspectorGUI()
- // {
-
- // }
- // }
-
-
- // public class TextureAlphaSettingsGUI
- // {
- // public SerializedProperty tolerance;
- // public SerializedProperty source;
-
- // public TextureAlphaSettingsGUI(SerializedProperty sp)
- // {
- // tolerance = sp.FindPropertyRelative("m_AlphaTolerance");
- // source = sp.FindPropertyRelative("m_AlphaSource");
- // }
-
- // public void OnInspectorGUI()
- // {
-
- // }
- // }
-
- // public class TextureMipmapSettingsGUI
- // {
- // public SerializedProperty filter;
- // public SerializedProperty borderMipmap;
- // public SerializedProperty fadeout;
- // public SerializedProperty preserveCoverage;
- // public SerializedProperty fadeDistanceStart;
- // public SerializedProperty fadeDistanceEnd;
-
- // public TextureMipmapSettingsGUI(SerializedProperty sp)
- // {
- // filter = sp.FindPropertyRelative("m_Filter");
- // borderMipmap = sp.FindPropertyRelative("m_BorderMipmap");
- // fadeout = sp.FindPropertyRelative("m_Fadeout");
- // preserveCoverage = sp.FindPropertyRelative("m_PreserveCoverage");
- // fadeDistanceStart = sp.FindPropertyRelative("m_FadeDistanceStart");
- // fadeDistanceEnd = sp.FindPropertyRelative("m_FadeDistanceEnd");
- // }
-
- // public void OnInspectorGUI()
- // {
-
- // }
- // }
-
- // public class TextureNormalSettingsGUI
- // {
- // public SerializedProperty filter;
- // public SerializedProperty generateFromGrayScale;
- // public SerializedProperty bumpiness;
-
- // public TextureNormalSettingsGUI(SerializedProperty sp)
- // {
- // filter = sp.FindPropertyRelative("m_Filter");
- // generateFromGrayScale = sp.FindPropertyRelative("m_GenerateFromGrayScale");
- // bumpiness = sp.FindPropertyRelative("m_Bumpiness");
- // }
-
- // public void OnInspectorGUI()
- // {
-
- // }
- // }
-
-
- // public class TextureCubemapSettingsGUI
- // {
- // public SerializedProperty convolution;
- // public SerializedProperty mode;
- // public SerializedProperty seamless;
-
- // public TextureCubemapSettingsGUI(SerializedProperty sp)
- // {
- // convolution = sp.FindPropertyRelative("m_Convolution");
- // mode = sp.FindPropertyRelative("m_Mode");
- // seamless = sp.FindPropertyRelative("m_Seamless");
- // }
-
- // public void OnInspectorGUI()
- // {
-
- // }
- // }
-
-
- // static class TextureSettingsGUIUtils
- // {
- // public static void ToggleFromInt(SerializedProperty property, GUIContent label)
- // {
- // EditorGUI.BeginChangeCheck();
- // EditorGUI.showMixedValue = property.hasMultipleDifferentValues;
- // int value = EditorGUILayout.Toggle(label, property.intValue > 0) ? 1 : 0;
- // EditorGUI.showMixedValue = false;
- // if (EditorGUI.EndChangeCheck())
- // property.intValue = value;
- // }
-
- // public static void EnumPopup(SerializedProperty property, System.Type type, GUIContent label)
- // {
- // EditorGUILayout.IntPopup(label.text, property.intValue,
- // System.Enum.GetNames(type),
- // System.Enum.GetValues(type) as int[]);
- // }
-
- // internal class Styles
- // {
- // public readonly GUIContent textureTypeTitle = new GUIContent("Texture Type", "What will this texture be used for?");
- // public readonly GUIContent[] textureTypeOptions =
- // {
- // new GUIContent("Default", "Texture is a normal image such as a diffuse texture or other."),
- // new GUIContent("Sprite (2D and UI)", "Texture is used for a sprite."),
- // };
- // public readonly int[] textureTypeValues =
- // {
- // (int)TextureImporterType.Default,
- // (int)TextureImporterType.Sprite,
- // };
-
- // public readonly GUIContent textureShape = new GUIContent("Texture Shape", "What shape is this texture?");
