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Unity.2D.PixelPerfect.asmdef 484B

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  1. {
  2. "name": "Unity.2D.PixelPerfect",
  3. "references": [],
  4. "includePlatforms": [],
  5. "excludePlatforms": [],
  6. "allowUnsafeCode": false,
  7. "overrideReferences": false,
  8. "precompiledReferences": [],
  9. "autoReferenced": true,
  10. "defineConstraints": [],
  11. "versionDefines": [
  12. {
  13. "name": "com.unity.render-pipelines.universal",
  14. "expression": "1.0.0",
  15. "define": "ENABLE_URP"
  16. }
  17. ],
  18. "noEngineReferences": false
  19. }