- // private readonly GUIContent textureShape2D = new GUIContent("2D, Texture is 2D.");
- // private readonly GUIContent textureShapeCube = new GUIContent("Cube", "Texture is a Cubemap.");
- // public readonly Dictionary<TextureImporterShape, GUIContent[]> textureShapeOptionsDictionnary = new Dictionary<TextureImporterShape, GUIContent[]>();
- // public readonly Dictionary<TextureImporterShape, int[]> textureShapeValuesDictionnary = new Dictionary<TextureImporterShape, int[]>();
-
-
- // public readonly GUIContent filterMode = new GUIContent("Filter Mode");
- // public readonly GUIContent[] filterModeOptions =
- // {
- // new GUIContent("Point (no filter)"),
- // new GUIContent("Bilinear"),
- // new GUIContent("Trilinear")
- // };
-
- // public readonly GUIContent textureFormat = new GUIContent("Format");
-
- // public readonly GUIContent defaultPlatform = new GUIContent("Default");
- // public readonly GUIContent mipmapFadeOutToggle = new GUIContent("Fadeout Mip Maps");
- // public readonly GUIContent mipmapFadeOut = new GUIContent("Fade Range");
- // public readonly GUIContent readWrite = new GUIContent("Read/Write Enabled", "Enable to be able to access the raw pixel data from code.");
-
- // public readonly GUIContent alphaSource = new GUIContent("Alpha Source", "How is the alpha generated for the imported texture.");
- // public readonly GUIContent[] alphaSourceOptions =
- // {
- // new GUIContent("None", "No Alpha will be used."),
- // new GUIContent("Input Texture Alpha", "Use Alpha from the input texture if one is provided."),
- // new GUIContent("From Gray Scale", "Generate Alpha from image gray scale."),
- // };
- // public readonly int[] alphaSourceValues =
- // {
- // (int)TextureImporterAlphaSource.None,
- // (int)TextureImporterAlphaSource.FromInput,
- // (int)TextureImporterAlphaSource.FromGrayScale,
- // };
-
- // public readonly GUIContent generateMipMaps = new GUIContent("Generate Mip Maps");
- // public readonly GUIContent sRGBTexture = new GUIContent("sRGB (Color Texture)", "Texture content is stored in gamma space. Non-HDR color textures should enable this flag (except if used for IMGUI).");
- // public readonly GUIContent borderMipMaps = new GUIContent("Border Mip Maps");
- // public readonly GUIContent mipMapsPreserveCoverage = new GUIContent("Mip Maps Preserve Coverage", "The alpha channel of generated Mip Maps will preserve coverage during the alpha test.");
- // public readonly GUIContent alphaTestReferenceValue = new GUIContent("Alpha Cutoff Value", "The reference value used during the alpha test. Controls Mip Map coverage.");
- // public readonly GUIContent mipMapFilter = new GUIContent("Mip Map Filtering");
- // public readonly GUIContent[] mipMapFilterOptions =
- // {
- // new GUIContent("Box"),
- // new GUIContent("Kaiser"),
- // };
- // public readonly GUIContent npot = new GUIContent("Non Power of 2", "How non-power-of-two textures are scaled on import.");
-
- // public readonly GUIContent compressionQuality = new GUIContent("Compressor Quality");
- // public readonly GUIContent compressionQualitySlider = new GUIContent("Compressor Quality", "Use the slider to adjust compression quality from 0 (Fastest) to 100 (Best)");
- // public readonly GUIContent[] mobileCompressionQualityOptions =
- // {
- // new GUIContent("Fast"),
- // new GUIContent("Normal"),
- // new GUIContent("Best")
- // };
-
- // public readonly GUIContent spriteMode = new GUIContent("Sprite Mode");
- // public readonly GUIContent[] spriteModeOptions =
- // {
- // new GUIContent("Single"),
- // new GUIContent("Multiple"),
- // new GUIContent("Polygon"),
- // };
- // public readonly GUIContent[] spriteMeshTypeOptions =
- // {
- // new GUIContent("Full Rect"),
- // new GUIContent("Tight"),
- // };
-
- // public readonly GUIContent spritePackingTag = new GUIContent("Packing Tag", "Tag for the Sprite Packing system.");
- // public readonly GUIContent spritePixelsPerUnit = new GUIContent("Pixels Per Unit", "How many pixels in the sprite correspond to one unit in the world.");
- // public readonly GUIContent spriteExtrude = new GUIContent("Extrude Edges", "How much empty area to leave around the sprite in the generated mesh.");
- // public readonly GUIContent spriteMeshType = new GUIContent("Mesh Type", "Type of sprite mesh to generate.");
- // public readonly GUIContent spriteAlignment = new GUIContent("Pivot", "Sprite pivot point in its localspace. May be used for syncing animation frames of different sizes.");
- // public readonly GUIContent[] spriteAlignmentOptions =
- // {
- // new GUIContent("Center"),
- // new GUIContent("Top Left"),
- // new GUIContent("Top"),
- // new GUIContent("Top Right"),
- // new GUIContent("Left"),
- // new GUIContent("Right"),
- // new GUIContent("Bottom Left"),
- // new GUIContent("Bottom"),
- // new GUIContent("Bottom Right"),
- // new GUIContent("Custom"),
- // };
-
- // public readonly GUIContent alphaIsTransparency = new GUIContent("Alpha Is Transparency", "If the provided alpha channel is transparency, enable this to pre-filter the color to avoid texture filtering artifacts. This is not supported for HDR textures.");
- // public readonly GUIContent etc1Compression = new GUIContent("Compress using ETC1 (split alpha channel)|Alpha for this texture will be preserved by splitting the alpha channel to another texture, and both resulting textures will be compressed using ETC1.");
-
- // public readonly GUIContent crunchedCompression = new GUIContent("Use Crunch Compression", "Texture is crunch-compressed to save space on disk when applicable.");
-
- // public readonly GUIContent showAdvanced = new GUIContent("Advanced", "Show advanced settings.");
-
- // public Styles()
- // {
- // // This is far from ideal, but it's better than having tons of logic in the GUI code itself.
- // // The combination should not grow too much anyway since only Texture3D will be added later.
- // GUIContent[] s2D_Options = { textureShape2D };
- // GUIContent[] sCube_Options = { textureShapeCube };
- // GUIContent[] s2D_Cube_Options = { textureShape2D, textureShapeCube };
- // textureShapeOptionsDictionnary.Add(TextureImporterShape.Texture2D, s2D_Options);
- // textureShapeOptionsDictionnary.Add(TextureImporterShape.TextureCube, sCube_Options);
- // textureShapeOptionsDictionnary.Add(TextureImporterShape.Texture2D | TextureImporterShape.TextureCube, s2D_Cube_Options);
-
- // int[] s2D_Values = { (int)TextureImporterShape.Texture2D };
- // int[] sCube_Values = { (int)TextureImporterShape.TextureCube };
- // int[] s2D_Cube_Values = { (int)TextureImporterShape.Texture2D, (int)TextureImporterShape.TextureCube };
- // textureShapeValuesDictionnary.Add(TextureImporterShape.Texture2D, s2D_Values);
- // textureShapeValuesDictionnary.Add(TextureImporterShape.TextureCube, sCube_Values);
- // textureShapeValuesDictionnary.Add(TextureImporterShape.Texture2D | TextureImporterShape.TextureCube, s2D_Cube_Values);
-
- // }
- // }
-
- // internal static Styles s_Styles;
- // }
- //}
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